[vm] Refactoring: move out classes independent of StreamingFlowGraphBuilder

This change continues refactoring to split kernel_binary_flowgraph and
kernel_to_il and move out parts which have no dependencies on flow graph
construction.

Bytecode reading is moved to a separate file bytecode_reader{.h, .cc}.

Metadata helpers, TypeTranslator, ActiveClass and other Active* are moved
to kernel_translation_helper.

Removed dependency of ICData tags on IL Instruction tags, so ICData objects
can be created by bytecode reader without depending on IL.

Unused AlternativeScriptScope is removed.

Change-Id: Ic9f98af82697b48013fb89802076b56833acf55d
Reviewed-on: https://dart-review.googlesource.com/63262
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Reviewed-by: RĂ©gis Crelier <regis@google.com>
Commit-Queue: Alexander Markov <alexmarkov@google.com>
16 files changed
tree: 24c14dbdceb983b47c4be87abc3afaf5ad74e3cf
  1. .github/
  2. build/
  3. client/
  4. docs/
  5. pkg/
  6. runtime/
  7. samples/
  8. samples-dev/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .packages
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. dartdoc_options.yaml
  26. DEPS
  27. LICENSE
  28. PATENTS
  29. PRESUBMIT.py
  30. README.dart-sdk
  31. README.md
  32. WATCHLISTS
README.md

Dart

Dart is an open-source, scalable programming language, with robust libraries and runtimes, for building web, server, and mobile apps.

Using Dart

Visit the dartlang.org to learn more about the language, tools, getting started, and more.

Browse pub.dartlang.org for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

License & patents

See LICENSE and PATENTS.