| commit | 89c5ddef4f6d455c5b90dae30374feae30402f04 | [log] [tgz] |
|---|---|---|
| author | Daco Harkes <dacoharkes@google.com> | Tue Mar 15 12:17:28 2022 +0000 |
| committer | Commit Bot <commit-bot@chromium.org> | Tue Mar 15 12:17:28 2022 +0000 |
| tree | c8ae3d2efc6b5e9a1fd6e19a97c696c30a85d3d4 | |
| parent | d4f71515c781d3e43e37c6fcfaa5d5476d4fab62 [diff] |
[infra] Add MSVC windows to test matrix Includes precompiled build targets to ensure we try to build most of the C++ code. Does not include any tests. We assume that if the build succeeds the executables will behave the same. If this turns out to not be the case, we could add a tests later. Bug: https://github.com/dart-lang/sdk/issues/48544 Change-Id: I5f6b74676d9bb705d29303c8597d4f420f9030d5 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/237340 Reviewed-by: Alexander Thomas <athom@google.com> Commit-Queue: Daco Harkes <dacoharkes@google.com>
Dart is:
Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
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See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
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If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
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You can also contribute patches, as described in Contributing.