commit | 7786183e144df65b5411163caf8abe8b7e93df62 | [log] [tgz] |
---|---|---|
author | Ben Konyi <bkonyi@google.com> | Fri Sep 24 23:02:49 2021 +0000 |
committer | commit-bot@chromium.org <commit-bot@chromium.org> | Fri Sep 24 23:02:49 2021 +0000 |
tree | eb4f17b798402d5afd71ed02279d8c6dddc41500 | |
parent | 70533ae7fa89c28dffe6ae1e693c124278ff6a34 [diff] |
[ Profiler ] Fix CPU sample streaming sending only a single sample block instead of a chain of blocks A pointer to a single SampleBlockBuffer was being passed in while building a profile instead of a reference to SampleBlockListProcessor. This also could lead to a segfault if there were no blocks to process. TEST=CQ + manual testing in Flutter engine Change-Id: I1e2903cf718da7b32747553c2ed1efcb78b62c86 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/214441 Commit-Queue: Ben Konyi <bkonyi@google.com> Reviewed-by: Siva Annamalai <asiva@google.com>
Dart is:
Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
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See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
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If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
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