commit | 72c5a1a9009b37ea36d9a125558deb7ee92905af | [log] [tgz] |
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author | Devon Carew <devoncarew@google.com> | Fri Dec 02 19:02:54 2022 +0000 |
committer | Commit Queue <dart-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 02 19:02:54 2022 +0000 |
tree | 1a6f773fdc9fd0698f6650268071e52d6bdd88a3 | |
parent | ed2899ea4ac32c59caf8a34e6c9b015d8f7de0e2 [diff] |
[deps] rev collection, fixnum, http, protobuf, sse, stack_trace, test, webdev Revisions updated by `dart tools/rev_sdk_deps.dart`. collection (https://github.com/dart-lang/collection/compare/efd709f..caf6802): caf6802 2022-11-28 Nate Bosch Tweak docs for split extensions (#256) fixnum (https://github.com/dart-lang/fixnum/compare/bca3816..62916f2): 62916f2 2022-11-24 Lasse R.H. Nielsen Split into separate libraries instead of using parts. (#97) 14d4827 2022-11-23 Lasse R.H. Nielsen Add `tryParse` methods. (#96) http (https://github.com/dart-lang/http/compare/047d6ed..976bd56): 976bd56 2022-11-28 Kevin Moore Use latest mono_repo (#832) protobuf (https://github.com/dart-lang/protobuf/compare/c181573..4f3e328): 4f3e328 2022-11-30 Devon Carew Emit imports in sorted order (#778) 3cc088e 2022-11-28 Kevin Moore Latest mono_repo (#779) sse (https://github.com/dart-lang/sse/compare/8d018dd..d396145): d396145 2022-11-29 Elliott Brooks (she/her) Fix Fetch credentials (#69) stack_trace (https://github.com/dart-lang/stack_trace/compare/dce0013..cf3562e): cf3562e 2022-12-01 Devon Carew blast_repo fixes (#123) test (https://github.com/dart-lang/test/compare/b25dac9..f3d80a6): f3d80a68 2022-11-29 Nate Bosch Fix missing label and reason after isNotNull (#1797) 5b1f0075 2022-11-29 Nate Bosch Use double quotes for test names on windows (#1802) 986045c4 2022-11-29 Nate Bosch Temporarily pin to ubuntu 20.04 (#1800) webdev (https://github.com/dart-lang/webdev/compare/637b406..91b8a19): 91b8a19 2022-12-01 Elliott Brooks (she/her) Fix global variable `isInternalBuild` in injected client (#1805) 7d0810a 2022-11-30 Elliott Brooks (she/her) Updates the `fixture` package `pubspecs` so it is clear what shouldn't be migrated to null-safety (#1803) acd3f9f 2022-11-30 Elliott Brooks (she/her) Can debug with the MV3 Dart Debug Extension (#1802) 1258510 2022-11-29 Elliott Brooks (she/her) Detect whether the Debug Extension was built for dev or release (#1800) b4a23c6 2022-11-29 Elliott Brooks (she/her) Fix Fetch API implementation (#1801) 67133df 2022-11-29 Elliott Brooks (she/her) Pull out debug logging into one file (#1799) a395c68 2022-11-28 Elliott Brooks (she/her) Handle detecting Dart app when tab changes (#1796) 4fb4328 2022-11-28 Elliott Brooks (she/her) Authenticate the user when they click on the Dart Debug Extension icon (#1795) Change-Id: I7beeeb43de4ba514817836ffd4ff6a62b801f2dc Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/273282 Commit-Queue: Devon Carew <devoncarew@google.com> Auto-Submit: Devon Carew <devoncarew@google.com> Reviewed-by: Konstantin Shcheglov <scheglov@google.com>
Dart is:
Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
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See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
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If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
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