analyzer: mock SDK: correct declarations in html library

* A few included signatures need ClipboardEvent and KeyboardEvent, so
  we add those.
* The Element class is not abstract.
* All of the parameters of the `Element.html` constructor, and the
  `Element.createFragment` and `Element.setInnerHtml` functions are
  nullable.
* `Element.onCut` is a stream of ClipboardEvents.
* Many of the fields that were declared on HtmlElement are actually
  declared on Element; moving them to Element makes the mock SDK more
  consistent and simpler.
* Setters do not have a specified return type.
* `onKeyUp` and `onKeyDown` return streams of KeyboardEvents.
* Simplify `AnchorElement.new`; we generally don't keep function
  bodies in the mock SDK.
* `AnchorElement.href` is a getter/setter pair.
* There is no `AnchorElement._privateField`.
* `ButtonElement.autofocus` is a getter/setter pair.
* `EmbedElement.src` is a getter/setter pair.
* Neither EmbedElement nor ImageElement extend HtmlEment. They extend
  HtmlElement.
* ImageElement.src is a getter/setter pair.
* InputElement.value is a getter/setter pair, and is nullable.
* InputElement.validationMessage is a getter.
* IFrameElement.src is a getter/setter pair.
* OptionElement constructors use `=` for parameter default values.
* ScriptElement src and type properties are getter/setter pairs.
* `TableSectionElement.addRow` needs a return value.
* TableSectionElement does not have `instanceRuntimeType` or
  `internal_`.
* `AudioElement._`'s optional parameter has a nullable type.
* WindowBase is abstract.
* Window does not extend WindowBase, it implements it.
* NodeValidator and NodeTreeSanitizer are abstract.
* All of the parameters of the `DocumentFragment.html` constructor
  are nullable.

Change-Id: I026db9b34a28c7a43bc4275838cc6c5e180f8bce
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/451660
Reviewed-by: Paul Berry <paulberry@google.com>
Commit-Queue: Samuel Rawlins <srawlins@google.com>
1 file changed
tree: 9bfebe2f44caa276e08f67580efbef1e1f632efa
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. pubspec.yaml
  32. README.dart-sdk
  33. README.md
  34. sdk.code-workspace
  35. sdk_args.gni
  36. sdk_packages.yaml
  37. SECURITY.md
  38. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents in our repo at docs.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

Roadmap

Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.