Fine. Update PreferIsNotEmpty to use getGetter() instead of requesting all children.

Replace child enumeration with a targeted member lookup in the
`prefer_is_not_empty` rule. Instead of requesting all children to check
for `isNotEmpty`, the rule now calls `InterfaceElement.getGetter()` on
the declaring interface of `isEmpty`. This avoids recording an "opaque
API use" requirement and reduces unnecessary dependency tracking and
overhead.

Additionally, remove generic child-walking utilities from `ast.dart`
that were only used for this purpose.

Changes:
- In `prefer_is_not_empty.dart`, use
  `InterfaceElement.getGetter('isNotEmpty')` instead of `getChildren`.
- Drop `getChildren`, `_visitChildren`, `ElementProcessor`, and the
  visitor adapter from `ast.dart`, along with their imports.
- Remove the unused `../ast.dart` import from the rule and add the
  precise `element.dart` import.

No functional changes to the lint’s intent: it still recommends
`isNotEmpty` for `Iterable` and `Map` types, but does so without walking
children, improving precision and performance of fine-grained tracking.

Found with https://dart-review.googlesource.com/c/sdk/+/446480

Change-Id: I1e0e9991aeba924b672d1216bed2669215ab20cd
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/446580
Reviewed-by: Brian Wilkerson <brianwilkerson@google.com>
Commit-Queue: Konstantin Shcheglov <scheglov@google.com>
2 files changed
tree: 08f9087ddf6bbbe01d183ded2186644d1f57bc7b
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. pubspec.yaml
  32. README.dart-sdk
  33. README.md
  34. sdk.code-workspace
  35. sdk_args.gni
  36. sdk_packages.yaml
  37. SECURITY.md
  38. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents in our repo at docs.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

Roadmap

Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.