Refactor `_Future`.

This is a major rewrite of the `_Future` class,
which is the default implementation of the `Future` interface.

The main goal was to reduce the number of expensive type checks
in the internal passing around of data.
Expensive type checks are things like
* `is _Future<T>` (more expensive than just `is _Future`, the latter
  can be a single class-ID check.
* Covariant generic parameter checks (using `T` covariantly in a
  parameter forces a run-time type check).

Also removed some plain unnecessary casts and turned some
implicit casts from `dynamic` into `unsafeCast`s.

This seems to be an success, at least on very primitive benchmarks, according to Golem:
FutureCatchErrorTest    41.22% (1.9 noise)
FutureValueTest         46.51% (2.8 noise)
EmptyFutureTest         59.15% (3.1 noise)
FutureWhenCompleteTest  51.10% (3.2 noise)

A secondary goal was to clean up a very old and messy class,
and make it clearer for other `dart:async` how to interact
with the future.

The change has a memory cost: The `_FutureListener<S,T>` class,
which represents a `then`, `catchError` or `whenComplete`
call on a `_Future`, now contains a reference to its source future,
the one which provides the inputs to the callbacks,
as well as the result future returned by the call.
That's one extra memory slot per listener.

In return, the `_FutureListener` now does not need to
get its source future as an argument, which needs a covariant
generic type check, and the methods of `_Future` can be written
in a way which ignores the type parameters of both `_Future`
and `_FutureListener`, which reduces complex type checks
significantly.

In general, typed code is in `_FutureListener`, which knows both
the source and target types of the listener callbacks, and which
contains the futures already at that type, so no extra type checking
is needed.
The `_Future` class is mostly untyped, except for its "public"
API, called by other classes, which checks inputs,
and code interacting with non-native futures.
Invariants ensure that only correctly typed values
are stored in the untyped shared `_resultOrListeners` field
on `_Future`, as determined by its `_state` integer.
(This was already partially true, and has simply been made
more consistent.)

Further, we now throw an error in a situation that was previously
unhandled: When a `_Future` is completed with *itself*.
That would ensure that the future would never complete
(it waits for itself to complete before it can complete),
and may potentially have caused weird loops in the representation.
In practice, it probably never happens. Now it makes the error
fail with an error.
Currently a private `_FutureCyclicDependencyError` which presents
as an `UnsupportedError`.
That avoids code like
```dart
import "dart:async";
void main() {
  var c = Completer();
  c.complete(c.future); // bad.
  print("well!");
  var d = Completer();
  d.complete(c.future);
  print("shucks!");
}
```
from hanging the runtime by busily searching for the end of a cycle.

See https://github.com/dart-lang/sdk/issues/48225
Fixes #48225

TEST= refactoring covered by existing tests, few new tests.

Change-Id: Id9fc5af5fe011deb0af3e1e8a4ea3a91799f9da4
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/244241
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Lasse Nielsen <lrn@google.com>
30 files changed
tree: 910762a2fa408f5c96ac8e46a0b1431139580072
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. samples_2/
  11. sdk/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .style.yapf
  23. .vpython
  24. AUTHORS
  25. BUILD.gn
  26. CHANGELOG.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. DEPS
  30. LICENSE
  31. OWNERS
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. SECURITY.md
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.