| commit | 5ce6cd9fd2fe2e636892680ad0ad7cef6a512c99 | [log] [tgz] |
|---|---|---|
| author | Konstantin Shcheglov <scheglov@google.com> | Tue Sep 02 11:18:25 2025 -0700 |
| committer | Commit Queue <dart-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 02 11:18:25 2025 -0700 |
| tree | 04a3b6d217e2a029e75e9664748f297ebae9bd2e | |
| parent | eb3fdd76838e04de4269cefcb35656aef4410343 [diff] |
Fine. Record isSynthetic in manifest items. Capture whether an element is synthetic in the manifest and make it part of equality/matching so changes between implicit and explicit declarations are treated as API-relevant. Previously the manifest did not distinguish synthetic from declared members (e.g., default constructors, field-generated accessors, and variable-generated top-level accessors). Flipping between synthetic and explicit could reuse stale IDs and interfaces, leading to incorrect link reuse and dependency tracking. It might be surprising, but we actually do use `isSynthetic` during resolution, e.g. to decide whether look at metadata of a getter, or the field. This change: - Adds an `isSynthetic` flag to `ManifestItem` and all subclasses. - Populates it from `element.isSynthetic` in `fromElement` factories. - Persists it in the binary format (written after `id`, before metadata) and reads it in all `read(...)` constructors. - Includes it in `ManifestItem.match(...)` so ID stability reflects synthetic ↔ explicit transitions. - Bumps `AnalysisDriver.DATA_VERSION` to 535 to invalidate old caches. Impact: switching between synthetic and explicit declarations now causes manifest ID changes and corrects fine-grained invalidation without affecting unrelated behavior. Change-Id: I6e4bc83f3f71573c3e6fa73c83857998585cc29d Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/448080 Reviewed-by: Johnni Winther <johnniwinther@google.com> Reviewed-by: Paul Berry <paulberry@google.com> Commit-Queue: Konstantin Shcheglov <scheglov@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents in our repo at docs.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.
Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.