[pkg/vm] Create @pragma("vm:platform-const-if", <cond>) annotation

If a static field or getter is annotated with
@pragma("vm:platform-const-if", <cond>) and <cond> const evaluates
to true, then uses of the static field or getter are const evaluated
when a target operating system is available. If <cond> const evaluates
to any other value, then the annotation is ignored.

For example, when runtime-only code is guarded like the following,
using Flutter's kDebugMode constant, then debug mode Flutter programs
can alter the defaultTargetPlatform for testing, but in release mode,
the defaultTargetPlatform getter is const evaluated and code guarded
with defaultTargetPlatform checks can be eliminated if unreachable:

  @pragma("vm:platform-const-if", !kDebugMode)
  TargetPlatform get defaultTargetPlatform {
   ...
   assert(() {
     if (Platform.environment.containsKey('FLUTTER_TEST')) {
       result = TestPlatform.android;
     }
     return true;
   }());
   if (kDebugMode &&
       platform.debugDefaultTargetPlatformOverride != null) {
     result = platform.debugDefaultTargetPlatformOverride;
   }
   ...
  }

TEST=pkg/vm/test/transformations/vm_constant_evaluator

Change-Id: I55b88502a908c56cf42a761dd06741f15c8a23d9
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/333220
Reviewed-by: Alexander Markov <alexmarkov@google.com>
Reviewed-by: Chloe Stefantsova <cstefantsova@google.com>
Commit-Queue: Tess Strickland <sstrickl@google.com>
34 files changed
tree: 2b28d2f916d46f8fd8f9d6a591be4d8c2a39c050
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. README.dart-sdk
  32. README.md
  33. sdk.code-workspace
  34. sdk_args.gni
  35. SECURITY.md
  36. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.