[vm/concurrency] Make static-const fields that are purely used by runtime operate on initial field table

For normal Dart code a usage of a constant (e.g. from a static const
field) is "inlined": It is represented as a `ConstantExpression` AST
node with a reference to the "evaluated" `Constant` node.
=> Static const fields are never accessed by generated code.

We would therefore not need to represent static const fields in
Kernel/VM anymore. Though there are a few exceptions where the VM's
runtime code needs access to them, which is why they are kept.

The VM runtime code doesn't need an isolate-specific slot for such
static const fields (it's a waste).

=> This CL changes the runtime code that accesses such fields to operate
   on the `IsolateGroup`s initial field table instead.

Issue https://github.com/dart-lang/sdk/issues/36097

TEST=Pure refactoring - relying on existing test coverage.

Change-Id: I5994811a1c1016b2f523b318b698c9e052a98c29
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/177709
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Alexander Aprelev <aam@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
8 files changed
tree: 031723ff246c4ed49ee94ead44300da5f59f01a7
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. samples_2/
  12. sdk/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

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There are more documents on our wiki.

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You can also contribute patches, as described in Contributing.