Add parser support for use of `new` as a constructor name.

The new "constructor tearoffs" feature includes the ability to use the
`new` keyword in a place where an identifier is expected, and that
identifier could denote a constructor name.  We handle this by
replacing the `new` keyword token with an identifier token whose
identifier string is `new` (this should ease the burden on the
implementations, since they are already set up to handle constructor
names that are identifiers).

Since all such situations follow a `.`, and `new` was never previously
allowed after a `.`, the parser treats `new` as an identifier in any
situation where it could possibly refer to a constructor, regardless
of whether the "constructor tearoffs" feature is enabled.  (This
should allow for easier error recovery in the situation where the user
tries to use the feature with a language feature that does not support
it).  It is up to the client to report an error if the feature is
disabled.

In this CL, I've implemented logic for the analyzer to choose whether
to report an error based on whether the feature is enabled.  I've
implemented logic for the CFE to report the error unconditionally.

Bug: https://github.com/dart-lang/sdk/issues/46020, https://github.com/dart-lang/sdk/issues/46044
Change-Id: I36a496688400d2d9f699dd42be4d0ba620cda244
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/201961
Commit-Queue: Paul Berry <paulberry@google.com>
Reviewed-by: Jens Johansen <jensj@google.com>
Reviewed-by: Konstantin Shcheglov <scheglov@google.com>
18 files changed
tree: 54a69e2fc2ddd33792c9afa58bbd522b116548f7
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. samples_2/
  12. sdk/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.