Restrict "prefer_initializing_formals" to avoid false positives.

When an explicit initializer or assignment is turned into an initializing formal, it's possible for that to change the semantics if there are other references to the same parameter.

For example:

```dart
// Before:
class C {
  int? x;
  C(int? x) {
    print(this.x);
    this.x = x;
  }
}

// After:
class C {
  int? x;
  C(this.x) {
    print(this.x);
  }
}
```

This prints "null" before and the argument value after.

The fix might even lead to invalid code:

```dart
// Before:
class C {
  int? x;
  int? y;

  C(int? x) : y = (x = 2) {
    this.x = x;
  }
}

// After:
class C {
  int? x;
  int? y;

  C(this.x) : y = (x = 2);
}
```

This becomes a compile error because `x` is final when it refers to an initializing formal in the initializer list.

It's also not enough to look for secondary writes inside the constructor:

```dart
// Before:
class C {
  int? x;
  Function()? closure;
  C(int? x) {
    closure = () {
      print(x);
    };
    this.x = x;
  }
}

// After:
class C {
  int? x;
  Function()? closure;
  C(this.x) {
    closure = () {
      print(x);
    };
  }
}

// Given:
main() {
  var c = C(1);
  c.x = 2;
  c.closure!();
}
```

This prints "1" before and "2" after.

I think the safest thing is to be conservative and not show the lint if there are any other references to the parameter anywhere in the constructor, even reads.

Fix #58607.

Change-Id: Ib976cd5bfc4bf44439ecd4175090dbabfe1cde16
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/482985
Commit-Queue: Paul Berry <paulberry@google.com>
Commit-Queue: Bob Nystrom <rnystrom@google.com>
Reviewed-by: Paul Berry <paulberry@google.com>
Reviewed-by: Samuel Rawlins <srawlins@google.com>
Reviewed-by: Brian Wilkerson <brianwilkerson@google.com>
Auto-Submit: Bob Nystrom <rnystrom@google.com>
3 files changed
tree: f7c53b6e7a0bfdc380b6b4b298c186071c4e1010
  1. .agents/
  2. .dart_tool/
  3. .github/
  4. benchmarks/
  5. build/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. sdk/
  11. tests/
  12. third_party/
  13. tools/
  14. utils/
  15. .clang-format
  16. .gitattributes
  17. .gitconfig
  18. .gitignore
  19. .gn
  20. .mailmap
  21. .style.yapf
  22. AUTHORS
  23. BUILD.gn
  24. CHANGELOG.md
  25. codereview.settings
  26. CONTRIBUTING.md
  27. DEPS
  28. LICENSE
  29. OWNERS
  30. PATENT_GRANT
  31. PRESUBMIT.py
  32. pubspec.yaml
  33. README.dart-sdk
  34. README.md
  35. sdk.code-workspace
  36. sdk_args.gni
  37. sdk_packages.yaml
  38. SECURITY.md
  39. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents in our repo at docs.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

Roadmap

Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.