[dart2wasm] Generate `*.support.js` feature detection files

The file will contain a JS expression that evaluates to a boolean.
If it (at runtime) evalutes to

  * `true` it means that all required features are supported by the JS
    environment and the dart2wasm-compiled app can be used

  * `false` it means some features were not present in the JS
    environment and the dart2wasm-compiled app shouldn't be used,
    instead a dart2js fallback may be used

We introduce this mechanism to allow users, at compilation time, to tell
dart2wasm to take advantage of new spec features and allow the runtime
to self-detect whether they are available and fallback to dart2js if
not.

The first feature we introduce (already in this PR) is
`--require-js-string-builtin` that will tell dart2wasm it can assume the
`js-string` builtin is available (and emit corresponding `*.support.js`
code to detect it).

If the flag was passed, we take advantage of the `js-string` import
mechanism for string constants that doesn't require emitting them in the
mjs file (which significantly reduces code size and improves startup
time - compared with emitting JS strings in the mjs file).

We enable `--require-js-string-builtin` on one CI configuration for
testing that if we don't use any polyfill, the imports of the builtin
functions as well as magical utf8-encoded wasm imports work.

We also use a template mechanism to generate `*.mjs` as the code
becomes more readable (e.g. to conditionally include the js string
polyfill)

Issue https://github.com/dart-lang/sdk/issues/59951

Change-Id: Ic7e7818a2d5269095935022941352beeb9fed731
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/408781
Reviewed-by: Ömer Ağacan <omersa@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
9 files changed
tree: b54552e9d1bd2e68e60036108f73d8effceedf37
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. README.dart-sdk
  32. README.md
  33. sdk.code-workspace
  34. sdk_args.gni
  35. sdk_packages.yaml
  36. SECURITY.md
  37. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents in our repo at docs.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

Roadmap

Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.