Resolve types from the class header earlier

When building outlines, resolve unresolved types from the class
header (including superclass, mixin, and interface types) before any
methods from the body are parsed.  This ensures that they types from
the class header are not shadowed by names introduced in the body.

Change-Id: Ie842b9ab23d9b44d91609f9e1bf79c052cfce2d4
Reviewed-on: https://dart-review.googlesource.com/c/81008
Commit-Queue: Kevin Millikin <kmillikin@google.com>
Commit-Queue: Peter von der Ahé <ahe@google.com>
Auto-Submit: Kevin Millikin <kmillikin@google.com>
Reviewed-by: Peter von der Ahé <ahe@google.com>
2 files changed
tree: c7d7aea0dc580159e83d655eb90a9e94ddbb4ee6
  1. .clang-format
  2. .gitattributes
  3. .gitconfig
  4. .github/
  5. .gitignore
  6. .gn
  7. .mailmap
  8. .packages
  9. .vpython
  10. AUTHORS
  11. BUILD.gn
  12. CHANGELOG.md
  13. CONTRIBUTING.md
  14. DEPS
  15. LICENSE
  16. PATENTS
  17. PRESUBMIT.py
  18. README.dart-sdk
  19. README.md
  20. WATCHLISTS
  21. build/
  22. client/
  23. codereview.settings
  24. dartdoc_options.yaml
  25. docs/
  26. pkg/
  27. runtime/
  28. samples-dev/
  29. samples/
  30. sdk/
  31. tests/
  32. third_party/
  33. tools/
  34. utils/
README.md

Dart

Dart is an open-source, scalable programming language, with robust libraries and runtimes, for building web, server, and mobile apps.

Using Dart

Visit the dartlang.org to learn more about the language, tools, getting started, and more.

Browse pub.dartlang.org for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

License & patents

See LICENSE and PATENTS.