commit | 38ef28a0589c0ac3009856a636b353e419e25c46 | [log] [tgz] |
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author | Tess Strickland <sstrickl@google.com> | Mon May 26 08:52:26 2025 -0700 |
committer | Commit Queue <dart-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon May 26 08:52:26 2025 -0700 |
tree | b92eb84f65a60b00898e70eae023c68532c4583d | |
parent | 6fa858cfe82ee206245652da56494628d7683bfa [diff] |
[vm, gen_snapshot] Add app-aot-macho-dylib option for AOT snapshots. This is the initial framework for creating snapshots as Mach-O dynamic libraries. Note that this framework is not 100% feature complete compared to generating Mach-O snapshots via assembly. In particular, the directly-compiled Mach-O dylib does not yet contain compact unwinding information. Other changes: * Adds UuidCommand to the native_stack_traces package's Mach-O reader, which now appropriately returns the UUID as the build ID for Mach-O shared objects. * Adds Utils::Basename(path) for portably retrieving the basename from a path. (Returns nullptr for all arguments where it is not currently implemented on Fuchsia or Windows.) * Adjusts vm/timeline.h to avoid pulling in <mach_o/loader.h> on MacOS, as that interferes with uses of the namespaced Mach-O definitions in platform/mach_o.h. * Only attempt to dlopen() a snapshot if ELF is the native format for the host platform or the snapshot is not an ELF shared object. If dlopen() is used, report the error message if it fails rather than attempting to manually load the snapshot as an ELF shared object. * Fix the magic number stored in DylibAppSnapshot for loaded non-ELF dynamic libraries. * Remove the detection of reverse-endian Mach-O magic numbers in DartUtils::SniffForMagicNumber(), since all our Mach-O related code assumes host-endian Mach-O files and so there's no point other than to give a slightly better error message when failing. TEST=vm/dart/exported_symbols_test vm/dart/unobfuscated_static_symbols_test vm/dart/use_dwarf_stack_traces_flag_test vm/cc/CanDetectMachOFiles Issue: https://github.com/dart-lang/sdk/issues/60307 Change-Id: Idf5b49d6c6d035ab033509613212b95520d65965 Cq-Include-Trybots: luci.dart.try:vm-aot-linux-debug-x64-try,vm-mac-release-arm64-try,vm-aot-mac-release-arm64-try,vm-aot-mac-release-x64-try,vm-aot-dwarf-linux-product-x64-try,vm-linux-debug-x64-try,vm-mac-debug-arm64-try,vm-fuchsia-release-x64-try,vm-fuchsia-release-arm64-try Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/415020 Reviewed-by: Slava Egorov <vegorov@google.com> Commit-Queue: Tess Strickland <sstrickl@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents in our repo at docs.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.
Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.