[dart2js] Easy runtime improvements in SSA. There are two changes here that account for ~5% of the cycles spent compiling large programs: 1) Calls to 'runtimeType' (specifically _AbstractType.toString) are expensive and CodegenPhase.name calls this 2/3 times per member in the target program. 2) ModularNamer._jsVariableReservedCache is a late final field that gets instantiated for every namer in the program, of which there is one per member in the target program. All the subsets are static and so _jsVariableReservedCache can be static as well. Ideally this would be const but const sets cannot have duplicate strings and the various subsets have some overlaps. Change-Id: Iefc294145feebe397b2db84a5f49906c6b1372a1 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/317981 Reviewed-by: Stephen Adams <sra@google.com> Commit-Queue: Nate Biggs <natebiggs@google.com>
Dart is:
Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.