[vm] Consistently preserve constant representations when inlining. Previously, when the inliner copied constants from caller to callee graphs when creating parameter stubs, it always created a boxed version of the constant, even if the constant is unboxed in the caller graph. However, during the final steps of inlining, it would then use the representation of the constant when copying all used constants from the callee graph back to the caller graph. This CL makes this behavior consistent so that the original representation is also maintained when copying constants from the caller graph to the callee graph. This CL adds canonicalization for BoxInteger that replaces BoxInteger<from>(UnboxedConstant<to>(i)) with Constant(i) if to is an unboxed integer representation and i is representable in from. (Previously, this was done for BoxInt64, but not for other BoxInteger subclasses.) TEST=vm/cc/IL_Canonicalize_BoxIntegerUnboxedConstant Change-Id: I992098c0d47c4185792d983749fe6cf74eeef106 Cq-Include-Trybots: luci.dart.try:vm-aot-linux-release-simarm_x64-try,vm-aot-linux-debug-x64-try,vm-aot-mac-release-arm64-try,vm-aot-mac-product-arm64-try,vm-aot-linux-product-x64-try,vm-aot-dwarf-linux-product-x64-try,vm-aot-linux-debug-simarm_x64-try,vm-linux-debug-x64-try,vm-mac-debug-arm64-try,vm-mac-release-arm64-try Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/321980 Reviewed-by: Alexander Markov <alexmarkov@google.com> Commit-Queue: Tess Strickland <sstrickl@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents in our repo at docs.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.
Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.