[io] Rewrite Mac OS X FS watcher Watcher used pipes to fit into the "socket"-like implementation used by other OSes. However it turns out that pipe buffer on Mac OS X is not necessarily large enough to fit the whole FSEvent structure meaning that we can't expect to be able to read FSEvents atomically from a pipe. This situation happens because Mac OS X inherits BSD behavior of limiting total number of kernel memory reserved for pipe buffers. Once kern.ipc.maxpipekva limit is crossed pipe buffers no longer grow to 64KB and remain 512 bytes large (which is absolute minimum allowed by POSIX which requires writes smaller than PIPE_BUF to be atomic). So our code needs to be prepared that only half of FSEvent structure (which is 1032 bytes large) will fit into pipe buffer. We could fix this by reading each FSEvent in chunks but this seems ridiculously ineffecient. Instead we rewrite the code to pass file system events via SendPort instead. Fixes https://github.com/dart-lang/sdk/issues/61551 TEST=runtime/tests/vm/dart/regress_61551_test.dart CoreLibraryReviewExempt: VM only changes. Change-Id: I6a6a696499044832cfb61998bc6a519bbaadf8bc Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/451260 Commit-Queue: Slava Egorov <vegorov@google.com> Reviewed-by: Alexander Aprelev <aam@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents in our repo at docs.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.
Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.