Add tests for dynamic access in platform and dart2js code.

This is a step towards making our own code use Dart 2 rather that
Dart 1 semantics.

For instance, the js-runtime libraries often use `dynamic` to avoid
extra type checking in Dart 1 checked mode, which has the consequence
that we have _more_ checking in Dart 2 (or just worse inference
baselines).

The VM is now optimizing for the typed paths and we should therefore
avoid unneeded dynamic accesses in dart2js code itself.

Change-Id: I793ef6c478c4c1b8caa1513990baafc598c462d8
Reviewed-on: https://dart-review.googlesource.com/74380
Commit-Queue: Johnni Winther <johnniwinther@google.com>
Reviewed-by: Stephen Adams <sra@google.com>
5 files changed
tree: e9b0693ea8414f58ee6facbb91ed4b5fbe4b219c
  1. .github/
  2. build/
  3. client/
  4. docs/
  5. pkg/
  6. runtime/
  7. samples/
  8. samples-dev/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .packages
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. dartdoc_options.yaml
  27. DEPS
  28. LICENSE
  29. PATENTS
  30. PRESUBMIT.py
  31. README.dart-sdk
  32. README.md
  33. WATCHLISTS
README.md

Dart

Dart is an open-source, scalable programming language, with robust libraries and runtimes, for building web, server, and mobile apps.

Using Dart

Visit the dartlang.org to learn more about the language, tools, getting started, and more.

Browse pub.dartlang.org for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

License & patents

See LICENSE and PATENTS.