Parser: clean up handling of variable patterns.

The listener API for variable patterns is split into three separate
functions, to handle the three separate behaviors:

- `handleAssignedVariablePattern` for variable names appearing in an
  assignment context (these assign to an existing variable upon a
  successful match).

- `handleDeclaredVariablePattern` for variable declarations appearing
  in a declaration or matching context (these cause a new variable
  name to come into scope).

- `handleWildcardPattern` for wildcards in any context (these don't
  capture the matched value).

Also, responsibility is shifted to the parser for reporting the
following error conditions:

- VariablePatternKeywordInDeclarationContext (e.g.
  `var (var x) = ...;`)

- PatternAssignmentDeclaresVariable (e.g. `[x, var y] = ...;`)

Previously these errors were detected by the implementations, and
weren't fully covering all possible error scenarios.

In the case of VariablePatternKeywordInDeclarationContext, the
listener method `handleDeclaredVariablePattern` is called instead of
`handleAssignedVariablePattern`.  This ensures that no tokens are
dropped from the analyzer AST.  The CFE uses the `inAssignmentPattern`
argument of `handleDeclaredVariablePattern` to distinguish this error
recovery case from a legitimate declared variable pattern.

Fixes #51868.

Bug: https://github.com/dart-lang/sdk/issues/51868
Change-Id: I28ec679b73d64033166721c6460be35f15e23171
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/291583
Reviewed-by: Jens Johansen <jensj@google.com>
Commit-Queue: Paul Berry <paulberry@google.com>
405 files changed
tree: bd92662e008afb0cba3456338bcd0c26204b1441
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. .vpython
  22. AUTHORS
  23. BUILD.gn
  24. CHANGELOG.md
  25. codereview.settings
  26. CONTRIBUTING.md
  27. DEPS
  28. LICENSE
  29. OWNERS
  30. PATENT_GRANT
  31. PRESUBMIT.py
  32. README.dart-sdk
  33. README.md
  34. sdk_args.gni
  35. SECURITY.md
  36. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

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Dart platforms illustration

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See LICENSE and PATENT_GRANT.

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