[vm/io] Make sure to write until EAGAIN on POSIX

We are using `epoll()` in edge-triggerred mode, which requires
us to hit `EAGAIN` on `write()` before we are guaranteed
to receive an `EPOLLOUT` event.

`_SocketStreamConsumer` looks at `_NativeSocket.writeAvailable`
after issuing a `write` to decide whether it should continue
writing or pause and wait until event handler sends us `writeEvent`.

However we did not previously set `writeAvailable` to `true` until
the first `writeEvent` arrived, which lead to a hang on some
Linux servers: we would write a small amount of bytes into a pipe
and then wait for `writeEvent`, which would never come, as `epoll()`
is only guaranteed to wake up with `EPOLLOUT` if we hit `EAGAIN`
on `write()`.

This CL also changes `_NativeSocket.nativeWrite` implementation
to write bytes into the file descriptor until it gets EAGAIN.
This reduces the number of roundtrips between Dart and
native.

Unfortunately this CL does not come with a regression test
because it is relying on concrete `epoll()` behaviour and it this
behaviour does not reproduce for me.

TEST=Tested manually on the affected servers.

FIXED=b/286346121

Fixed: 286346121
Change-Id: I37fef9aa12b1da724b035aa9577b414a8057217e
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/308101
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Slava Egorov <vegorov@google.com>
6 files changed
tree: d252f4a1b6eecca23988ad347a221d5e70262588
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. .vpython
  22. AUTHORS
  23. BUILD.gn
  24. CHANGELOG.md
  25. codereview.settings
  26. CONTRIBUTING.md
  27. DEPS
  28. LICENSE
  29. OWNERS
  30. PATENT_GRANT
  31. PRESUBMIT.py
  32. README.dart-sdk
  33. README.md
  34. sdk.code-workspace
  35. sdk_args.gni
  36. SECURITY.md
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

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The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.