[vm] Wrap late local var initializers in a closure.

This fixes the case where a late local var initializer allocates
variables or temporaries. It's not clear where they should be
allocated, since the initializer could be called anywhere the late
variable is accessed. So we wrap the initializer in a closure, since
calling a closure only requires a single temporary.

So then we just need to allocate that temp everywhere the late var is
accessed. Since temporaries are associated with specific AST nodes,
we also need to add the ability to swap out the temporaries associated
with a node, so that we can use the getter's temp when the getter
visits the initializer.

This will also reduce code bloat for large initializers.

Bug: https://github.com/dart-lang/sdk/issues/38841
Change-Id: Ice8c16babc0e56368657088edf1b51b422ee0241
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/125762
Commit-Queue: Liam Appelbe <liama@google.com>
Reviewed-by: Alexander Markov <alexmarkov@google.com>
Reviewed-by: Régis Crelier <regis@google.com>
5 files changed
tree: fc33c6d3eb68cefbad8f99df48b3e7859cf98f7c
  1. .github/
  2. benchmarks/
  3. build/
  4. client/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. sdk/
  11. sdk_nnbd/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .packages
  23. .style.yapf
  24. .vpython
  25. AUTHORS
  26. BUILD.gn
  27. CHANGELOG.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. DEPS
  31. LICENSE
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart has flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit the dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.