[vm] Tweak location of Perfetto protos

This CL tries to address version skew issues which occur in internal
monorepo which we created by checking in *.pbzero.h files into
runtime/vm/protos/*. These files refer to protozero internal headers,
which in the internal monorepo come from a shared Perfetto dependency
which does not necessarily match the version we pinned in our DEPS and
used to generated these files.

This version skew caused problems for the Perfetto team, see
https://github.com/google/perfetto/pull/3195

To resolve this change layout of our repo to allow us to depend on the
shared Perfetto entirely - including its version of *.pbzero.h headers.

We change include paths in the VM source to

    #include "third_party/perfetto/protos/..."

which match location of these headers in the internal monorepo.

To make the code compile in the normal SDK checkout we shift location of
Perfetto and checked in code:

* Perfetto source moves from third_party/perfetto to
  third_party/perfetto/src.
* Generated code moves from runtime/vm/protos into
  third_party/perfetto/protos.

Note: experiments show that *.pbzero.h files tree-shake very well and
you pay only for things that you use. That means depending on *.pbzero.h
files generated from full message definitions rather than our manually
tree-shaken versions does not actually increase the size of the VM
binaries. We could switch our external build to do the same but this
would make protoc a build time dependency, which seems excessive.

TEST=ci

Change-Id: I724b9d9304be83302a5d83c2337154b36a6a6964
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/454260
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Ben Konyi <bkonyi@google.com>
83 files changed
tree: e053a30e5780f32e5a2cd2608692bb126346c749
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. pubspec.yaml
  32. README.dart-sdk
  33. README.md
  34. sdk.code-workspace
  35. sdk_args.gni
  36. sdk_packages.yaml
  37. SECURITY.md
  38. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

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Dart platforms illustration

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See LICENSE and PATENT_GRANT.

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