[front end] Use `code...` instead of `message...`. This is part of a series of CLs that will standardize CFE error reporting to always use `codeFoo.withArguments(...)` when reporting errors that take arguments and `codeFoo` when reporting errors that don't take arguments, rather than `templateFoo.withArguments(...)` when reporting errors that take arguments and `messageFoo` when reporting errors that don't take arguments. This change will have two advantages: - It will lend greater consistency to the CFE codebase, by allowing the same `code...` objects to be used both to name error codes (e.g., in test expectations) and to report errors. This will allow everything associated with a certain error code to be found using a single invocation of "Find References" in the editor, rather than having to search separately for uses of the code and the message or template. - It should hopefully make the experience of writing code that reports errors more pleasant, since it will no longer be necessary to look up an error to see whether it takes arguments before using it; instead, the developer will be able to type the name of the message `code...` declaration, and then use autocompletion to see whether `.withArguments(...)` is required. In this CL, references to the `message...` declarations that define errors are changed to the equivalent `code...` declarations. There is no functional change, since these declarations denote the same constant object. In a follow-up CL, the `message...` declarations will be removed. Tested: standard trybots Change-Id: I44d4b3cffb768b908d4341a7851f270db6caa87b Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/443183 Reviewed-by: Johnni Winther <johnniwinther@google.com> Reviewed-by: Jackson Gardner <jacksongardner@google.com> Reviewed-by: Mayank Patke <fishythefish@google.com> Reviewed-by: Alexander Markov <alexmarkov@google.com> Commit-Queue: Paul Berry <paulberry@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents in our repo at docs.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.
Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.