[analyzer] Generate diagnostic codes into part files.

Previously, diagnostic codes were generated into libraries. This led
to a proliferation of imports of those generated libraries throughout
the analyzer and analysis server codebases, since the analysis server
didn't know that it should suggest adding imports of the correspinding
non-generated libraries instead.

I tried to fix that problem by marking each generated diagnostic code
library as deprecated, and ignoring the deprecation warning at the
site where the corresponding non-generated file imports it. But this
led to a different problem: it prevented code completion from
suggesting elements that came from the generated libraries. In my work
toward replacing the analyzer's error reporting API with a more
literate API (e.g. `reportError(errorCode.withArguments(...).at(...))`),
I've discovered that the lack of code completion makes the more
literate API much harder to use.

This CL changes the code generator so that diagnostic codes are
generated into part files. This neatly prevents unintentional imports
of the generated files without having to do any tricks with
deprecation.

A side benefit of this change is that the code generators no longer
need complex logic to determine which `import` directives to generate,
since the import directives live in the non-code-generated parent
library.

Note that in the past, the analyzer code base has heavily discouraged
the use of part files. I think they are justified in this case,
because the files are generated; if it were not for the desire to code
generate these files, we would fold them straight into the libraries
they are parts of.

Change-Id: I6a6a6964a375ee81f9580b354766bd041c83b3cd
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/445480
Reviewed-by: Brian Wilkerson <brianwilkerson@google.com>
Reviewed-by: Konstantin Shcheglov <scheglov@google.com>
Reviewed-by: Nate Biggs <natebiggs@google.com>
Commit-Queue: Paul Berry <paulberry@google.com>
29 files changed
tree: 2635c3059c26a60f7dbbf4e76ddc544d0fa14019
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. pubspec.yaml
  32. README.dart-sdk
  33. README.md
  34. sdk.code-workspace
  35. sdk_args.gni
  36. sdk_packages.yaml
  37. SECURITY.md
  38. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents in our repo at docs.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

Roadmap

Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.