commit | 04e11b83c00d0673bb06a021a541e3820ef2d29e | [log] [tgz] |
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author | Sam Rawlins <srawlins@google.com> | Wed Jun 25 12:15:41 2025 -0700 |
committer | Commit Queue <dart-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 25 12:15:41 2025 -0700 |
tree | dca69c8202e146a0ac849ed1c0b8860007b18e88 | |
parent | d5bac650c9ffcca738685e28665c5fcbbeb90bff [diff] |
DAS: Make CreateMethodOrFunction.fixKind final With this change, CreateMethodOrFunction complies with the contract that `fixKind` not change before/after `compute()` is called. This change includes some tidying to simplify the code: * The decision of whether to use `DartFixKind.CREATE_METHOD` or `DartFixKind.CREATE_FUNCTION` is solely based on whether the "target element" is an InterfaceElement. So in the new factory constructor, we compute the "target element", and save that in a final field, as well as the fixKind. * `isStatic` was computed eagerly with other variables in a nest of else-if bodies. But it is only needed when creating a _method_, and so it's value can be computed nearer to where it is used. * `compute()` was ~100 lines long, and a lot of that code was dedicated to computing the parameter type. Intermediate values like `argument` and `parameterElement` sort of clutter the local variables; all of that code can be moved to a function that just computes the parameter type. Change-Id: Ibd5d96b752e7e03e52f585bb594c34331b08cdf1 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/436861 Reviewed-by: Brian Wilkerson <brianwilkerson@google.com> Commit-Queue: Samuel Rawlins <srawlins@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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See LICENSE and PATENT_GRANT.
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