Make `nullFuture` be per-zone.

We introduced a `nullFuture` during the null-safety migration where
we changed some methods to no longer allow returning `null`,
and they therefore had to return a `Future`.
That affected timing, because returning `null` was processed
synchronously, and that change in timing made some tests fail.
Rather that fix the fragile tests, we made the function return
a recognizable future, a canonical `Future<Null>.value(null)`,
and then recognized it and took a synchronous path for it.

That caused other issues, because the future was created in the
root zone. (Well, originally, it was created in the first zone
which needed one, that was worse. Now it's created in the root zone.)
Some code tries to contain asynchrony inside a custom zone, and
then the get a `nullFuture` and calls `then` on it, and that
schedules a microtask in the root zone.
(It should probably have used the listener's zone, and not store
a zone in the future at all, but that's how it was first done,
and now people rely on that behavior too.)

This change creates a `null` future *per zone* (lazily initialized
when asked for). That should be sufficient because the code recognizing
a returned `null` future is generally running in the same zone,
but if any other code gets the `nullFuture`, it will be in the
expected zone for where it was requested.

This is a reland of commit a247b158d6fc2ae89e824080bd7877e7b51f642a

Change-Id: Ieec74d6f93c57175c357ec18889144635f5bdca6
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/249490
Commit-Queue: Lasse Nielsen <lrn@google.com>
Reviewed-by: Erik Ernst <eernst@google.com>
10 files changed
tree: f30780c8d6349c4e0b0476384a90ae4e53955363
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. samples_2/
  11. sdk/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .style.yapf
  23. .vpython
  24. AUTHORS
  25. BUILD.gn
  26. CHANGELOG.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. DEPS
  30. LICENSE
  31. OWNERS
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. SECURITY.md
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.