| # Copyright 2014 The Chromium Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| # This config causes functions not to be automatically exported from shared |
| # libraries. By default, all symbols are exported but this means there are |
| # lots of exports that slow everything down. In general we explicitly mark |
| # which functiosn we want to export from components. |
| # |
| # Some third_party code assumes all functions are exported so this is separated |
| # into its own config so such libraries can remove this config to make symbols |
| # public again. |
| # |
| # See http://gcc.gnu.org/wiki/Visibility |
| config("symbol_visibility_hidden") { |
| # Note that -fvisibility-inlines-hidden is set globally in the compiler |
| # config since that can almost always be applied. |
| cflags = [ "-fvisibility=hidden" ] |
| } |
| |
| # Settings for executables and shared libraries. |
| config("executable_ldconfig") { |
| if (is_android) { |
| ldflags = [ |
| "-Bdynamic", |
| "-Wl,-z,nocopyreloc", |
| ] |
| } else { |
| # Android doesn't support rpath. |
| ldflags = [ |
| # Want to pass "\$". GN will re-escape as required for ninja. |
| "-Wl,-rpath=\$ORIGIN/", |
| "-Wl,-rpath-link=", |
| "-Wl,-z,origin", |
| |
| # Newer binutils don't set DT_RPATH unless you disable "new" dtags |
| # and the new DT_RUNPATH doesn't work without --no-as-needed flag. |
| "-Wl,--disable-new-dtags", |
| ] |
| } |
| } |
| |
| config("no_exceptions") { |
| no_exceptions_flags = [ "-fno-exceptions" ] |
| cflags_cc = no_exceptions_flags |
| cflags_objcc = no_exceptions_flags |
| } |
| |
| config("relative_paths") { |
| # Make builds independent of absolute file path. The file names |
| # embedded in debugging information will be expressed as relative to |
| # the build directory, e.g. "../.." for an "out/subdir" under //. |
| # This is consistent with the file names in __FILE__ expansions |
| # (e.g. in assertion messages), which the compiler doesn't provide a |
| # way to remap. That way source file names in logging and |
| # symbolization can all be treated the same way. This won't go well |
| # if root_build_dir is not a subdirectory //, but there isn't a better |
| # option to keep all source file name references uniformly relative to |
| # a single root. |
| absolute_path = rebase_path("//.") |
| relative_path = rebase_path("//.", root_build_dir) |
| cflags = [ |
| # This makes sure that the DW_AT_comp_dir string (the current |
| # directory while running the compiler, which is the basis for all |
| # relative source file names in the DWARF info) is represented as |
| # relative to //. |
| "-fdebug-prefix-map=$absolute_path=$relative_path", |
| |
| # This makes sure that include directories in the toolchain are |
| # represented as relative to the build directory (because that's how |
| # we invoke the compiler), rather than absolute. This can affect |
| # __FILE__ expansions (e.g. assertions in system headers). We |
| # normally run a compiler that's someplace within the source tree |
| # (//buildtools/...), so its absolute installation path will have a |
| # prefix matching absolute_path and hence be mapped to relative_path |
| # in the debugging information, so this should actually be |
| # superfluous for purposes of the debugging information. |
| "-no-canonical-prefixes", |
| ] |
| } |