[vm] Implement `Finalizer`

This CL implements the `Finalizer` in the GC.

(This CL does not yet implement `NativeFinalizer`.)

The GC is specially aware of two types of objects for the purposes of
running finalizers.

1) `FinalizerEntry`
2) `Finalizer` (`FinalizerBase`, `_FinalizerImpl`)

A `FinalizerEntry` contains the `value`, the optional `detach` key, and
the `token`, and a reference to the `finalizer`.
An entry only holds on weakly to the value, detach key, and finalizer.
(Similar to how `WeakReference` only holds on weakly to target).

A `Finalizer` contains all entries, a list of entries of which the value
is collected, and a reference to the isolate.

When a the value of an entry is GCed, the enry is added over to the
collected list.
If any entry is moved to the collected list, a message is sent that
invokes the finalizer to call the callback on all entries in that list.

When a finalizer is detached by the user, the entry token is set to the
entry itself and is removed from the all entries set.
This ensures that if the entry was already moved to the collected list,
the finalizer is not executed.

To speed up detaching, we use a weak map from detach keys to list of
entries. This ensures entries can be GCed.

Both the scavenger and marker tasks process finalizer entries in
parallel.
Parallel tasks use an atomic exchange on the head of the collected
entries list, ensuring no entries get lost.
The mutator thread is guaranteed to be stopped when processing entries.
This ensures that we do not need barriers for moving entries into the
finalizers collected list.
Dart reads and replaces the collected entries list also with an atomic
exchange, ensuring the GC doesn't run in between a load/store.

When a finalizer gets posted a message to process finalized objects, it
is being kept alive by the message.
An alternative design would be to pre-allocate a `WeakReference` in the
finalizer pointing to the finalizer, and send that itself.
This would be at the cost of an extra object.

Send and exit is not supported in this CL, support will be added in a
follow up CL. Trying to send will throw.

Bug: https://github.com/dart-lang/sdk/issues/47777

TEST=runtime/tests/vm/dart/finalizer/*
TEST=runtime/tests/vm/dart_2/isolates/fast_object_copy_test.dart
TEST=runtime/vm/object_test.cc

Change-Id: I03e6b4a46212316254bf46ba3f2df333abaa686c
Cq-Include-Trybots: luci.dart.try:vm-kernel-reload-rollback-linux-debug-x64-try,vm-kernel-reload-linux-debug-x64-try,vm-ffi-android-debug-arm64c-try,dart-sdk-mac-arm64-try,vm-kernel-mac-release-arm64-try,pkg-mac-release-arm64-try,vm-kernel-precomp-nnbd-mac-release-arm64-try,vm-kernel-win-debug-x64c-try,vm-kernel-win-debug-x64-try,vm-kernel-precomp-win-debug-x64c-try,vm-kernel-nnbd-win-release-ia32-try,vm-ffi-android-debug-arm-try,vm-precomp-ffi-qemu-linux-release-arm-try,vm-kernel-mac-debug-x64-try,vm-kernel-nnbd-mac-debug-x64-try,vm-kernel-nnbd-linux-debug-ia32-try,benchmark-linux-try,flutter-analyze-try,flutter-frontend-try,pkg-linux-debug-try,vm-kernel-asan-linux-release-x64-try,vm-kernel-gcc-linux-try,vm-kernel-optcounter-threshold-linux-release-x64-try,vm-kernel-precomp-linux-debug-simarm_x64-try,vm-kernel-precomp-obfuscate-linux-release-x64-try,vm-kernel-precomp-linux-debug-x64-try,vm-kernel-precomp-linux-debug-x64c-try
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/229544
Reviewed-by: Lasse Nielsen <lrn@google.com>
Reviewed-by: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Daco Harkes <dacoharkes@google.com>
67 files changed
tree: 23aabbbf39cde20a448554090f0eea55d8242d07
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. samples_2/
  11. sdk/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .packages
  23. .style.yapf
  24. .vpython
  25. AUTHORS
  26. BUILD.gn
  27. CHANGELOG.md
  28. codereview.settings
  29. compile_output.txt
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. OWNERS
  34. PATENT_GRANT
  35. PRESUBMIT.py
  36. README.dart-sdk
  37. README.md
  38. sdk_args.gni
  39. SECURITY.md
  40. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.