[vm] Faster double.floorToDouble/ceilToDouble/truncateToDouble/roundToDouble in AOT mode

This change replaces graph intrinsics and call specializer code for
certain _Double methods with a body created in FlowGraphBuilder.

double.floorToDouble micro-benchmark on AOT/x64:
Before BenchFloorToDouble(RunTime): 642.3240205523442 us.
After: BenchFloorToDouble(RunTime): 268.0320289466631 us.

double.floor micro-benchmark on AOT/x64:
Before BenchFloor(RunTime): 760.7630277672118 us.
After: BenchFloor(RunTime): 537.2132688691916 us.

TEST=ci
Issue: https://github.com/dart-lang/sdk/issues/46650
Change-Id: I47f5d8a1bdc0f71965ad1763c7bc46540428c6cd
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/210652
Commit-Queue: Alexander Markov <alexmarkov@google.com>
Reviewed-by: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
18 files changed
tree: 68e8d8c2fd45ffecc82e55ad4087ab048de0629e
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. samples_2/
  12. sdk/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

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See LICENSE and PATENT_GRANT.

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There are more documents on our wiki.

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