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// Copyright (c) 2016, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
// Test switch statement.
// @dart = 2.9
// Tests some switch-case statements blocks that should and should not
// cause static warnings.
// This test is not testing runtime behavior, only static warnings.
// None of the cases blocks should cause a warning.
void testSwitch(int x) {
// Catch all control flow leaving the switch.
// Run switch in catch clause to check rethrow.
TRY:
try {
throw x;
} catch (x) {
// Add loop as break/continue target.
LOOP:
do {
switch (x) {
case 0:
case 1:
nop(x);
break; // Break switch.
case 2:
nop(x);
break LOOP;
case 3:
nop(x);
continue; // Continue loop.
case 4:
nop(x);
continue LOOP;
case 5:
nop(x);
continue LAST;
// Avoid warning for "return;"" and "return e;" in same function.
case 6: // //# retnon: ok
nop(x); // //# retnon: continued
return; // //# retnon: continued
case 7: // //# retval: ok
nop(x); // //# retval: continued
return x; // //# retval: continued
case 8:
nop(x);
throw x;
case 9:
nop(x);
rethrow;
case 10:
case 11:
{
nop(x);
break; // Break switch.
}
case 12:
{
nop(x);
break LOOP;
}
case 13:
{
nop(x);
continue; // Continue loop.
}
case 14:
{
nop(x);
continue LOOP;
}
case 15:
{
nop(x);
continue LAST;
}
case 16: { // //# retnon: continued
nop(x); // //# retnon: continued
return; // //# retnon: continued
} // //# retnon: continued
case 17: { // //# retval: continued
nop(x); // //# retval: continued
return x; // //# retval: continued
} // //# retval: continued
case 18:
{
nop(x);
throw x;
}
case 19:
{
nop(x);
rethrow;
}
LAST:
case 20:
{
nop(x);
// Fallthrough allowed on last statements.
}
}
} while (false);
} finally {
// Catch all control flow leaving the switch and ignore it.
// Use break instead of return to avoid warning for `return` and `return e`
// in same function.
break TRY;
}
}
// All these switch cases should cause warnings.
void testSwitchWarn(x) {
// Catch all control flow from the switch and ignore it.
TRY:
try {
throw 0;
} catch (e) {
// Wrap in loop as target for continue/break.
LOOP:
do {
switch (x) {
case 0: // //# 01: compile-time error
case 1: { // //# 01: continued
{ // //# 01: continued
nop(x); // //# 01: continued
break; // Break switch. // //# 01: continued
} // //# 01: continued
} // //# 01: continued
case 2: { // //# 02: compile-time error
{ // //# 02: continued
nop(x); // //# 02: continued
break LOOP; // //# 02: continued
} // //# 02: continued
} // //# 02: continued
case 3: { // //# 03: compile-time error
{ // //# 03: continued
nop(x); // //# 03: continued
continue; // Continue loop. //# 03: continued
} // //# 03: continued
} // //# 03: continued
case 4: { // //# 04: compile-time error
{ // //# 04: continued
nop(x); // //# 04: continued
continue LOOP; // //# 04: continued
} // //# 04: continued
} // //# 04: continued
case 5: { // //# 05: compile-time error
{ // //# 05: continued
nop(x); // //# 05: continued
continue LAST; // //# 05: continued
} // //# 05: continued
} // //# 05: continued
case 6: { // //# 06: compile-time error
{ // //# 06: continued
nop(x); // //# 06: continued
return; // //# 06: continued
} // //# 06: continued
} // //# 06: continued
case 7: { // //# 07: compile-time error
{ // //# 07: continued
nop(x); // //# 07: continued
return x; // //# 07: continued
} // //# 07: continued
} // //# 07: continued
case 8: { // //# 08: compile-time error
{ // //# 08: continued
nop(x); // //# 08: continued
throw x; // //# 08: continued
} // //# 08: continued
} // //# 08: continued
case 9: { // //# 09: compile-time error
{ // //# 09: continued
nop(x); // //# 09: continued
rethrow; // //# 09: continued
} // //# 09: continued
} // //# 09: continued
case 10: // //# 10: compile-time error
while (true) break; // //# 10: continued
case 11: // //# 11: compile-time error
do break; while (true); // //# 11: continued
case 12: // //# 12: compile-time error
for (;;) break; // //# 12: continued
case 13: // //# 13: compile-time error
for (var _ in []) break; // //# 13: continued
case 14: // //# 14: compile-time error
if (x) break; else break; // //# 14: continued
case 15: // //# 15: compile-time error
(throw 0); // //# 15: continued
case 16: // //# 16: compile-time error
nop(x); // fallthrough. // //# 16: continued
case 17: // //# 17: compile-time error
L: break; // //# 17: continued
LAST:
case 99:
// Last case can't cause static warning.
}
} while (false);
} finally {
// Catch all control flow leaving the switch and ignore it.
// Use break instead of return to avoid warning for `return` and `return e`
// in same function.
break TRY;
}
}
main() {
// Ensure that all the cases compile and run (even if they might throw).
for (int i = 0; i <= 20; i++) {
testSwitch(i); // Just make sure it runs.
}
for (int i = 0; i <= 18; i++) {
testSwitchWarn(i);
}
}
/// Don't make it obvious that a switch case isn't doing anything.
void nop(x) {}