[vm] Auto-generate InstanceSize definitions for array objects in runtime_api

Previously, compiler::target::Foo::InstanceSize(intptr_t length)
definitions were hand-written and compiler::target::Foo::InstanceSize()
were often defined using the size of UntaggedFoo for array-like objects.
This results in an unnecessary code duplication and discrepancy
between Foo::InstanceSize() which returns 0 and
compiler::target::Foo::InstanceSize() which returns size of the header.

This change adds ARRAY_SIZEOF variant to runtime_offsets_list.h
and switches array-like objects to auto-generated InstanceSize methods.

Also, this change strengthens assertions around host and target
values of InstanceSize() and NextFieldOffset() being the same
unless DART_PRECOMPILER is defined (which may do cross-compilation).

Stronger assertions flushed out a few discrepancies between
runtime_api.h and object.h, which are also fixed in this change.

TEST=ci

Change-Id: I9f67c6a71b9300af5e656fdc70f6a3e341c1d029
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/196345
Commit-Queue: Alexander Markov <alexmarkov@google.com>
Reviewed-by: Tess Strickland <sstrickl@google.com>
12 files changed
tree: 6f901909990e9a4f38dfde4ede7e10573e74db21
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. samples_2/
  12. sdk/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.