| // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| part of dart.async; |
| |
| /// A count-down timer that can be configured to fire once or repeatedly. |
| /// |
| /// The timer counts down from the specified duration to 0. |
| /// When the timer reaches 0, the timer invokes the specified callback function. |
| /// Use a periodic timer to repeatedly count down the same interval. |
| /// |
| /// A negative duration is treated the same as a duration of 0. |
| /// If the duration is statically known to be 0, consider using [run]. |
| /// |
| /// Frequently the duration is either a constant or computed as in the |
| /// following example (taking advantage of the multiplication operator of |
| /// the [Duration] class): |
| /// ```dart |
| /// const timeout = Duration(seconds: 3); |
| /// const ms = Duration(milliseconds: 1); |
| /// |
| /// Timer startTimeout([int? milliseconds]) { |
| /// var duration = milliseconds == null ? timeout : ms * milliseconds; |
| /// return Timer(duration, handleTimeout); |
| /// } |
| /// ... |
| /// void handleTimeout() { // callback function |
| /// ... |
| /// } |
| /// ``` |
| /// Note: If Dart code using [Timer] is compiled to JavaScript, the finest |
| /// granularity available in the browser is 4 milliseconds. |
| /// |
| /// See [Stopwatch] for measuring elapsed time. |
| abstract class Timer { |
| /// Creates a new timer. |
| /// |
| /// The [callback] function is invoked after the given [duration]. |
| /// |
| factory Timer(Duration duration, void Function() callback) { |
| if (Zone.current == Zone.root) { |
| // No need to bind the callback. We know that the root's timer will |
| // be invoked in the root zone. |
| return Zone.current.createTimer(duration, callback); |
| } |
| return Zone.current |
| .createTimer(duration, Zone.current.bindCallbackGuarded(callback)); |
| } |
| |
| /// Creates a new repeating timer. |
| /// |
| /// The [callback] is invoked repeatedly with [duration] intervals until |
| /// canceled with the [cancel] function. |
| /// |
| /// The exact timing depends on the underlying timer implementation. |
| /// No more than `n` callbacks will be made in `duration * n` time, |
| /// but the time between two consecutive callbacks |
| /// can be shorter and longer than `duration`. |
| /// |
| /// In particular, an implementation may schedule the next callback, e.g., |
| /// a `duration` after either when the previous callback ended, |
| /// when the previous callback started, or when the previous callback was |
| /// scheduled for - even if the actual callback was delayed. |
| /// |
| /// [duration] must a non-negative [Duration]. |
| factory Timer.periodic(Duration duration, void callback(Timer timer)) { |
| if (Zone.current == Zone.root) { |
| // No need to bind the callback. We know that the root's timer will |
| // be invoked in the root zone. |
| return Zone.current.createPeriodicTimer(duration, callback); |
| } |
| var boundCallback = Zone.current.bindUnaryCallbackGuarded<Timer>(callback); |
| return Zone.current.createPeriodicTimer(duration, boundCallback); |
| } |
| |
| /// Runs the given [callback] asynchronously as soon as possible. |
| /// |
| /// This function is equivalent to `new Timer(Duration.zero, callback)`. |
| static void run(void Function() callback) { |
| new Timer(Duration.zero, callback); |
| } |
| |
| /// Cancels the timer. |
| /// |
| /// Once a [Timer] has been canceled, the callback function will not be called |
| /// by the timer. Calling [cancel] more than once on a [Timer] is allowed, and |
| /// will have no further effect. |
| void cancel(); |
| |
| /// The number of durations preceding the most recent timer event. |
| /// |
| /// The value starts at zero and is incremented each time a timer event |
| /// occurs, so each callback will see a larger value than the previous one. |
| /// |
| /// If a periodic timer with a non-zero duration is delayed too much, |
| /// so more than one tick should have happened, |
| /// all but the last tick in the past are considered "missed", |
| /// and no callback is invoked for them. |
| /// The [tick] count reflects the number of durations that have passed and |
| /// not the number of callback invocations that have happened. |
| int get tick; |
| |
| /// Returns whether the timer is still active. |
| /// |
| /// A non-periodic timer is active if the callback has not been executed, |
| /// and the timer has not been canceled. |
| /// |
| /// A periodic timer is active if it has not been canceled. |
| bool get isActive; |
| |
| external static Timer _createTimer( |
| Duration duration, void Function() callback); |
| external static Timer _createPeriodicTimer( |
| Duration duration, void callback(Timer timer)); |
| } |