[vm/concurrency] Make the IGs own the initial static field value table

As part of making lightweight isolates work in JIT, we will need to
ensure that whenever a new isolate is spawned it will get it's initial
global field table populated.

In order to achieve this we make the isolate groups initial field table
the authoritive place where we

  a) register initial static field values
  b) serializer reads them from, deserializer writes them to

This allows us to also remove the `FieldLayout::initial_saved_value_`
that was present for both static and non-static fields. In reality this
initial saved value is only meaningful for static fields though it was
kept in memory as well as (de)serialized even for non-static fields.

The one place where it was actually used for non-static fields was
incorrect and should instead use `null`.

The removal of this field results in net removal of code in this CL.

Issue https://github.com/dart-lang/sdk/issues/36097

TEST=Internal refactoring, relying on existing test coverage.

Change-Id: I088a87e2ea159bac7fa7f1f360da553d752e6569
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/173263
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Alexander Aprelev <aam@google.com>
15 files changed
tree: 1e60be46f573cb15bd9aa5894cb3cb876c219d23
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. sdk/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .packages
  23. .style.yapf
  24. .vpython
  25. AUTHORS
  26. BUILD.gn
  27. CHANGELOG.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. DEPS
  31. LICENSE
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.