[vm/concurrency] Refactor SafepointRwLock to ensure unlocking never causes safepoint transition.

The previous implementation of SafepointRwLock has an issue (discovered
by Slava, see bug) with the following code pattern:

    {
      SafepointReadRwLocker locker(...);
      return Foo(); // <-- Returns raw ptr.
    }

After the return expression has been evaluated to a raw pointer
the destructor might enter safepoint and cause GC, which leaves
the raw pointer unchanged (since it's not in a handle).

This CL refactors the implementation to ensure we don't perform any
state transition in the destructor, therefore eliminate the
possibility of GC moving the object we return.

Issue https://github.com/dart-lang/sdk/issues/44998

TEST=Relying on existing SafepointRwLock.

Change-Id: Ib7a62b36838edd4b39ad67a8c58f048aa05aa144
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/185062
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Alexander Aprelev <aam@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
3 files changed
tree: eb6564e3293d60d23e508df6b586238ffebb5ab0
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. samples_2/
  12. sdk/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

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There are more documents on our wiki.

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