blob: fee02e6c0b7533284197ee1f0bdd125025acb41d [file] [log] [blame]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "platform/globals.h"
#if defined(TARGET_OS_WINDOWS)
#include "bin/dbg_connection.h"
#include "bin/eventhandler.h"
namespace dart {
namespace bin {
void DebuggerConnectionImpl::ThreadEntry(uword args) {
ListenSocket* listen_socket =
reinterpret_cast<ListenSocket*>(DebuggerConnectionHandler::listener_fd_);
SOCKET client_socket = accept(listen_socket->socket(), NULL, NULL);
if (client_socket == INVALID_SOCKET) {
FATAL("Accepting new debugger connection failed.\n");
}
ClientSocket* socket = new ClientSocket(client_socket);
DebuggerConnectionHandler::AcceptDbgConnection(
reinterpret_cast<intptr_t>(socket));
}
void DebuggerConnectionImpl::StartHandler(int port_number) {
ASSERT(DebuggerConnectionHandler::listener_fd_ != -1);
int result = Thread::Start(&DebuggerConnectionImpl::ThreadEntry, 0);
if (result != 0) {
FATAL1("Failed to start debugger connection handler thread: %d\n", result);
}
}
intptr_t DebuggerConnectionImpl::Send(intptr_t socket,
const char* buf,
int len) {
ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(socket);
return send(client_socket->socket(), buf, len, 0);
}
intptr_t DebuggerConnectionImpl::Receive(intptr_t socket, char* buf, int len) {
ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(socket);
return recv(client_socket->socket(), buf, len, 0);
}
} // namespace bin
} // namespace dart
#endif // defined(TARGET_OS_WINDOWS)