| #!/usr/bin/env bash |
| # |
| |
| set -x |
| |
| # go.sh [systems] |
| # |
| # Convenience script to generate systems. Do not call from build steps or tests |
| # - call fremontcutbuilder and dartdomgenerator instead. Do not add 'real' |
| # functionality here - change the python code instead. |
| # |
| # I find it essential to generate all the systems so I know if I am breaking |
| # other systems. My habit is to run: |
| # |
| # ./go.sh | tee Q |
| # |
| # I can inspect file Q if needed. |
| # |
| # To generate a subset of systems: |
| # |
| # ./go.sh dart2js,htmldartium |
| # |
| # To re-gen all sdk/lib files (outside of a Dartium enlistment the file |
| # 'sdk/lib/js/cached_patches.dart' might not need to be generated). To run |
| # go.sh w/o the patches files used --no-cached-patches switch e.g., |
| # |
| # ./go.sh --no-cached-patches |
| # |
| # The following gives a picture of the changes due to 'work' |
| # |
| # git checkout master # select client without changes |
| # ./go.sh |
| # mv ../generated ../generated0 # save generated files |
| # git checkout work # select client with changes |
| # ./go.sh |
| # meld ../generated0 ../generated # compare directories with too |
| |
| ALLSYSTEMS="htmldart2js,htmldartium,_blink" |
| SYSTEMS="$ALLSYSTEMS" |
| |
| if [[ "$1" != "" ]] ; then |
| if [[ "$1" =~ ^-- ]]; then |
| ARG_OPTION="$1" |
| else |
| SYSTEMS="$1" |
| fi |
| fi |
| |
| if [[ "$2" != "" ]] ; then |
| if [[ "$2" =~ ^-- ]]; then |
| ARG_OPTION="$2" |
| else |
| SYSTEMS="$2" |
| fi |
| fi |
| |
| reset && \ |
| ./dartdomgenerator.py --systems="$SYSTEMS" --logging=40 --update-dom-metadata --gen-interop "$ARG_OPTION" |