blob: 1afe63a7105c3c8965525256fd5117a3647412b4 [file] [log] [blame]
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
part of dart.convert;
/**
* A [Codec] encodes and (if supported) decodes data.
*
* Codecs can be fused. For example fusing [JSON] and [UTF8] produces
* an encoder that can convert Json objects directly to bytes, or can decode
* bytes directly to json objects.
*
* Fused codecs generally attempt to optimize the operations and can be faster
* than executing each step of an encoding separately.
*
* *Codecs are still experimental and are subject to change without notice.*
*/
abstract class Codec<S, T> {
const Codec();
T encode(S input) => encoder.convert(input);
S decode(T encoded) => decoder.convert(encoded);
/**
* Returns the encoder from [S] to [T].
*
* It may be stateful and should not be reused.
*/
Converter<S, T> get encoder;
/**
* Returns the decoder of `this`, converting from [T] to [S].
*
* It may be stateful an should not be reused.
*/
Converter<T, S> get decoder;
/**
* Fuses `this` with `other`.
*
* When encoding, the resulting codec encodes with `this` before
* encoding with [other].
*
* When decoding, the resulting codec decodes with [other] before decoding
* with `this`.
*
* In some cases one needs to use the [inverted] codecs to be able to fuse
* them correctly. That is, the output type of `this` ([T]) must match the
* input type of the second codec [other].
*
* Examples:
*
* final JSON_TO_BYTES = JSON.fuse(UTF8);
* List<int> bytes = JSON_TO_BYTES.encode(["json-object"]);
* var decoded = JSON_TO_BYTES.decode(bytes);
* assert(decoded is List && decoded[0] == "json-object");
*
* var inverted = JSON.inverted;
* var jsonIdentity = JSON.fuse(inverted);
* var jsonObject = jsonIdentity.encode(["1", 2]);
* assert(jsonObject is List && jsonObject[0] == "1" && jsonObject[1] == 2);
*/
// TODO(floitsch): use better example with line-splitter once that one is
// in this library.
Codec<S, dynamic> fuse(Codec<T, dynamic> other) {
return new _FusedCodec<S, T, dynamic>(this, other);
}
/**
* Inverts `this`.
*
* The [encoder] and [decoder] of the resulting codec are swapped.
*/
Codec<T, S> get inverted => new _InvertedCodec<T, S>(this);
}
/**
* Fuses the given codecs.
*
* In the non-chunked conversion simply invokes the non-chunked conversions in
* sequence.
*/
class _FusedCodec<S, M, T> extends Codec<S, T> {
final Codec<S, M> _first;
final Codec<M, T> _second;
Converter<S, T> get encoder => _first.encoder.fuse(_second.encoder);
Converter<T, S> get decoder => _second.decoder.fuse(_first.decoder);
_FusedCodec(this._first, this._second);
}
class _InvertedCodec<T, S> extends Codec<T, S> {
final Codec<S, T> _codec;
_InvertedCodec(Codec<S, T> codec) : _codec = codec;
Converter<T, S> get encoder => _codec.decoder;
Converter<S, T> get decoder => _codec.encoder;
Codec<S, T> get inverted => _codec;
}