blob: de9e977920a63295e578cdd2863bd2ecf4f27a59 [file] [log] [blame]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "embedders/openglui/android/android_sound_handler.h"
#include "embedders/openglui/android/android_resource.h"
#include "embedders/openglui/common/log.h"
AndroidSoundHandler::AndroidSoundHandler(android_app* application)
: SoundHandler(),
application_(application),
engine_(NULL),
engine_if_(NULL),
output_mix_(NULL),
background_player_(NULL),
background_player_if_(NULL),
background_player_seek_if_(NULL),
sample_player_(NULL),
sample_player_if_(NULL),
sample_player_queue_(NULL) {
}
int32_t AndroidSoundHandler::Start() {
LOGI("Starting SoundService");
const SLInterfaceID k_engine_mix_IIDs[] = { SL_IID_ENGINE };
const SLboolean k_engine_mix_reqs[] = { SL_BOOLEAN_TRUE };
const SLInterfaceID k_output_mix_IIDs[] = {};
const SLboolean k_output_mix_reqs[] = {};
int32_t res = slCreateEngine(&engine_, 0, NULL, 1,
k_engine_mix_IIDs, k_engine_mix_reqs);
if (res == SL_RESULT_SUCCESS) {
res = (*engine_)->Realize(engine_, SL_BOOLEAN_FALSE);
if (res == SL_RESULT_SUCCESS) {
res = (*engine_)->GetInterface(engine_, SL_IID_ENGINE, &engine_if_);
if (res == SL_RESULT_SUCCESS) {
res = (*engine_if_)->CreateOutputMix(engine_if_, &output_mix_, 0,
k_output_mix_IIDs, k_output_mix_reqs);
if (res == SL_RESULT_SUCCESS) {
res = (*output_mix_)->Realize(output_mix_, SL_BOOLEAN_FALSE);
if (res == SL_RESULT_SUCCESS) {
if (StartSamplePlayer() == 0) {
return 0;
}
}
}
}
}
}
LOGI("Failed to start SoundService");
Stop();
return -1;
}
void AndroidSoundHandler::Stop() {
LOGI("Stopping SoundService");
if (sample_player_ != NULL) {
LOGI("Destroying sample player");
(*sample_player_)->Destroy(sample_player_);
sample_player_ = NULL;
sample_player_if_ = NULL;
sample_player_queue_ = NULL;
}
samples_.clear();
if (output_mix_ != NULL) {
LOGI("Destroying output mix");
(*output_mix_)->Destroy(output_mix_);
output_mix_ = NULL;
}
if (engine_ != NULL) {
LOGI("Destroying engine");
(*engine_)->Destroy(engine_);
engine_ = NULL;
engine_if_ = NULL;
}
}
int32_t AndroidSoundHandler::SetBackgroundPlayerState(int state) {
if (background_player_if_ != NULL) {
SLuint32 state;
(*background_player_)->GetState(background_player_, &state);
if (state == SL_OBJECT_STATE_REALIZED) {
(*background_player_if_)->SetPlayState(background_player_if_,
state);
return 0;
}
}
return -1;
}
int32_t AndroidSoundHandler::Pause() {
return SetBackgroundPlayerState(SL_PLAYSTATE_PAUSED);
}
int32_t AndroidSoundHandler::Resume() {
return SetBackgroundPlayerState(SL_PLAYSTATE_PLAYING);
}
int32_t AndroidSoundHandler::CreateAudioPlayer(SLEngineItf engine_if,
const SLInterfaceID extra_if,
SLDataSource data_source,
SLDataSink data_sink,
SLObjectItf& player_out,
SLPlayItf& player_if_out) {
const SLuint32 SoundPlayerIIDCount = 2;
const SLInterfaceID SoundPlayerIIDs[] = { SL_IID_PLAY, extra_if };
const SLboolean SoundPlayerReqs[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
int32_t res = (*engine_if)->CreateAudioPlayer(engine_if,
&player_out,
&data_source,
&data_sink,
SoundPlayerIIDCount,
SoundPlayerIIDs,
SoundPlayerReqs);
if (res == SL_RESULT_SUCCESS) {
res = (*player_out)->Realize(player_out, SL_BOOLEAN_FALSE);
if (res == SL_RESULT_SUCCESS) {
res = (*player_out)->GetInterface(sample_player_,
SL_IID_PLAY,
&player_if_out);
if (res == SL_RESULT_SUCCESS) {
return 0;
}
}
}
return -1;
}
int32_t AndroidSoundHandler::PlayBackground(const char* path) {
LOGI("Creating audio player");
Resource resource(path);
int fd = resource.descriptor();
if (fd < 0) {
LOGI("Could not open file %s", path);
return -1;
}
SLDataLocator_AndroidFD data_locator_in = {
SL_DATALOCATOR_ANDROIDFD,
fd,
resource.start(),
resource.length()
};
SLDataFormat_MIME data_format = {
SL_DATAFORMAT_MIME,
NULL,
SL_CONTAINERTYPE_UNSPECIFIED
};
SLDataSource data_source = { &data_locator_in, &data_format };
resource.Close();
SLDataLocator_OutputMix data_locator_out =
{ SL_DATALOCATOR_OUTPUTMIX, output_mix_ };
SLDataSink data_sink = { &data_locator_out, NULL };
int32_t res = CreateAudioPlayer(engine_if_,
SL_IID_SEEK,
data_source,
data_sink,
background_player_,
background_player_if_);
if (res != SL_RESULT_SUCCESS) {
LOGE("Couldn't create audio player");
return -1;
}
if ((*background_player_)->
GetInterface(background_player_, SL_IID_SEEK,
&background_player_seek_if_) != SL_RESULT_SUCCESS) {
LOGE("Couldn't get seek interface");
return -1;
}
LOGI("Got seek interface");
if ((*background_player_seek_if_)->
SetLoop(background_player_seek_if_, SL_BOOLEAN_TRUE, 0,
SL_TIME_UNKNOWN) != SL_RESULT_SUCCESS) {
LOGE("Couldn't set loop");
return -1;
}
LOGI("Set loop");
if ((*background_player_if_)->
SetPlayState(background_player_if_, SL_PLAYSTATE_PLAYING) !=
SL_RESULT_SUCCESS) {
LOGE("Couldn't start playing");
return -1;
}
LOGI("Started playing");
return 0;
}
void AndroidSoundHandler::StopBackground() {
if (Pause() == 0) {
(*background_player_)->Destroy(background_player_);
background_player_ = NULL;
background_player_if_ = NULL;
background_player_seek_if_ = NULL;
}
}
int32_t AndroidSoundHandler::StartSamplePlayer() {
SLDataLocator_AndroidSimpleBufferQueue data_locator_in = {
SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
1
};
SLDataFormat_PCM data_format= {
SL_DATAFORMAT_PCM,
1,
SL_SAMPLINGRATE_44_1,
SL_PCMSAMPLEFORMAT_FIXED_16,
SL_PCMSAMPLEFORMAT_FIXED_16,
SL_SPEAKER_FRONT_CENTER,
SL_BYTEORDER_LITTLEENDIAN
};
SLDataSource data_source = { &data_locator_in, &data_format };
SLDataLocator_OutputMix data_locator_out =
{ SL_DATALOCATOR_OUTPUTMIX, output_mix_ };
SLDataSink data_sink = { &data_locator_out, NULL };
int32_t res = CreateAudioPlayer(engine_if_, SL_IID_BUFFERQUEUE,
data_source,
data_sink,
sample_player_, sample_player_if_);
if (res == SL_RESULT_SUCCESS) {
res = (*sample_player_)->GetInterface(sample_player_,
SL_IID_BUFFERQUEUE,
&sample_player_queue_);
if (res == SL_RESULT_SUCCESS) {
res = (*sample_player_if_)->SetPlayState(sample_player_if_,
SL_PLAYSTATE_PLAYING);
if (res == SL_RESULT_SUCCESS) {
return 0;
}
}
}
LOGE("Error while starting sample player");
return -1;
}
int32_t AndroidSoundHandler::PlaySample(const char* path) {
SLuint32 state;
(*sample_player_)->GetState(sample_player_, &state);
if (state != SL_OBJECT_STATE_REALIZED) {
LOGE("Sample player has not been realized");
} else {
Sample* sample = GetSample(path);
if (sample != NULL) {
int16_t* buffer = reinterpret_cast<int16_t*>(sample->buffer());
off_t len = sample->length();
// Remove any current sample.
int32_t res = (*sample_player_queue_)->Clear(sample_player_queue_);
if (res == SL_RESULT_SUCCESS) {
res = (*sample_player_queue_)->Enqueue(sample_player_queue_,
buffer, len);
if (res == SL_RESULT_SUCCESS) {
LOGE("Enqueued sample %s of length %d", path,
static_cast<int>(len));
return 0;
}
LOGE("Enqueueing sample failed");
}
}
}
return -1;
}