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// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef BIN_EVENTHANDLER_H_
#define BIN_EVENTHANDLER_H_
#include "bin/builtin.h"
#include "bin/isolate_data.h"
namespace dart {
namespace bin {
// Flags used to provide information and actions to the eventhandler
// when sending a message about a file descriptor. These flags should
// be kept in sync with the constants in socket_impl.dart. For more
// information see the comments in socket_impl.dart
enum MessageFlags {
kInEvent = 0,
kOutEvent = 1,
kErrorEvent = 2,
kCloseEvent = 3,
kDestroyedEvent = 4,
kCloseCommand = 8,
kShutdownReadCommand = 9,
kShutdownWriteCommand = 10,
kListeningSocket = 16,
kPipe = 17,
};
class TimeoutQueue {
private:
class Timeout {
public:
Timeout(Dart_Port port, int64_t timeout, Timeout* next)
: port_(port), timeout_(timeout), next_(next) {}
Dart_Port port() const { return port_; }
int64_t timeout() const { return timeout_; }
void set_timeout(int64_t timeout) {
ASSERT(timeout >= 0);
timeout_ = timeout;
}
Timeout* next() const { return next_; }
void set_next(Timeout* next) {
next_ = next;
}
private:
Dart_Port port_;
int64_t timeout_;
Timeout* next_;
};
public:
TimeoutQueue() : next_timeout_(NULL), timeouts_(NULL) {}
~TimeoutQueue() {
while (HasTimeout()) RemoveCurrent();
}
bool HasTimeout() const { return next_timeout_ != NULL; }
int64_t CurrentTimeout() const {
return next_timeout_->timeout();
}
Dart_Port CurrentPort() const {
return next_timeout_->port();
}
void RemoveCurrent() {
UpdateTimeout(CurrentPort(), -1);
}
void UpdateTimeout(Dart_Port port, int64_t timeout);
private:
Timeout* next_timeout_;
Timeout* timeouts_;
};
} // namespace bin
} // namespace dart
// The event handler delegation class is OS specific.
#if defined(TARGET_OS_ANDROID)
#include "bin/eventhandler_android.h"
#elif defined(TARGET_OS_LINUX)
#include "bin/eventhandler_linux.h"
#elif defined(TARGET_OS_MACOS)
#include "bin/eventhandler_macos.h"
#elif defined(TARGET_OS_WINDOWS)
#include "bin/eventhandler_win.h"
#else
#error Unknown target os.
#endif
namespace dart {
namespace bin {
class EventHandler {
public:
void SendData(intptr_t id, Dart_Port dart_port, int64_t data) {
delegate_.SendData(id, dart_port, data);
}
/**
* Start the event-handler.
*/
static void Start();
/**
* Stop the event-handler. It's expected that there will be no further calls
* to SendData after a call to Stop.
*/
static void Stop();
static EventHandlerImplementation* delegate();
private:
friend class EventHandlerImplementation;
EventHandlerImplementation delegate_;
};
} // namespace bin
} // namespace dart
#endif // BIN_EVENTHANDLER_H_