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// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/compiler/jit/compiler.h"
#if !defined(DART_PRECOMPILED_RUNTIME)
#include "vm/code_patcher.h"
#include "vm/compiler/assembler/assembler.h"
#include "vm/compiler/assembler/disassembler.h"
#include "vm/compiler/backend/block_scheduler.h"
#include "vm/compiler/backend/branch_optimizer.h"
#include "vm/compiler/backend/constant_propagator.h"
#include "vm/compiler/backend/flow_graph.h"
#include "vm/compiler/backend/flow_graph_compiler.h"
#include "vm/compiler/backend/il_printer.h"
#include "vm/compiler/backend/inliner.h"
#include "vm/compiler/backend/linearscan.h"
#include "vm/compiler/backend/range_analysis.h"
#include "vm/compiler/backend/redundancy_elimination.h"
#include "vm/compiler/backend/type_propagator.h"
#include "vm/compiler/cha.h"
#include "vm/compiler/compiler_pass.h"
#include "vm/compiler/compiler_state.h"
#include "vm/compiler/frontend/flow_graph_builder.h"
#include "vm/compiler/frontend/kernel_to_il.h"
#include "vm/compiler/jit/jit_call_specializer.h"
#include "vm/dart_entry.h"
#include "vm/debugger.h"
#include "vm/deopt_instructions.h"
#include "vm/exceptions.h"
#include "vm/flags.h"
#include "vm/kernel.h"
#include "vm/longjump.h"
#include "vm/object.h"
#include "vm/object_store.h"
#include "vm/os.h"
#include "vm/parser.h"
#include "vm/regexp_assembler.h"
#include "vm/regexp_parser.h"
#include "vm/runtime_entry.h"
#include "vm/symbols.h"
#include "vm/tags.h"
#include "vm/thread_registry.h"
#include "vm/timeline.h"
#include "vm/timer.h"
#endif
namespace dart {
DEFINE_FLAG(
int,
max_deoptimization_counter_threshold,
16,
"How many times we allow deoptimization before we disallow optimization.");
DEFINE_FLAG(charp, optimization_filter, NULL, "Optimize only named function");
DEFINE_FLAG(bool, print_flow_graph, false, "Print the IR flow graph.");
DEFINE_FLAG(bool,
print_flow_graph_optimized,
false,
"Print the IR flow graph when optimizing.");
DEFINE_FLAG(bool,
print_ic_data_map,
false,
"Print the deopt-id to ICData map in optimizing compiler.");
DEFINE_FLAG(bool, print_code_source_map, false, "Print code source map.");
DEFINE_FLAG(bool,
stress_test_background_compilation,
false,
"Keep background compiler running all the time");
DEFINE_FLAG(bool,
stop_on_excessive_deoptimization,
false,
"Debugging: stops program if deoptimizing same function too often");
DEFINE_FLAG(bool, trace_compiler, false, "Trace compiler operations.");
DEFINE_FLAG(bool,
trace_failed_optimization_attempts,
false,
"Traces all failed optimization attempts");
DEFINE_FLAG(bool,
trace_optimizing_compiler,
false,
"Trace only optimizing compiler operations.");
DEFINE_FLAG(bool, trace_bailout, false, "Print bailout from ssa compiler.");
DECLARE_FLAG(bool, huge_method_cutoff_in_code_size);
DECLARE_FLAG(bool, trace_failed_optimization_attempts);
static void PrecompilationModeHandler(bool value) {
if (value) {
#if defined(TARGET_ARCH_IA32)
FATAL("Precompilation not supported on IA32");
#endif
FLAG_background_compilation = false;
FLAG_enable_mirrors = false;
FLAG_fields_may_be_reset = true;
FLAG_interpret_irregexp = true;
FLAG_lazy_dispatchers = false;
FLAG_link_natives_lazily = true;
FLAG_optimization_counter_threshold = -1;
FLAG_polymorphic_with_deopt = false;
FLAG_precompiled_mode = true;
FLAG_reorder_basic_blocks = true;
FLAG_use_field_guards = false;
FLAG_use_cha_deopt = false;
FLAG_causal_async_stacks = false;
FLAG_lazy_async_stacks = true;
#if !defined(PRODUCT) && !defined(DART_PRECOMPILED_RUNTIME)
// Set flags affecting runtime accordingly for gen_snapshot.
// These flags are constants with PRODUCT and DART_PRECOMPILED_RUNTIME.
FLAG_deoptimize_alot = false; // Used in some tests.
FLAG_deoptimize_every = 0; // Used in some tests.
FLAG_use_osr = false;
#endif
}
}
DEFINE_FLAG_HANDLER(PrecompilationModeHandler,
precompilation,
"Precompilation mode");
#ifndef DART_PRECOMPILED_RUNTIME
void DartCompilationPipeline::ParseFunction(ParsedFunction* parsed_function) {
// Nothing to do here.
}
FlowGraph* DartCompilationPipeline::BuildFlowGraph(
Zone* zone,
ParsedFunction* parsed_function,
ZoneGrowableArray<const ICData*>* ic_data_array,
intptr_t osr_id,
bool optimized) {
kernel::FlowGraphBuilder builder(parsed_function, ic_data_array,
/* not building var desc */ NULL,
/* not inlining */ NULL, optimized, osr_id);
FlowGraph* graph = builder.BuildGraph();
ASSERT(graph != NULL);
return graph;
}
void IrregexpCompilationPipeline::ParseFunction(
ParsedFunction* parsed_function) {
VMTagScope tagScope(parsed_function->thread(),
VMTag::kCompileParseRegExpTagId);
Zone* zone = parsed_function->zone();
RegExp& regexp = RegExp::Handle(parsed_function->function().regexp());
const String& pattern = String::Handle(regexp.pattern());
RegExpCompileData* compile_data = new (zone) RegExpCompileData();
// Parsing failures are handled in the RegExp factory constructor.
RegExpParser::ParseRegExp(pattern, regexp.flags(), compile_data);
regexp.set_num_bracket_expressions(compile_data->capture_count);
regexp.set_capture_name_map(compile_data->capture_name_map);
if (compile_data->simple) {
regexp.set_is_simple();
} else {
regexp.set_is_complex();
}
parsed_function->SetRegExpCompileData(compile_data);
// Variables are allocated after compilation.
}
FlowGraph* IrregexpCompilationPipeline::BuildFlowGraph(
Zone* zone,
ParsedFunction* parsed_function,
ZoneGrowableArray<const ICData*>* ic_data_array,
intptr_t osr_id,
bool optimized) {
// Compile to the dart IR.
RegExpEngine::CompilationResult result =
RegExpEngine::CompileIR(parsed_function->regexp_compile_data(),
parsed_function, *ic_data_array, osr_id);
if (result.error_message != nullptr) {
Report::LongJump(LanguageError::Handle(
LanguageError::New(String::Handle(String::New(result.error_message)))));
}
backtrack_goto_ = result.backtrack_goto;
// Allocate variables now that we know the number of locals.
parsed_function->AllocateIrregexpVariables(result.num_stack_locals);
// When compiling for OSR, use a depth first search to find the OSR
// entry and make graph entry jump to it instead of normal entry.
// Catch entries are always considered reachable, even if they
// become unreachable after OSR.
if (osr_id != Compiler::kNoOSRDeoptId) {
result.graph_entry->RelinkToOsrEntry(zone, result.num_blocks);
}
PrologueInfo prologue_info(-1, -1);
return new (zone) FlowGraph(*parsed_function, result.graph_entry,
result.num_blocks, prologue_info);
}
CompilationPipeline* CompilationPipeline::New(Zone* zone,
const Function& function) {
if (function.IsIrregexpFunction()) {
return new (zone) IrregexpCompilationPipeline();
} else {
return new (zone) DartCompilationPipeline();
}
}
// Compile a function. Should call only if the function has not been compiled.
// Arg0: function object.
DEFINE_RUNTIME_ENTRY(CompileFunction, 1) {
ASSERT(thread->IsMutatorThread());
const Function& function = Function::CheckedHandle(zone, arguments.ArgAt(0));
Object& result = Object::Handle(zone);
ASSERT(!function.HasCode());
result = Compiler::CompileFunction(thread, function);
if (result.IsError()) {
if (result.IsLanguageError()) {
Exceptions::ThrowCompileTimeError(LanguageError::Cast(result));
UNREACHABLE();
}
Exceptions::PropagateError(Error::Cast(result));
}
}
bool Compiler::CanOptimizeFunction(Thread* thread, const Function& function) {
#if !defined(PRODUCT)
if (Debugger::IsDebugging(thread, function)) {
// We cannot set breakpoints and single step in optimized code,
// so do not optimize the function. Bump usage counter down to avoid
// repeatedly entering the runtime for an optimization attempt.
function.SetUsageCounter(0);
// If the optimization counter = 1, the unoptimized code will come back here
// immediately, causing an infinite compilation loop. The compiler raises
// the threshold for functions with breakpoints, so we drop the unoptimized
// to force it to be recompiled.
if (thread->isolate()->CanOptimizeImmediately()) {
function.ClearCode();
}
return false;
}
#endif
if (function.deoptimization_counter() >=
FLAG_max_deoptimization_counter_threshold) {
if (FLAG_trace_failed_optimization_attempts ||
FLAG_stop_on_excessive_deoptimization) {
THR_Print("Too many deoptimizations: %s\n",
function.ToFullyQualifiedCString());
if (FLAG_stop_on_excessive_deoptimization) {
FATAL("Stop on excessive deoptimization");
}
}
// The function will not be optimized any longer. This situation can occur
// mostly with small optimization counter thresholds.
function.SetIsOptimizable(false);
function.SetUsageCounter(INT32_MIN);
return false;
}
if (FLAG_optimization_filter != NULL) {
// FLAG_optimization_filter is a comma-separated list of strings that are
// matched against the fully-qualified function name.
char* save_ptr; // Needed for strtok_r.
const char* function_name = function.ToFullyQualifiedCString();
intptr_t len = strlen(FLAG_optimization_filter) + 1; // Length with \0.
char* filter = new char[len];
strncpy(filter, FLAG_optimization_filter, len); // strtok modifies arg 1.
char* token = strtok_r(filter, ",", &save_ptr);
bool found = false;
while (token != NULL) {
if (strstr(function_name, token) != NULL) {
found = true;
break;
}
token = strtok_r(NULL, ",", &save_ptr);
}
delete[] filter;
if (!found) {
function.SetUsageCounter(INT32_MIN);
return false;
}
}
if (!function.IsOptimizable()) {
// Huge methods (code size above --huge_method_cutoff_in_code_size) become
// non-optimizable only after the code has been generated.
if (FLAG_trace_failed_optimization_attempts) {
THR_Print("Not optimizable: %s\n", function.ToFullyQualifiedCString());
}
function.SetUsageCounter(INT32_MIN);
return false;
}
return true;
}
bool Compiler::IsBackgroundCompilation() {
// For now: compilation in non mutator thread is the background compoilation.
return !Thread::Current()->IsMutatorThread();
}
class CompileParsedFunctionHelper : public ValueObject {
public:
CompileParsedFunctionHelper(ParsedFunction* parsed_function,
bool optimized,
intptr_t osr_id)
: parsed_function_(parsed_function),
optimized_(optimized),
osr_id_(osr_id),
thread_(Thread::Current()) {}
CodePtr Compile(CompilationPipeline* pipeline);
private:
ParsedFunction* parsed_function() const { return parsed_function_; }
bool optimized() const { return optimized_; }
intptr_t osr_id() const { return osr_id_; }
Thread* thread() const { return thread_; }
Isolate* isolate() const { return thread_->isolate(); }
CodePtr FinalizeCompilation(compiler::Assembler* assembler,
FlowGraphCompiler* graph_compiler,
FlowGraph* flow_graph);
void CheckIfBackgroundCompilerIsBeingStopped(bool optimizing_compiler);
ParsedFunction* parsed_function_;
const bool optimized_;
const intptr_t osr_id_;
Thread* const thread_;
DISALLOW_COPY_AND_ASSIGN(CompileParsedFunctionHelper);
};
CodePtr CompileParsedFunctionHelper::FinalizeCompilation(
compiler::Assembler* assembler,
FlowGraphCompiler* graph_compiler,
FlowGraph* flow_graph) {
ASSERT(!CompilerState::Current().is_aot());
const Function& function = parsed_function()->function();
Zone* const zone = thread()->zone();
// CreateDeoptInfo uses the object pool and needs to be done before
// FinalizeCode.
Array& deopt_info_array = Array::Handle(zone, Object::empty_array().raw());
deopt_info_array = graph_compiler->CreateDeoptInfo(assembler);
// Allocates instruction object. Since this occurs only at safepoint,
// there can be no concurrent access to the instruction page.
Code& code = Code::Handle(Code::FinalizeCode(
graph_compiler, assembler, Code::PoolAttachment::kAttachPool, optimized(),
/*stats=*/nullptr));
code.set_is_optimized(optimized());
code.set_owner(function);
if (!function.IsOptimizable()) {
// A function with huge unoptimized code can become non-optimizable
// after generating unoptimized code.
function.SetUsageCounter(INT32_MIN);
}
graph_compiler->FinalizePcDescriptors(code);
code.set_deopt_info_array(deopt_info_array);
graph_compiler->FinalizeStackMaps(code);
graph_compiler->FinalizeVarDescriptors(code);
graph_compiler->FinalizeExceptionHandlers(code);
graph_compiler->FinalizeCatchEntryMovesMap(code);
graph_compiler->FinalizeStaticCallTargetsTable(code);
graph_compiler->FinalizeCodeSourceMap(code);
if (function.ForceOptimize()) {
ASSERT(optimized() && thread()->IsMutatorThread());
code.set_is_force_optimized(true);
function.AttachCode(code);
function.SetWasCompiled(true);
} else if (optimized()) {
// Installs code while at safepoint.
if (thread()->IsMutatorThread()) {
const bool is_osr = osr_id() != Compiler::kNoOSRDeoptId;
if (!is_osr) {
function.InstallOptimizedCode(code);
}
ASSERT(code.owner() == function.raw());
} else {
// Background compilation.
// Before installing code check generation counts if the code may
// have become invalid.
const bool trace_compiler =
FLAG_trace_compiler || FLAG_trace_optimizing_compiler;
bool code_is_valid = true;
if (!flow_graph->parsed_function().guarded_fields()->is_empty()) {
const ZoneGrowableArray<const Field*>& guarded_fields =
*flow_graph->parsed_function().guarded_fields();
Field& original = Field::Handle();
for (intptr_t i = 0; i < guarded_fields.length(); i++) {
const Field& field = *guarded_fields[i];
ASSERT(!field.IsOriginal());
original = field.Original();
if (!field.IsConsistentWith(original)) {
code_is_valid = false;
if (trace_compiler) {
THR_Print("--> FAIL: Field %s guarded state changed.",
field.ToCString());
}
break;
}
}
}
if (!thread()
->compiler_state()
.cha()
.IsConsistentWithCurrentHierarchy()) {
code_is_valid = false;
if (trace_compiler) {
THR_Print("--> FAIL: Class hierarchy has new subclasses.");
}
}
// Setting breakpoints at runtime could make a function non-optimizable.
if (code_is_valid && Compiler::CanOptimizeFunction(thread(), function)) {
const bool is_osr = osr_id() != Compiler::kNoOSRDeoptId;
ASSERT(!is_osr); // OSR is not compiled in background.
function.InstallOptimizedCode(code);
} else {
code = Code::null();
}
if (function.usage_counter() < 0) {
// Reset to 0 so that it can be recompiled if needed.
if (code_is_valid) {
function.SetUsageCounter(0);
} else {
// Trigger another optimization pass soon.
function.SetUsageCounter(FLAG_optimization_counter_threshold - 100);
}
}
}
if (!code.IsNull()) {
// The generated code was compiled under certain assumptions about
// class hierarchy and field types. Register these dependencies
// to ensure that the code will be deoptimized if they are violated.
thread()->compiler_state().cha().RegisterDependencies(code);
const ZoneGrowableArray<const Field*>& guarded_fields =
*flow_graph->parsed_function().guarded_fields();
Field& field = Field::Handle();
for (intptr_t i = 0; i < guarded_fields.length(); i++) {
field = guarded_fields[i]->Original();
field.RegisterDependentCode(code);
}
}
} else { // not optimized.
if (function.ic_data_array() == Array::null()) {
function.SaveICDataMap(
graph_compiler->deopt_id_to_ic_data(),
Array::Handle(zone, graph_compiler->edge_counters_array()));
}
function.set_unoptimized_code(code);
function.AttachCode(code);
function.SetWasCompiled(true);
if (function.IsOptimizable() && (function.usage_counter() < 0)) {
// While doing compilation in background, usage counter is set
// to INT32_MIN. Reset counter so that function can be optimized further.
function.SetUsageCounter(0);
}
}
return code.raw();
}
void CompileParsedFunctionHelper::CheckIfBackgroundCompilerIsBeingStopped(
bool optimizing_compiler) {
ASSERT(Compiler::IsBackgroundCompilation());
if (optimizing_compiler) {
if (!isolate()->optimizing_background_compiler()->is_running()) {
// The background compiler is being stopped.
Compiler::AbortBackgroundCompilation(
DeoptId::kNone, "Optimizing Background compilation is being stopped");
}
}
}
// Return null if bailed out.
CodePtr CompileParsedFunctionHelper::Compile(CompilationPipeline* pipeline) {
ASSERT(!FLAG_precompiled_mode);
const Function& function = parsed_function()->function();
if (optimized() && !function.IsOptimizable()) {
return Code::null();
}
Zone* const zone = thread()->zone();
HANDLESCOPE(thread());
// We may reattempt compilation if the function needs to be assembled using
// far branches on ARM. In the else branch of the setjmp call, done is set to
// false, and use_far_branches is set to true if there is a longjmp from the
// ARM assembler. In all other paths through this while loop, done is set to
// true. use_far_branches is always false on ia32 and x64.
volatile bool done = false;
// volatile because the variable may be clobbered by a longjmp.
volatile bool use_far_branches = false;
// In the JIT case we allow speculative inlining and have no need for a
// suppression, since we don't restart optimization.
SpeculativeInliningPolicy speculative_policy(/*enable_suppression=*/false);
Code* volatile result = &Code::ZoneHandle(zone);
while (!done) {
*result = Code::null();
LongJumpScope jump;
if (setjmp(*jump.Set()) == 0) {
FlowGraph* flow_graph = nullptr;
ZoneGrowableArray<const ICData*>* ic_data_array = nullptr;
CompilerState compiler_state(thread(), /*is_aot=*/false,
CompilerState::ShouldTrace(function));
{
if (optimized()) {
// In background compilation the deoptimization counter may have
// already reached the limit.
ASSERT(Compiler::IsBackgroundCompilation() ||
(function.deoptimization_counter() <
FLAG_max_deoptimization_counter_threshold));
}
// Extract type feedback before the graph is built, as the graph
// builder uses it to attach it to nodes.
ic_data_array = new (zone) ZoneGrowableArray<const ICData*>();
// Clone ICData for background compilation so that it does not
// change while compiling.
const bool clone_ic_data = Compiler::IsBackgroundCompilation();
function.RestoreICDataMap(ic_data_array, clone_ic_data);
if (optimized()) {
if (Compiler::IsBackgroundCompilation() &&
(function.ic_data_array() == Array::null())) {
Compiler::AbortBackgroundCompilation(
DeoptId::kNone, "RestoreICDataMap: ICData array cleared.");
}
}
if (FLAG_print_ic_data_map) {
for (intptr_t i = 0; i < ic_data_array->length(); i++) {
if ((*ic_data_array)[i] != NULL) {
THR_Print("%" Pd " ", i);
FlowGraphPrinter::PrintICData(*(*ic_data_array)[i]);
}
}
}
TIMELINE_DURATION(thread(), CompilerVerbose, "BuildFlowGraph");
flow_graph = pipeline->BuildFlowGraph(
zone, parsed_function(), ic_data_array, osr_id(), optimized());
}
const bool print_flow_graph =
(FLAG_print_flow_graph ||
(optimized() && FLAG_print_flow_graph_optimized)) &&
FlowGraphPrinter::ShouldPrint(function);
if (print_flow_graph && !optimized()) {
FlowGraphPrinter::PrintGraph("Unoptimized Compilation", flow_graph);
}
const bool reorder_blocks =
FlowGraph::ShouldReorderBlocks(function, optimized());
if (reorder_blocks) {
TIMELINE_DURATION(thread(), CompilerVerbose,
"BlockScheduler::AssignEdgeWeights");
BlockScheduler::AssignEdgeWeights(flow_graph);
}
CompilerPassState pass_state(thread(), flow_graph, &speculative_policy);
pass_state.reorder_blocks = reorder_blocks;
if (function.ForceOptimize()) {
ASSERT(optimized());
TIMELINE_DURATION(thread(), CompilerVerbose, "OptimizationPasses");
flow_graph = CompilerPass::RunForceOptimizedPipeline(CompilerPass::kJIT,
&pass_state);
} else if (optimized()) {
TIMELINE_DURATION(thread(), CompilerVerbose, "OptimizationPasses");
pass_state.inline_id_to_function.Add(&function);
// We do not add the token position now because we don't know the
// position of the inlined call until later. A side effect of this
// is that the length of |inline_id_to_function| is always larger
// than the length of |inline_id_to_token_pos| by one.
// Top scope function has no caller (-1). We do this because we expect
// all token positions to be at an inlined call.
pass_state.caller_inline_id.Add(-1);
JitCallSpecializer call_specializer(flow_graph, &speculative_policy);
pass_state.call_specializer = &call_specializer;
flow_graph = CompilerPass::RunPipeline(CompilerPass::kJIT, &pass_state);
}
ASSERT(pass_state.inline_id_to_function.length() ==
pass_state.caller_inline_id.length());
compiler::ObjectPoolBuilder object_pool_builder;
compiler::Assembler assembler(&object_pool_builder, use_far_branches);
FlowGraphCompiler graph_compiler(
&assembler, flow_graph, *parsed_function(), optimized(),
&speculative_policy, pass_state.inline_id_to_function,
pass_state.inline_id_to_token_pos, pass_state.caller_inline_id,
ic_data_array);
{
TIMELINE_DURATION(thread(), CompilerVerbose, "CompileGraph");
graph_compiler.CompileGraph();
}
{
TIMELINE_DURATION(thread(), CompilerVerbose, "FinalizeCompilation");
auto install_code_fun = [&]() {
*result =
FinalizeCompilation(&assembler, &graph_compiler, flow_graph);
};
if (Compiler::IsBackgroundCompilation()) {
CheckIfBackgroundCompilerIsBeingStopped(optimized());
}
// Grab write program_lock outside of potential safepoint, that lock
// can't be waited for inside the safepoint.
// Initially read lock was added to guard direct_subclasses field
// access.
// Read lock was upgraded to write lock to guard dependent code updates.
SafepointWriteRwLocker ml(thread(),
thread()->isolate_group()->program_lock());
// We have to ensure no mutators are running, because:
//
// a) We allocate an instructions object, which might cause us to
// temporarily flip page protections (RX -> RW -> RX).
//
// b) We have to ensure the code generated does not violate
// assumptions (e.g. CHA, field guards), the validation has to
// happen while mutator is stopped.
//
// b) We update the [Function] object with a new [Code] which
// requires updating several pointers: We have to ensure all of
// those writes are observed atomically.
//
thread()->isolate_group()->RunWithStoppedMutators(
install_code_fun, /*use_force_growth=*/true);
}
if (!result->IsNull()) {
// Must be called outside of safepoint.
Code::NotifyCodeObservers(function, *result, optimized());
#if !defined(PRODUCT)
if (!function.HasOptimizedCode()) {
isolate()->debugger()->NotifyCompilation(function);
}
#endif
if (FLAG_disassemble && FlowGraphPrinter::ShouldPrint(function)) {
Disassembler::DisassembleCode(function, *result, optimized());
} else if (FLAG_disassemble_optimized && optimized() &&
FlowGraphPrinter::ShouldPrint(function)) {
Disassembler::DisassembleCode(function, *result, true);
}
}
// Exit the loop and the function with the correct result value.
done = true;
} else {
// We bailed out or we encountered an error.
const Error& error = Error::Handle(thread()->StealStickyError());
if (error.raw() == Object::branch_offset_error().raw()) {
// Compilation failed due to an out of range branch offset in the
// assembler. We try again (done = false) with far branches enabled.
done = false;
ASSERT(!use_far_branches);
use_far_branches = true;
} else if (error.raw() == Object::speculative_inlining_error().raw()) {
// Can only happen with precompilation.
UNREACHABLE();
} else {
// If the error isn't due to an out of range branch offset, we don't
// try again (done = true).
if (FLAG_trace_bailout) {
THR_Print("%s\n", error.ToErrorCString());
}
if (!Compiler::IsBackgroundCompilation() && error.IsLanguageError() &&
(LanguageError::Cast(error).kind() == Report::kBailout)) {
// If is is not a background compilation, discard the error if it was
// not a real error, but just a bailout. If we're it a background
// compilation this will be dealt with in the caller.
} else {
// Otherwise, continue propagating unless we will try again.
thread()->set_sticky_error(error);
}
done = true;
}
}
}
return result->raw();
}
static ObjectPtr CompileFunctionHelper(CompilationPipeline* pipeline,
const Function& function,
volatile bool optimized,
intptr_t osr_id) {
ASSERT(!FLAG_precompiled_mode);
ASSERT(!optimized || function.WasCompiled() || function.ForceOptimize());
ASSERT(function.is_background_optimizable() ||
!Compiler::IsBackgroundCompilation());
if (function.ForceOptimize()) optimized = true;
LongJumpScope jump;
if (setjmp(*jump.Set()) == 0) {
Thread* const thread = Thread::Current();
StackZone stack_zone(thread);
Zone* const zone = stack_zone.GetZone();
const bool trace_compiler =
FLAG_trace_compiler || (FLAG_trace_optimizing_compiler && optimized);
Timer per_compile_timer(trace_compiler, "Compilation time");
per_compile_timer.Start();
ParsedFunction* parsed_function = new (zone)
ParsedFunction(thread, Function::ZoneHandle(zone, function.raw()));
if (trace_compiler) {
const intptr_t token_size =
function.end_token_pos().Pos() - function.token_pos().Pos();
THR_Print("Compiling %s%sfunction %s: '%s' @ token %s, size %" Pd "\n",
(osr_id == Compiler::kNoOSRDeoptId ? "" : "osr "),
(optimized ? "optimized " : ""),
(Compiler::IsBackgroundCompilation() ? "(background)" : ""),
function.ToFullyQualifiedCString(),
function.token_pos().ToCString(), token_size);
}
// Makes sure no classes are loaded during parsing in background.
{
HANDLESCOPE(thread);
pipeline->ParseFunction(parsed_function);
}
CompileParsedFunctionHelper helper(parsed_function, optimized, osr_id);
const Code& result = Code::Handle(helper.Compile(pipeline));
if (result.IsNull()) {
const Error& error = Error::Handle(thread->StealStickyError());
if (Compiler::IsBackgroundCompilation()) {
// Try again later, background compilation may abort because of
// state change during compilation.
if (FLAG_trace_compiler) {
THR_Print("Aborted background compilation: %s\n",
function.ToFullyQualifiedCString());
}
// We got an error during compilation.
// If it was a bailout, then disable optimization.
if (error.raw() == Object::background_compilation_error().raw()) {
if (FLAG_trace_compiler) {
THR_Print(
"--> disabling background optimizations for '%s' (will "
"try to re-compile on isolate thread again)\n",
function.ToFullyQualifiedCString());
}
// Ensure we don't attempt to re-compile the function on the
// background compiler.
function.set_is_background_optimizable(false);
// Trigger another optimization soon on the main thread.
function.SetUsageCounter(
optimized ? FLAG_optimization_counter_threshold : 0);
return Error::null();
} else if (error.IsLanguageError() &&
LanguageError::Cast(error).kind() == Report::kBailout) {
if (FLAG_trace_compiler) {
THR_Print("--> disabling optimizations for '%s'\n",
function.ToFullyQualifiedCString());
}
function.SetIsOptimizable(false);
return Error::null();
} else {
// The background compiler does not execute Dart code or handle
// isolate messages.
ASSERT(!error.IsUnwindError());
return error.raw();
}
}
if (optimized) {
if (error.IsLanguageError() &&
LanguageError::Cast(error).kind() == Report::kBailout) {
// Functions which cannot deoptimize should never bail out.
ASSERT(!function.ForceOptimize());
// Optimizer bailed out. Disable optimizations and never try again.
if (trace_compiler) {
THR_Print("--> disabling optimizations for '%s'\n",
function.ToFullyQualifiedCString());
} else if (FLAG_trace_failed_optimization_attempts) {
THR_Print("Cannot optimize: %s\n",
function.ToFullyQualifiedCString());
}
function.SetIsOptimizable(false);
return Error::null();
}
return error.raw();
} else {
ASSERT(!optimized);
// The non-optimizing compiler can get an unhandled exception
// due to OOM or Stack overflow errors, it should not however
// bail out.
ASSERT(error.IsUnhandledException() || error.IsUnwindError() ||
(error.IsLanguageError() &&
LanguageError::Cast(error).kind() != Report::kBailout));
return error.raw();
}
UNREACHABLE();
}
per_compile_timer.Stop();
if (trace_compiler) {
const auto& code = Code::Handle(function.CurrentCode());
THR_Print("--> '%s' entry: %#" Px " size: %" Pd " time: %" Pd64 " us\n",
function.ToFullyQualifiedCString(), code.PayloadStart(),
code.Size(), per_compile_timer.TotalElapsedTime());
}
return result.raw();
} else {
Thread* const thread = Thread::Current();
StackZone stack_zone(thread);
// We got an error during compilation or it is a bailout from background
// compilation (e.g., during parsing with EnsureIsFinalized).
const Error& error = Error::Handle(thread->StealStickyError());
if (error.raw() == Object::background_compilation_error().raw()) {
// Exit compilation, retry it later.
if (FLAG_trace_bailout) {
THR_Print("Aborted background compilation: %s\n",
function.ToFullyQualifiedCString());
}
return Object::null();
}
// Do not attempt to optimize functions that can cause errors.
function.set_is_optimizable(false);
return error.raw();
}
UNREACHABLE();
return Object::null();
}
ObjectPtr Compiler::CompileFunction(Thread* thread, const Function& function) {
#if defined(DART_PRECOMPILER) && !defined(TARGET_ARCH_IA32)
RELEASE_ASSERT(!FLAG_precompiled_mode);
#endif
#if defined(DART_PRECOMPILED_RUNTIME)
FATAL3("Precompilation missed function %s (%s, %s)\n",
function.ToLibNamePrefixedQualifiedCString(),
function.token_pos().ToCString(),
Function::KindToCString(function.kind()));
#endif // defined(DART_PRECOMPILED_RUNTIME)
VMTagScope tagScope(thread, VMTag::kCompileUnoptimizedTagId);
#if defined(SUPPORT_TIMELINE)
const char* event_name;
if (IsBackgroundCompilation()) {
event_name = "CompileFunctionUnoptimizedBackground";
} else {
event_name = "CompileFunction";
}
TIMELINE_FUNCTION_COMPILATION_DURATION(thread, event_name, function);
#endif // defined(SUPPORT_TIMELINE)
CompilationPipeline* pipeline =
CompilationPipeline::New(thread->zone(), function);
const bool optimized = function.ForceOptimize();
return CompileFunctionHelper(pipeline, function, optimized, kNoOSRDeoptId);
}
ErrorPtr Compiler::EnsureUnoptimizedCode(Thread* thread,
const Function& function) {
ASSERT(!function.ForceOptimize());
if (function.unoptimized_code() != Object::null()) {
return Error::null();
}
Code& original_code = Code::ZoneHandle(thread->zone());
if (function.HasCode()) {
original_code = function.CurrentCode();
}
CompilationPipeline* pipeline =
CompilationPipeline::New(thread->zone(), function);
const Object& result = Object::Handle(
CompileFunctionHelper(pipeline, function, false, /* not optimized */
kNoOSRDeoptId));
if (result.IsError()) {
return Error::Cast(result).raw();
}
// Since CompileFunctionHelper replaces the current code, re-attach the
// the original code if the function was already compiled.
if (!original_code.IsNull() && result.raw() == function.CurrentCode() &&
!original_code.IsDisabled()) {
function.AttachCode(original_code);
}
ASSERT(function.unoptimized_code() != Object::null());
ASSERT(function.unoptimized_code() == result.raw());
if (FLAG_trace_compiler) {
THR_Print("Ensure unoptimized code for %s\n", function.ToCString());
}
return Error::null();
}
ObjectPtr Compiler::CompileOptimizedFunction(Thread* thread,
const Function& function,
intptr_t osr_id) {
VMTagScope tagScope(thread, VMTag::kCompileOptimizedTagId);
#if defined(SUPPORT_TIMELINE)
const char* event_name;
if (osr_id != kNoOSRDeoptId) {
event_name = "CompileFunctionOptimizedOSR";
} else if (IsBackgroundCompilation()) {
event_name = "CompileFunctionOptimizedBackground";
} else {
event_name = "CompileFunctionOptimized";
}
TIMELINE_FUNCTION_COMPILATION_DURATION(thread, event_name, function);
#endif // defined(SUPPORT_TIMELINE)
CompilationPipeline* pipeline =
CompilationPipeline::New(thread->zone(), function);
return CompileFunctionHelper(pipeline, function, /* optimized = */ true,
osr_id);
}
void Compiler::ComputeLocalVarDescriptors(const Code& code) {
ASSERT(!code.is_optimized());
ASSERT(!FLAG_precompiled_mode);
const Function& function = Function::Handle(code.function());
ASSERT(code.var_descriptors() == Object::null());
// IsIrregexpFunction have eager var descriptors generation.
ASSERT(!function.IsIrregexpFunction());
// In background compilation, parser can produce 'errors": bailouts
// if state changed while compiling in background.
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
CompilerState state(thread, /*is_aot=*/false);
LongJumpScope jump;
if (setjmp(*jump.Set()) == 0) {
ParsedFunction* parsed_function =
new ParsedFunction(thread, Function::ZoneHandle(zone, function.raw()));
ZoneGrowableArray<const ICData*>* ic_data_array =
new ZoneGrowableArray<const ICData*>();
ZoneGrowableArray<intptr_t>* context_level_array =
new ZoneGrowableArray<intptr_t>();
kernel::FlowGraphBuilder builder(
parsed_function, ic_data_array, context_level_array,
/* not inlining */ NULL, false, Compiler::kNoOSRDeoptId);
builder.BuildGraph();
auto& var_descs = LocalVarDescriptors::Handle(zone);
var_descs = parsed_function->scope()->GetVarDescriptors(
function, context_level_array);
ASSERT(!var_descs.IsNull());
code.set_var_descriptors(var_descs);
} else {
// Only possible with background compilation.
ASSERT(Compiler::IsBackgroundCompilation());
}
}
ErrorPtr Compiler::CompileAllFunctions(const Class& cls) {
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
Object& result = Object::Handle(zone);
// We don't expect functions() to change as the class was finalized.
ASSERT(cls.is_finalized());
Array& functions = Array::Handle(zone, cls.current_functions());
Function& func = Function::Handle(zone);
// Compile all the regular functions.
for (int i = 0; i < functions.Length(); i++) {
func ^= functions.At(i);
ASSERT(!func.IsNull());
if (!func.HasCode() && !func.is_abstract()) {
result = CompileFunction(thread, func);
if (result.IsError()) {
return Error::Cast(result).raw();
}
ASSERT(!result.IsNull());
}
}
return Error::null();
}
void Compiler::AbortBackgroundCompilation(intptr_t deopt_id, const char* msg) {
if (FLAG_trace_compiler) {
THR_Print("ABORT background compilation: %s\n", msg);
}
#if !defined(PRODUCT)
TimelineStream* stream = Timeline::GetCompilerStream();
ASSERT(stream != NULL);
TimelineEvent* event = stream->StartEvent();
if (event != NULL) {
event->Instant("AbortBackgroundCompilation");
event->SetNumArguments(1);
event->CopyArgument(0, "reason", msg);
event->Complete();
}
#endif // !defined(PRODUCT)
ASSERT(Compiler::IsBackgroundCompilation());
Thread::Current()->long_jump_base()->Jump(
deopt_id, Object::background_compilation_error());
}
// C-heap allocated background compilation queue element.
class QueueElement {
public:
explicit QueueElement(const Function& function)
: next_(NULL), function_(function.raw()) {}
virtual ~QueueElement() {
next_ = NULL;
function_ = Function::null();
}
FunctionPtr Function() const { return function_; }
void set_next(QueueElement* elem) { next_ = elem; }
QueueElement* next() const { return next_; }
ObjectPtr function() const { return function_; }
ObjectPtr* function_ptr() { return reinterpret_cast<ObjectPtr*>(&function_); }
private:
QueueElement* next_;
FunctionPtr function_;
DISALLOW_COPY_AND_ASSIGN(QueueElement);
};
// Allocated in C-heap. Handles both input and output of background compilation.
// It implements a FIFO queue, using Peek, Add, Remove operations.
class BackgroundCompilationQueue {
public:
BackgroundCompilationQueue() : first_(NULL), last_(NULL) {}
virtual ~BackgroundCompilationQueue() { Clear(); }
void VisitObjectPointers(ObjectPointerVisitor* visitor) {
ASSERT(visitor != NULL);
QueueElement* p = first_;
while (p != NULL) {
visitor->VisitPointer(p->function_ptr());
p = p->next();
}
}
bool IsEmpty() const { return first_ == NULL; }
void Add(QueueElement* value) {
ASSERT(value != NULL);
ASSERT(value->next() == NULL);
if (first_ == NULL) {
first_ = value;
ASSERT(last_ == NULL);
} else {
ASSERT(last_ != NULL);
last_->set_next(value);
}
last_ = value;
ASSERT(first_ != NULL && last_ != NULL);
}
QueueElement* Peek() const { return first_; }
FunctionPtr PeekFunction() const {
QueueElement* e = Peek();
if (e == NULL) {
return Function::null();
} else {
return e->Function();
}
}
QueueElement* Remove() {
ASSERT(first_ != NULL);
QueueElement* result = first_;
first_ = first_->next();
if (first_ == NULL) {
last_ = NULL;
}
return result;
}
bool ContainsObj(const Object& obj) const {
QueueElement* p = first_;
while (p != NULL) {
if (p->function() == obj.raw()) {
return true;
}
p = p->next();
}
return false;
}
void Clear() {
while (!IsEmpty()) {
QueueElement* e = Remove();
delete e;
}
ASSERT((first_ == NULL) && (last_ == NULL));
}
private:
QueueElement* first_;
QueueElement* last_;
DISALLOW_COPY_AND_ASSIGN(BackgroundCompilationQueue);
};
BackgroundCompiler::BackgroundCompiler(Isolate* isolate, bool optimizing)
: isolate_(isolate),
queue_monitor_(),
function_queue_(new BackgroundCompilationQueue()),
done_monitor_(),
running_(false),
done_(true),
optimizing_(optimizing),
disabled_depth_(0) {}
// Fields all deleted in ::Stop; here clear them.
BackgroundCompiler::~BackgroundCompiler() {
delete function_queue_;
}
void BackgroundCompiler::Run() {
while (running_) {
// Maybe something is already in the queue, check first before waiting
// to be notified.
bool result = Thread::EnterIsolateAsHelper(isolate_, Thread::kCompilerTask);
ASSERT(result);
{
Thread* thread = Thread::Current();
StackZone stack_zone(thread);
Zone* zone = stack_zone.GetZone();
HANDLESCOPE(thread);
Function& function = Function::Handle(zone);
{
MonitorLocker ml(&queue_monitor_);
if (running_) {
function = function_queue()->PeekFunction();
}
}
while (!function.IsNull()) {
ASSERT(is_optimizing());
Compiler::CompileOptimizedFunction(thread, function,
Compiler::kNoOSRDeoptId);
QueueElement* qelem = NULL;
{
MonitorLocker ml(&queue_monitor_);
if (!running_ || function_queue()->IsEmpty()) {
// We are shutting down, queue was cleared.
function = Function::null();
} else {
qelem = function_queue()->Remove();
const Function& old = Function::Handle(qelem->Function());
// If an optimizable method is not optimized, put it back on
// the background queue (unless it was passed to foreground).
if ((is_optimizing() && !old.HasOptimizedCode() &&
old.IsOptimizable()) ||
FLAG_stress_test_background_compilation) {
if (old.is_background_optimizable() &&
Compiler::CanOptimizeFunction(thread, old)) {
QueueElement* repeat_qelem = new QueueElement(old);
function_queue()->Add(repeat_qelem);
}
}
function = function_queue()->PeekFunction();
}
}
if (qelem != NULL) {
delete qelem;
}
}
}
Thread::ExitIsolateAsHelper();
{
// Wait to be notified when the work queue is not empty.
MonitorLocker ml(&queue_monitor_);
while (function_queue()->IsEmpty() && running_) {
ml.Wait();
}
}
} // while running
{
// Notify that the thread is done.
MonitorLocker ml_done(&done_monitor_);
done_ = true;
ml_done.Notify();
}
}
void BackgroundCompiler::Compile(const Function& function) {
ASSERT(Thread::Current()->IsMutatorThread());
MonitorLocker ml(&queue_monitor_);
ASSERT(running_);
if (function_queue()->ContainsObj(function)) {
return;
}
QueueElement* elem = new QueueElement(function);
function_queue()->Add(elem);
ml.Notify();
}
void BackgroundCompiler::VisitPointers(ObjectPointerVisitor* visitor) {
function_queue_->VisitObjectPointers(visitor);
}
class BackgroundCompilerTask : public ThreadPool::Task {
public:
explicit BackgroundCompilerTask(BackgroundCompiler* background_compiler)
: background_compiler_(background_compiler) {}
virtual ~BackgroundCompilerTask() {}
private:
virtual void Run() { background_compiler_->Run(); }
BackgroundCompiler* background_compiler_;
DISALLOW_COPY_AND_ASSIGN(BackgroundCompilerTask);
};
void BackgroundCompiler::Start() {
Thread* thread = Thread::Current();
ASSERT(thread->IsMutatorThread());
ASSERT(!thread->IsAtSafepoint());
MonitorLocker ml(&done_monitor_);
if (running_ || !done_) return;
running_ = true;
done_ = false;
// If we ever wanted to run the BG compiler on the
// `IsolateGroup::mutator_pool()` we would need to ensure the BG compiler
// stops when it's idle - otherwise the [MutatorThreadPool]-based idle
// notification would not work anymore.
bool task_started = Dart::thread_pool()->Run<BackgroundCompilerTask>(this);
if (!task_started) {
running_ = false;
done_ = true;
}
}
void BackgroundCompiler::Stop() {
Thread* thread = Thread::Current();
ASSERT(thread->IsMutatorThread());
ASSERT(!thread->IsAtSafepoint());
{
MonitorLocker ml(&queue_monitor_);
running_ = false;
function_queue_->Clear();
ml.Notify(); // Stop waiting for the queue.
}
{
MonitorLocker ml_done(&done_monitor_);
while (!done_) {
ml_done.WaitWithSafepointCheck(thread);
}
}
}
void BackgroundCompiler::Enable() {
disabled_depth_--;
if (disabled_depth_ < 0) {
FATAL("Mismatched number of calls to BackgroundCompiler::Enable/Disable.");
}
}
void BackgroundCompiler::Disable() {
Stop();
disabled_depth_++;
}
bool BackgroundCompiler::IsDisabled() {
return disabled_depth_ > 0;
}
#else // DART_PRECOMPILED_RUNTIME
CompilationPipeline* CompilationPipeline::New(Zone* zone,
const Function& function) {
UNREACHABLE();
return NULL;
}
DEFINE_RUNTIME_ENTRY(CompileFunction, 1) {
const Function& function = Function::CheckedHandle(zone, arguments.ArgAt(0));
FATAL3("Precompilation missed function %s (%" Pd ", %s)\n",
function.ToLibNamePrefixedQualifiedCString(),
function.token_pos().value(),
Function::KindToCString(function.kind()));
}
bool Compiler::IsBackgroundCompilation() {
return false;
}
bool Compiler::CanOptimizeFunction(Thread* thread, const Function& function) {
UNREACHABLE();
return false;
}
ObjectPtr Compiler::CompileFunction(Thread* thread, const Function& function) {
FATAL1("Attempt to compile function %s", function.ToCString());
return Error::null();
}
ErrorPtr Compiler::EnsureUnoptimizedCode(Thread* thread,
const Function& function) {
FATAL1("Attempt to compile function %s", function.ToCString());
return Error::null();
}
ObjectPtr Compiler::CompileOptimizedFunction(Thread* thread,
const Function& function,
intptr_t osr_id) {
FATAL1("Attempt to compile function %s", function.ToCString());
return Error::null();
}
void Compiler::ComputeLocalVarDescriptors(const Code& code) {
UNREACHABLE();
}
ErrorPtr Compiler::CompileAllFunctions(const Class& cls) {
FATAL1("Attempt to compile class %s", cls.ToCString());
return Error::null();
}
void Compiler::AbortBackgroundCompilation(intptr_t deopt_id, const char* msg) {
UNREACHABLE();
}
void BackgroundCompiler::Compile(const Function& function) {
UNREACHABLE();
}
void BackgroundCompiler::VisitPointers(ObjectPointerVisitor* visitor) {
UNREACHABLE();
}
void BackgroundCompiler::Start() {
UNREACHABLE();
}
void BackgroundCompiler::Stop() {
UNREACHABLE();
}
void BackgroundCompiler::Enable() {
UNREACHABLE();
}
void BackgroundCompiler::Disable() {
UNREACHABLE();
}
bool BackgroundCompiler::IsDisabled() {
UNREACHABLE();
return true;
}
#endif // DART_PRECOMPILED_RUNTIME
} // namespace dart