blob: 709baa2677ea079f9addb13c1b3a0d292babd0cd [file] [log] [blame]
// Copyright 2012 Google Inc. All Rights Reserved.
#include "vm/bigint_operations.h"
#include "platform/utils.h"
#include "vm/double_internals.h"
#include "vm/exceptions.h"
#include "vm/object_store.h"
#include "vm/zone.h"
namespace dart {
RawBigint* BigintOperations::NewFromSmi(const Smi& smi, Heap::Space space) {
intptr_t value = smi.Value();
if (value == 0) {
return Zero();
}
bool is_negative = (value < 0);
if (is_negative) {
value = -value;
}
// Assert that there are no overflows. Smis reserve a bit for themselves, but
// protect against future changes.
ASSERT(-Smi::kMinValue > 0);
// A single digit of a Bigint might not be sufficient to store a Smi.
// Count number of needed Digits.
intptr_t digit_count = 0;
intptr_t count_value = value;
while (count_value > 0) {
digit_count++;
count_value >>= kDigitBitSize;
}
// Allocate a bigint of the correct size and copy the bits.
const Bigint& result = Bigint::Handle(Bigint::Allocate(digit_count, space));
for (int i = 0; i < digit_count; i++) {
result.SetChunkAt(i, static_cast<Chunk>(value & kDigitMask));
value >>= kDigitBitSize;
}
result.SetSign(is_negative);
ASSERT(IsClamped(result));
return result.raw();
}
RawBigint* BigintOperations::NewFromInt64(int64_t value, Heap::Space space) {
bool is_negative = value < 0;
if (is_negative) {
value = -value;
}
const Bigint& result = Bigint::Handle(NewFromUint64(value, space));
result.SetSign(is_negative);
return result.raw();
}
RawBigint* BigintOperations::NewFromUint64(uint64_t value, Heap::Space space) {
if (value == 0) {
return Zero();
}
// A single digit of a Bigint might not be sufficient to store the value.
// Count number of needed Digits.
intptr_t digit_count = 0;
uint64_t count_value = value;
while (count_value > 0) {
digit_count++;
count_value >>= kDigitBitSize;
}
// Allocate a bigint of the correct size and copy the bits.
const Bigint& result = Bigint::Handle(Bigint::Allocate(digit_count, space));
for (int i = 0; i < digit_count; i++) {
result.SetChunkAt(i, static_cast<Chunk>(value & kDigitMask));
value >>= kDigitBitSize;
}
result.SetSign(false);
ASSERT(IsClamped(result));
return result.raw();
}
RawBigint* BigintOperations::NewFromCString(const char* str,
Heap::Space space) {
ASSERT(str != NULL);
if (str[0] == '\0') {
return Zero();
}
// If the string starts with '-' recursively restart the whole operation
// without the character and then toggle the sign.
// This allows multiple leading '-' (which will cancel each other out), but
// we have added an assert, to make sure that the returned result of the
// recursive call is not negative.
// We don't catch leading '-'s for zero. Ex: "--0", or "---".
if (str[0] == '-') {
const Bigint& result = Bigint::Handle(NewFromCString(&str[1], space));
result.ToggleSign();
ASSERT(result.IsZero() || result.IsNegative());
ASSERT(IsClamped(result));
return result.raw();
}
intptr_t str_length = strlen(str);
if ((str_length > 2) &&
(str[0] == '0') &&
((str[1] == 'x') || (str[1] == 'X'))) {
const Bigint& result = Bigint::Handle(FromHexCString(&str[2], space));
ASSERT(IsClamped(result));
return result.raw();
} else {
return FromDecimalCString(str, space);
}
}
intptr_t BigintOperations::ComputeChunkLength(const char* hex_string) {
ASSERT(kDigitBitSize % 4 == 0);
intptr_t hex_length = strlen(hex_string);
// Round up.
intptr_t bigint_length = ((hex_length - 1) / kHexCharsPerDigit) + 1;
return bigint_length;
}
RawBigint* BigintOperations::FromHexCString(const char* hex_string,
Heap::Space space) {
// If the string starts with '-' recursively restart the whole operation
// without the character and then toggle the sign.
// This allows multiple leading '-' (which will cancel each other out), but
// we have added an assert, to make sure that the returned result of the
// recursive call is not negative.
// We don't catch leading '-'s for zero. Ex: "--0", or "---".
if (hex_string[0] == '-') {
const Bigint& value = Bigint::Handle(FromHexCString(&hex_string[1], space));
value.ToggleSign();
ASSERT(value.IsZero() || value.IsNegative());
ASSERT(IsClamped(value));
return value.raw();
}
intptr_t bigint_length = ComputeChunkLength(hex_string);
const Bigint& result = Bigint::Handle(Bigint::Allocate(bigint_length, space));
FromHexCString(hex_string, result);
return result.raw();
}
RawBigint* BigintOperations::FromDecimalCString(const char* str,
Heap::Space space) {
// Read 8 digits a time. 10^8 < 2^27.
const int kDigitsPerIteration = 8;
const Chunk kTenMultiplier = 100000000;
ASSERT(kDigitBitSize >= 27);
intptr_t str_length = strlen(str);
intptr_t str_pos = 0;
// Read first digit separately. This avoids a multiplication and addition.
// The first digit might also not have kDigitsPerIteration decimal digits.
int first_digit_decimal_digits = str_length % kDigitsPerIteration;
Chunk digit = 0;
for (intptr_t i = 0; i < first_digit_decimal_digits; i++) {
char c = str[str_pos++];
ASSERT(('0' <= c) && (c <= '9'));
digit = digit * 10 + c - '0';
}
Bigint& result = Bigint::Handle(Bigint::Allocate(1));
result.SetChunkAt(0, digit);
Clamp(result); // Multiplication requires the inputs to be clamped.
// Read kDigitsPerIteration at a time, and store it in 'increment'.
// Then multiply the temporary result by 10^kDigitsPerIteration and add
// 'increment' to the new result.
const Bigint& increment = Bigint::Handle(Bigint::Allocate(1));
while (str_pos < str_length - 1) {
Chunk digit = 0;
for (intptr_t i = 0; i < kDigitsPerIteration; i++) {
char c = str[str_pos++];
ASSERT(('0' <= c) && (c <= '9'));
digit = digit * 10 + c - '0';
}
result = MultiplyWithDigit(result, kTenMultiplier);
if (digit != 0) {
increment.SetChunkAt(0, digit);
result = Add(result, increment);
}
}
Clamp(result);
if ((space == Heap::kOld) && !result.IsOld()) {
result ^= Object::Clone(result, Heap::kOld);
}
return result.raw();
}
RawBigint* BigintOperations::NewFromDouble(double d, Heap::Space space) {
if ((-1.0 < d) && (d < 1.0)) {
// Shortcut for small numbers. Also makes the right-shift below
// well specified.
Smi& zero = Smi::Handle(Smi::New(0));
return NewFromSmi(zero, space);
}
DoubleInternals internals = DoubleInternals(d);
if (internals.IsSpecial()) {
const Array& exception_arguments = Array::Handle(Array::New(1));
exception_arguments.SetAt(
0, Object::Handle(String::New("BigintOperations::NewFromDouble")));
Exceptions::ThrowByType(Exceptions::kInternalError, exception_arguments);
}
uint64_t significand = internals.Significand();
int exponent = internals.Exponent();
int sign = internals.Sign();
if (exponent <= 0) {
significand >>= -exponent;
exponent = 0;
} else if (exponent <= 10) {
// A double significand has at most 53 bits. The following shift will
// hence not overflow, and yield an integer of at most 63 bits.
significand <<= exponent;
exponent = 0;
}
// A significand has at most 63 bits (after the shift above).
// The cast to int64_t is hence safe.
const Bigint& result =
Bigint::Handle(NewFromInt64(static_cast<int64_t>(significand), space));
result.SetSign(sign < 0);
if (exponent > 0) {
return ShiftLeft(result, exponent);
} else {
return result.raw();
}
}
const char* BigintOperations::ToHexCString(intptr_t length,
bool is_negative,
void* data,
uword (*allocator)(intptr_t size)) {
NoGCScope no_gc;
ASSERT(kDigitBitSize % 4 == 0);
intptr_t chunk_length = length;
Chunk* chunk_data = reinterpret_cast<Chunk*>(data);
if (length == 0) {
const char* zero = "0x0";
const int kLength = strlen(zero);
char* result = reinterpret_cast<char*>(allocator(kLength + 1));
ASSERT(result != NULL);
memmove(result, zero, kLength);
result[kLength] = '\0';
return result;
}
ASSERT(chunk_data != NULL);
// Compute the number of hex-digits that are needed to represent the
// leading bigint-digit. All other digits need exactly kHexCharsPerDigit
// characters.
int leading_hex_digits = 0;
Chunk leading_digit = chunk_data[chunk_length - 1];
while (leading_digit != 0) {
leading_hex_digits++;
leading_digit >>= 4;
}
// Sum up the space that is needed for the string-representation.
intptr_t required_size = 0;
if (is_negative) {
required_size++; // For the leading "-".
}
required_size += 2; // For the "0x".
required_size += leading_hex_digits;
required_size += (chunk_length - 1) * kHexCharsPerDigit;
required_size++; // For the trailing '\0'.
char* result = reinterpret_cast<char*>(allocator(required_size));
// Print the number into the string.
// Start from the last position.
intptr_t pos = required_size - 1;
result[pos--] = '\0';
for (intptr_t i = 0; i < (chunk_length - 1); i++) {
// Print all non-leading characters (which are printed with
// kHexCharsPerDigit characters.
Chunk digit = chunk_data[i];
for (int j = 0; j < kHexCharsPerDigit; j++) {
result[pos--] = Utils::IntToHexDigit(static_cast<int>(digit & 0xF));
digit >>= 4;
}
}
// Print the leading digit.
leading_digit = chunk_data[chunk_length - 1];
while (leading_digit != 0) {
result[pos--] = Utils::IntToHexDigit(static_cast<int>(leading_digit & 0xF));
leading_digit >>= 4;
}
result[pos--] = 'x';
result[pos--] = '0';
if (is_negative) {
result[pos--] = '-';
}
ASSERT(pos == -1);
return result;
}
const char* BigintOperations::ToHexCString(const Bigint& bigint,
uword (*allocator)(intptr_t size)) {
NoGCScope no_gc;
intptr_t length = bigint.Length();
return ToHexCString(length,
bigint.IsNegative(),
length ? bigint.ChunkAddr(0) : NULL,
allocator);
}
const char* BigintOperations::ToDecimalCString(
const Bigint& bigint, uword (*allocator)(intptr_t size)) {
// log10(2) ~= 0.30102999566398114.
const intptr_t kLog2Dividend = 30103;
const intptr_t kLog2Divisor = 100000;
// We remove a small constant for rounding imprecision, the \0 character and
// the negative sign.
const intptr_t kMaxAllowedDigitLength =
(kIntptrMax - 10) / kLog2Dividend / kDigitBitSize * kLog2Divisor;
intptr_t length = bigint.Length();
if (length >= kMaxAllowedDigitLength) {
// Use the preallocated out of memory exception to avoid calling
// into dart code or allocating any code.
Isolate* isolate = Isolate::Current();
const Instance& exception =
Instance::Handle(isolate->object_store()->out_of_memory());
Exceptions::Throw(exception);
UNREACHABLE();
}
// Approximate the size of the resulting string. We prefer overestimating
// to not allocating enough.
int64_t bit_length = length * kDigitBitSize;
ASSERT(bit_length > length);
int64_t decimal_length = (bit_length * kLog2Dividend / kLog2Divisor) + 1;
// Add one byte for the trailing \0 character.
int64_t required_size = decimal_length + 1;
if (bigint.IsNegative()) {
required_size++;
}
ASSERT(required_size == static_cast<intptr_t>(required_size));
// We will fill the result in the inverse order and then exchange at the end.
char* result =
reinterpret_cast<char*>(allocator(static_cast<intptr_t>(required_size)));
ASSERT(result != NULL);
int result_pos = 0;
// We divide the input into pieces of ~27 bits which can be efficiently
// handled.
const intptr_t kChunkDivisor = 100000000;
const int kChunkDigits = 8;
ASSERT(pow(10.0, kChunkDigits) == kChunkDivisor);
ASSERT(static_cast<Chunk>(kChunkDivisor) < kDigitMaxValue);
ASSERT(Smi::IsValid(kChunkDivisor));
const Bigint& divisor = Bigint::Handle(NewFromInt64(kChunkDivisor));
// Rest contains the remaining bigint that needs to be printed.
Bigint& rest = Bigint::Handle(bigint.raw());
Bigint& quotient = Bigint::Handle();
Bigint& remainder = Bigint::Handle();
while (!rest.IsZero()) {
DivideRemainder(rest, divisor, &quotient, &remainder);
ASSERT(remainder.Length() <= 1);
intptr_t part = (remainder.Length() == 1)
? static_cast<intptr_t>(remainder.GetChunkAt(0))
: 0;
for (int i = 0; i < kChunkDigits; i++) {
result[result_pos++] = '0' + (part % 10);
part /= 10;
}
ASSERT(part == 0);
rest = quotient.raw();
}
// Move the resulting position back until we don't have any zeroes anymore.
// This is done so that we can remove all leading zeroes.
while (result_pos > 1 && result[result_pos - 1] == '0') {
result_pos--;
}
if (bigint.IsNegative()) {
result[result_pos++] = '-';
}
// Reverse the string.
int i = 0;
int j = result_pos - 1;
while (i < j) {
char tmp = result[i];
result[i] = result[j];
result[j] = tmp;
i++;
j--;
}
ASSERT(result_pos >= 0);
result[result_pos] = '\0';
return result;
}
bool BigintOperations::FitsIntoSmi(const Bigint& bigint) {
intptr_t bigint_length = bigint.Length();
if (bigint_length == 0) {
return true;
}
if ((bigint_length == 1) &&
(static_cast<size_t>(kDigitBitSize) <
(sizeof(intptr_t) * kBitsPerByte))) {
return true;
}
uintptr_t limit;
if (bigint.IsNegative()) {
limit = static_cast<uintptr_t>(-Smi::kMinValue);
} else {
limit = static_cast<uintptr_t>(Smi::kMaxValue);
}
bool bigint_is_greater = false;
// Consume the least-significant digits of the bigint.
// If bigint_is_greater is set, then the processed sub-part of the bigint is
// greater than the corresponding part of the limit.
for (int i = 0; i < bigint_length - 1; i++) {
Chunk limit_digit = static_cast<Chunk>(limit & kDigitMask);
Chunk bigint_digit = bigint.GetChunkAt(i);
if (limit_digit < bigint_digit) {
bigint_is_greater = true;
} else if (limit_digit > bigint_digit) {
bigint_is_greater = false;
} // else don't change the boolean.
limit >>= kDigitBitSize;
// Bail out if the bigint is definitely too big.
if (limit == 0) {
return false;
}
}
Chunk most_significant_digit = bigint.GetChunkAt(bigint_length - 1);
if (limit > most_significant_digit) {
return true;
}
if (limit < most_significant_digit) {
return false;
}
return !bigint_is_greater;
}
RawSmi* BigintOperations::ToSmi(const Bigint& bigint) {
ASSERT(FitsIntoSmi(bigint));
intptr_t value = 0;
for (int i = bigint.Length() - 1; i >= 0; i--) {
value <<= kDigitBitSize;
value += static_cast<intptr_t>(bigint.GetChunkAt(i));
}
if (bigint.IsNegative()) {
value = -value;
}
return Smi::New(value);
}
RawDouble* BigintOperations::ToDouble(const Bigint& bigint) {
ASSERT(IsClamped(bigint));
if (bigint.IsZero()) {
return Double::New(0.0);
}
if (AbsFitsIntoUint64(bigint)) {
double absolute_value = static_cast<double>(AbsToUint64(bigint));
double result = bigint.IsNegative() ? -absolute_value : absolute_value;
return Double::New(result);
}
static const int kPhysicalSignificandSize = 52;
// The significand size has an additional hidden bit.
static const int kSignificandSize = kPhysicalSignificandSize + 1;
static const int kExponentBias = 0x3FF + kPhysicalSignificandSize;
static const int kMaxExponent = 0x7FF - kExponentBias;
static const uint64_t kOne64 = 1;
static const uint64_t kInfinityBits =
DART_2PART_UINT64_C(0x7FF00000, 00000000);
// A double is composed of an exponent e and a significand s. Its value equals
// s * 2^e. The significand has 53 bits of which the first one must always be
// 1 (at least for then numbers we are working with here) and is therefore
// omitted. The physical size of the significand is thus 52 bits.
// The exponent has 11 bits and is biased by 0x3FF + 52. For example an
// exponent e = 10 is written as 0x3FF + 52 + 10 (in the 11 bits that are
// reserved for the exponent).
// When converting the given bignum to a double we have to pay attention to
// the rounding. In particular we have to decide which double to pick if an
// input lies exactly between two doubles. As usual with double operations
// we pick the double with an even significand in such cases.
//
// General approach of this algorithm: Get 54 bits (one more than the
// significand size) of the bigint. If the last bit is then 1, then (without
// knowledge of the remaining bits) we could have a half-way number.
// If the second-to-last bit is odd then we know that we have to round up:
// if the remaining bits are not zero then the input lies closer to the higher
// double. If the remaining bits are zero then we have a half-way case and
// we need to round up too (rounding to the even double).
// If the second-to-last bit is even then we need to look at the remaining
// bits to determine if any of them is not zero. If that's the case then the
// number lies closer to the next-higher double. Otherwise we round the
// half-way case down to even.
intptr_t length = bigint.Length();
if (((length - 1) * kDigitBitSize) > (kMaxExponent + kSignificandSize)) {
// Does not fit into a double.
double infinity = bit_cast<double>(kInfinityBits);
return Double::New(bigint.IsNegative() ? -infinity : infinity);
}
intptr_t digit_index = length - 1;
// In order to round correctly we need to look at half-way cases. Therefore we
// get kSignificandSize + 1 bits. If the last bit is 1 then we have to look
// at the remaining bits to know if we have to round up.
int needed_bits = kSignificandSize + 1;
ASSERT((kDigitBitSize < needed_bits) && (2 * kDigitBitSize >= needed_bits));
bool discarded_bits_were_zero = true;
Chunk firstDigit = bigint.GetChunkAt(digit_index--);
uint64_t twice_significand_floor = firstDigit;
intptr_t twice_significant_exponent = (digit_index + 1) * kDigitBitSize;
needed_bits -= CountBits(firstDigit);
if (needed_bits >= kDigitBitSize) {
twice_significand_floor <<= kDigitBitSize;
twice_significand_floor |= bigint.GetChunkAt(digit_index--);
twice_significant_exponent -= kDigitBitSize;
needed_bits -= kDigitBitSize;
}
if (needed_bits > 0) {
ASSERT(needed_bits <= kDigitBitSize);
Chunk digit = bigint.GetChunkAt(digit_index--);
int discarded_bits_count = kDigitBitSize - needed_bits;
twice_significand_floor <<= needed_bits;
twice_significand_floor |= digit >> discarded_bits_count;
twice_significant_exponent -= needed_bits;
uint64_t discarded_bits_mask = (kOne64 << discarded_bits_count) - 1;
discarded_bits_were_zero = ((digit & discarded_bits_mask) == 0);
}
ASSERT((twice_significand_floor >> kSignificandSize) == 1);
// We might need to round up the significand later.
uint64_t significand = twice_significand_floor >> 1;
intptr_t exponent = twice_significant_exponent + 1;
if (exponent >= kMaxExponent) {
// Infinity.
// Does not fit into a double.
double infinity = bit_cast<double>(kInfinityBits);
return Double::New(bigint.IsNegative() ? -infinity : infinity);
}
if ((twice_significand_floor & 1) == 1) {
bool round_up = false;
if ((significand & 1) != 0 || !discarded_bits_were_zero) {
// Even if the remaining bits are zero we still need to round up since we
// want to round to even for half-way cases.
round_up = true;
} else {
// Could be a half-way case. See if the remaining bits are non-zero.
for (intptr_t i = 0; i <= digit_index; i++) {
if (bigint.GetChunkAt(i) != 0) {
round_up = true;
break;
}
}
}
if (round_up) {
significand++;
// It might be that we just went from 53 bits to 54 bits.
// Example: After adding 1 to 1FFF..FF (with 53 bits set to 1) we have
// 2000..00 (= 2 ^ 54). When adding the exponent and significand together
// this will increase the exponent by 1 which is exactly what we want.
}
}
ASSERT((significand >> (kSignificandSize - 1)) == 1
|| significand == kOne64 << kSignificandSize);
uint64_t biased_exponent = exponent + kExponentBias;
// The significand still has the hidden bit. We simply decrement the biased
// exponent by one instead of playing around with the significand.
biased_exponent--;
// Note that we must use the plus operator instead of bit-or.
uint64_t double_bits =
(biased_exponent << kPhysicalSignificandSize) + significand;
double value = bit_cast<double>(double_bits);
if (bigint.IsNegative()) {
value = -value;
}
return Double::New(value);
}
bool BigintOperations::FitsIntoInt64(const Bigint& bigint) {
intptr_t bigint_length = bigint.Length();
if (bigint_length == 0) {
return true;
}
if ((bigint_length < 3) &&
(static_cast<size_t>(kDigitBitSize) <
(sizeof(intptr_t) * kBitsPerByte))) {
return true;
}
uint64_t limit;
if (bigint.IsNegative()) {
limit = static_cast<uint64_t>(Mint::kMinValue);
} else {
limit = static_cast<uint64_t>(Mint::kMaxValue);
}
bool bigint_is_greater = false;
// Consume the least-significant digits of the bigint.
// If bigint_is_greater is set, then the processed sub-part of the bigint is
// greater than the corresponding part of the limit.
for (int i = 0; i < bigint_length - 1; i++) {
Chunk limit_digit = static_cast<Chunk>(limit & kDigitMask);
Chunk bigint_digit = bigint.GetChunkAt(i);
if (limit_digit < bigint_digit) {
bigint_is_greater = true;
} else if (limit_digit > bigint_digit) {
bigint_is_greater = false;
} // else don't change the boolean.
limit >>= kDigitBitSize;
// Bail out if the bigint is definitely too big.
if (limit == 0) {
return false;
}
}
Chunk most_significant_digit = bigint.GetChunkAt(bigint_length - 1);
if (limit > most_significant_digit) {
return true;
}
if (limit < most_significant_digit) {
return false;
}
return !bigint_is_greater;
}
uint64_t BigintOperations::AbsToUint64(const Bigint& bigint) {
ASSERT(AbsFitsIntoUint64(bigint));
uint64_t value = 0;
for (int i = bigint.Length() - 1; i >= 0; i--) {
value <<= kDigitBitSize;
value += static_cast<intptr_t>(bigint.GetChunkAt(i));
}
return value;
}
int64_t BigintOperations::ToInt64(const Bigint& bigint) {
if (bigint.IsZero()) {
return 0;
}
ASSERT(FitsIntoInt64(bigint));
int64_t value = AbsToUint64(bigint);
if (bigint.IsNegative()) {
value = -value;
}
return value;
}
bool BigintOperations::AbsFitsIntoUint64(const Bigint& bigint) {
intptr_t b_length = bigint.Length();
int num_bits = CountBits(bigint.GetChunkAt(b_length - 1));
num_bits += (kDigitBitSize * (b_length - 1));
if (num_bits > 64) return false;
return true;
}
bool BigintOperations::FitsIntoUint64(const Bigint& bigint) {
if (bigint.IsNegative()) return false;
return AbsFitsIntoUint64(bigint);
}
uint64_t BigintOperations::ToUint64(const Bigint& bigint) {
ASSERT(FitsIntoUint64(bigint));
return AbsToUint64(bigint);
}
RawBigint* BigintOperations::Multiply(const Bigint& a, const Bigint& b) {
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
intptr_t a_length = a.Length();
intptr_t b_length = b.Length();
intptr_t result_length = a_length + b_length;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
if (a.IsNegative() != b.IsNegative()) {
result.ToggleSign();
}
// Comba multiplication: compute each column separately.
// Example: r = a2a1a0 * b2b1b0.
// r = 1 * a0b0 +
// 10 * (a1b0 + a0b1) +
// 100 * (a2b0 + a1b1 + a0b2) +
// 1000 * (a2b1 + a1b2) +
// 10000 * a2b2
//
// Each column will be accumulated in an integer of type DoubleChunk. We
// must guarantee that the column-sum will not overflow.
//
// In the worst case we have to accumulate k = Min(a.length, b.length)
// products plus the carry from the previous round.
// Each bigint-digit is smaller than beta = 2^kDigitBitSize.
// Each product is at most (beta - 1)^2.
// If we want to use Comba multiplication the following condition must hold:
// k * (beta - 1)^2 + (2^(kDoubleChunkBitSize - kDigitBitSize) - 1) <
// 2^kDoubleChunkBitSize.
const DoubleChunk square =
static_cast<DoubleChunk>(kDigitMaxValue) * kDigitMaxValue;
const DoubleChunk kDoubleChunkMaxValue = static_cast<DoubleChunk>(-1);
const DoubleChunk left_over_carry = kDoubleChunkMaxValue >> kDigitBitSize;
const intptr_t kMaxDigits = (kDoubleChunkMaxValue - left_over_carry) / square;
if (Utils::Minimum(a_length, b_length) > kMaxDigits) {
// Use the preallocated out of memory exception to avoid calling
// into dart code or allocating any code.
Isolate* isolate = Isolate::Current();
const Instance& exception =
Instance::Handle(isolate->object_store()->out_of_memory());
Exceptions::Throw(exception);
UNREACHABLE();
}
DoubleChunk accumulator = 0; // Accumulates the result of one column.
for (intptr_t i = 0; i < result_length; i++) {
// Example: r = a2a1a0 * b2b1b0.
// For i == 0, compute a0b0.
// i == 1, a1b0 + a0b1 + overflow from i == 0.
// i == 2, a2b0 + a1b1 + a0b2 + overflow from i == 1.
// ...
// The indices into a and b are such that their sum equals i.
intptr_t a_index = Utils::Minimum(a_length - 1, i);
intptr_t b_index = i - a_index;
ASSERT(a_index + b_index == i);
// Instead of testing for a_index >= 0 && b_index < b_length we compute the
// number of iterations first.
intptr_t iterations = Utils::Minimum(b_length - b_index, a_index + 1);
for (intptr_t j = 0; j < iterations; j++) {
DoubleChunk chunk_a = a.GetChunkAt(a_index);
DoubleChunk chunk_b = b.GetChunkAt(b_index);
accumulator += chunk_a * chunk_b;
a_index--;
b_index++;
}
result.SetChunkAt(i, static_cast<Chunk>(accumulator & kDigitMask));
accumulator >>= kDigitBitSize;
}
ASSERT(accumulator == 0);
Clamp(result);
return result.raw();
}
RawBigint* BigintOperations::Divide(const Bigint& a, const Bigint& b) {
Bigint& quotient = Bigint::Handle();
Bigint& remainder = Bigint::Handle();
DivideRemainder(a, b, &quotient, &remainder);
return quotient.raw();
}
RawBigint* BigintOperations::Modulo(const Bigint& a, const Bigint& b) {
Bigint& quotient = Bigint::Handle();
Bigint& remainder = Bigint::Handle();
DivideRemainder(a, b, &quotient, &remainder);
// Emulating code in Integer::ArithmeticOp (Euclidian modulo).
if (remainder.IsNegative()) {
if (b.IsNegative()) {
return BigintOperations::Subtract(remainder, b);
} else {
return BigintOperations::Add(remainder, b);
}
}
return remainder.raw();
}
RawBigint* BigintOperations::Remainder(const Bigint& a, const Bigint& b) {
Bigint& quotient = Bigint::Handle();
Bigint& remainder = Bigint::Handle();
DivideRemainder(a, b, &quotient, &remainder);
return remainder.raw();
}
RawBigint* BigintOperations::ShiftLeft(const Bigint& bigint, intptr_t amount) {
ASSERT(IsClamped(bigint));
ASSERT(amount >= 0);
intptr_t bigint_length = bigint.Length();
if (bigint.IsZero()) {
return Zero();
}
// TODO(floitsch): can we reuse the input?
if (amount == 0) {
return Copy(bigint);
}
intptr_t digit_shift = amount / kDigitBitSize;
intptr_t bit_shift = amount % kDigitBitSize;
if (bit_shift == 0) {
const Bigint& result =
Bigint::Handle(Bigint::Allocate(bigint_length + digit_shift));
for (intptr_t i = 0; i < digit_shift; i++) {
result.SetChunkAt(i, 0);
}
for (intptr_t i = 0; i < bigint_length; i++) {
result.SetChunkAt(i + digit_shift, bigint.GetChunkAt(i));
}
if (bigint.IsNegative()) {
result.ToggleSign();
}
return result.raw();
} else {
const Bigint& result =
Bigint::Handle(Bigint::Allocate(bigint_length + digit_shift + 1));
for (intptr_t i = 0; i < digit_shift; i++) {
result.SetChunkAt(i, 0);
}
Chunk carry = 0;
for (intptr_t i = 0; i < bigint_length; i++) {
Chunk digit = bigint.GetChunkAt(i);
Chunk shifted_digit = ((digit << bit_shift) & kDigitMask) + carry;
result.SetChunkAt(i + digit_shift, shifted_digit);
carry = digit >> (kDigitBitSize - bit_shift);
}
result.SetChunkAt(bigint_length + digit_shift, carry);
if (bigint.IsNegative()) {
result.ToggleSign();
}
Clamp(result);
return result.raw();
}
}
RawBigint* BigintOperations::ShiftRight(const Bigint& bigint, intptr_t amount) {
ASSERT(IsClamped(bigint));
ASSERT(amount >= 0);
intptr_t bigint_length = bigint.Length();
if (bigint.IsZero()) {
return Zero();
}
// TODO(floitsch): can we reuse the input?
if (amount == 0) {
return Copy(bigint);
}
intptr_t digit_shift = amount / kDigitBitSize;
intptr_t bit_shift = amount % kDigitBitSize;
if (digit_shift >= bigint_length) {
return bigint.IsNegative() ? MinusOne() : Zero();
}
const Bigint& result =
Bigint::Handle(Bigint::Allocate(bigint_length - digit_shift));
if (bit_shift == 0) {
for (intptr_t i = 0; i < bigint_length - digit_shift; i++) {
result.SetChunkAt(i, bigint.GetChunkAt(i + digit_shift));
}
} else {
Chunk carry = 0;
for (intptr_t i = bigint_length - 1; i >= digit_shift; i--) {
Chunk digit = bigint.GetChunkAt(i);
Chunk shifted_digit = (digit >> bit_shift) + carry;
result.SetChunkAt(i - digit_shift, shifted_digit);
carry = (digit << (kDigitBitSize - bit_shift)) & kDigitMask;
}
Clamp(result);
}
if (bigint.IsNegative()) {
result.ToggleSign();
// If the input is negative then the result needs to be rounded down.
// Example: -5 >> 2 => -2
bool needs_rounding = false;
for (intptr_t i = 0; i < digit_shift; i++) {
if (bigint.GetChunkAt(i) != 0) {
needs_rounding = true;
break;
}
}
if (!needs_rounding && (bit_shift > 0)) {
Chunk digit = bigint.GetChunkAt(digit_shift);
needs_rounding = (digit << (kChunkBitSize - bit_shift)) != 0;
}
if (needs_rounding) {
Bigint& one = Bigint::Handle(One());
return Subtract(result, one);
}
}
return result.raw();
}
RawBigint* BigintOperations::BitAnd(const Bigint& a, const Bigint& b) {
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
if (a.IsZero() || b.IsZero()) {
return Zero();
}
if (a.IsNegative() && !b.IsNegative()) {
return BitAnd(b, a);
}
if ((a.IsNegative() == b.IsNegative()) && (a.Length() < b.Length())) {
return BitAnd(b, a);
}
intptr_t a_length = a.Length();
intptr_t b_length = b.Length();
intptr_t min_length = Utils::Minimum(a_length, b_length);
intptr_t max_length = Utils::Maximum(a_length, b_length);
if (!b.IsNegative()) {
ASSERT(!a.IsNegative());
intptr_t result_length = min_length;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
for (intptr_t i = 0; i < min_length; i++) {
result.SetChunkAt(i, a.GetChunkAt(i) & b.GetChunkAt(i));
}
Clamp(result);
return result.raw();
}
// Bigints encode negative values by storing the absolute value and the sign
// separately. To do bit operations we need to simulate numbers that are
// implemented as two's complement.
// The negation of a positive number x would be encoded as follows in
// two's complement: n = ~(x - 1).
// The inverse transformation is hence (~n) + 1.
if (!a.IsNegative()) {
ASSERT(b.IsNegative());
// The result will be positive.
intptr_t result_length = a_length;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
Chunk borrow = 1;
for (intptr_t i = 0; i < min_length; i++) {
Chunk b_digit = b.GetChunkAt(i) - borrow;
result.SetChunkAt(i, a.GetChunkAt(i) & (~b_digit) & kDigitMask);
borrow = b_digit >> (kChunkBitSize - 1);
}
for (intptr_t i = min_length; i < a_length; i++) {
result.SetChunkAt(i, a.GetChunkAt(i) & (kDigitMaxValue - borrow));
borrow = 0;
}
Clamp(result);
return result.raw();
}
ASSERT(a.IsNegative());
ASSERT(b.IsNegative());
// The result will be negative.
// We need to convert a and b to two's complement. Do the bit-operation there,
// and transform the resulting bits from two's complement back to separated
// magnitude and sign.
// a & b is therefore computed as ~((~(a - 1)) & (~(b - 1))) + 1 which is
// equal to ((a-1) | (b-1)) + 1.
intptr_t result_length = max_length + 1;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
result.ToggleSign();
Chunk a_borrow = 1;
Chunk b_borrow = 1;
Chunk result_carry = 1;
ASSERT(a_length >= b_length);
for (intptr_t i = 0; i < b_length; i++) {
Chunk a_digit = a.GetChunkAt(i) - a_borrow;
Chunk b_digit = b.GetChunkAt(i) - b_borrow;
Chunk result_chunk = ((a_digit | b_digit) & kDigitMask) + result_carry;
result.SetChunkAt(i, result_chunk & kDigitMask);
a_borrow = a_digit >> (kChunkBitSize - 1);
b_borrow = b_digit >> (kChunkBitSize - 1);
result_carry = result_chunk >> kDigitBitSize;
}
for (intptr_t i = b_length; i < a_length; i++) {
Chunk a_digit = a.GetChunkAt(i) - a_borrow;
Chunk b_digit = -b_borrow;
Chunk result_chunk = ((a_digit | b_digit) & kDigitMask) + result_carry;
result.SetChunkAt(i, result_chunk & kDigitMask);
a_borrow = a_digit >> (kChunkBitSize - 1);
b_borrow = 0;
result_carry = result_chunk >> kDigitBitSize;
}
Chunk a_digit = -a_borrow;
Chunk b_digit = -b_borrow;
Chunk result_chunk = ((a_digit | b_digit) & kDigitMask) + result_carry;
result.SetChunkAt(a_length, result_chunk & kDigitMask);
Clamp(result);
return result.raw();
}
RawBigint* BigintOperations::BitOr(const Bigint& a, const Bigint& b) {
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
if (a.IsNegative() && !b.IsNegative()) {
return BitOr(b, a);
}
if ((a.IsNegative() == b.IsNegative()) && (a.Length() < b.Length())) {
return BitOr(b, a);
}
intptr_t a_length = a.Length();
intptr_t b_length = b.Length();
intptr_t min_length = Utils::Minimum(a_length, b_length);
intptr_t max_length = Utils::Maximum(a_length, b_length);
if (!b.IsNegative()) {
ASSERT(!a.IsNegative());
intptr_t result_length = max_length;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
ASSERT(a_length >= b_length);
for (intptr_t i = 0; i < b_length; i++) {
result.SetChunkAt(i, a.GetChunkAt(i) | b.GetChunkAt(i));
}
for (intptr_t i = b_length; i < a_length; i++) {
result.SetChunkAt(i, a.GetChunkAt(i));
}
return result.raw();
}
// Bigints encode negative values by storing the absolute value and the sign
// separately. To do bit operations we need to simulate numbers that are
// implemented as two's complement.
// The negation of a positive number x would be encoded as follows in
// two's complement: n = ~(x - 1).
// The inverse transformation is hence (~n) + 1.
if (!a.IsNegative()) {
ASSERT(b.IsNegative());
if (a.IsZero()) {
return Copy(b);
}
// The result will be negative.
// We need to convert b to two's complement. Do the bit-operation there,
// and transform the resulting bits from two's complement back to separated
// magnitude and sign.
// a | b is therefore computed as ~((a & (~(b - 1))) + 1 which is
// equal to ((~a) & (b-1)) + 1.
intptr_t result_length = b_length;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
result.ToggleSign();
Chunk borrow = 1;
Chunk result_carry = 1;
for (intptr_t i = 0; i < min_length; i++) {
Chunk a_digit = a.GetChunkAt(i);
Chunk b_digit = b.GetChunkAt(i) - borrow;
Chunk result_digit = ((~a_digit) & b_digit & kDigitMask) + result_carry;
result.SetChunkAt(i, result_digit & kDigitMask);
borrow = b_digit >> (kChunkBitSize - 1);
result_carry = result_digit >> kDigitBitSize;
}
ASSERT(result_carry == 0);
for (intptr_t i = min_length; i < b_length; i++) {
Chunk b_digit = b.GetChunkAt(i) - borrow;
Chunk result_digit = (b_digit & kDigitMask) + result_carry;
result.SetChunkAt(i, result_digit & kDigitMask);
borrow = b_digit >> (kChunkBitSize - 1);
result_carry = result_digit >> kDigitBitSize;
}
ASSERT(result_carry == 0);
Clamp(result);
return result.raw();
}
ASSERT(a.IsNegative());
ASSERT(b.IsNegative());
// The result will be negative.
// We need to convert a and b to two's complement. Do the bit-operation there,
// and transform the resulting bits from two's complement back to separated
// magnitude and sign.
// a & b is therefore computed as ~((~(a - 1)) | (~(b - 1))) + 1 which is
// equal to ((a-1) & (b-1)) + 1.
ASSERT(a_length >= b_length);
ASSERT(min_length == b_length);
intptr_t result_length = min_length + 1;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
result.ToggleSign();
Chunk a_borrow = 1;
Chunk b_borrow = 1;
Chunk result_carry = 1;
for (intptr_t i = 0; i < b_length; i++) {
Chunk a_digit = a.GetChunkAt(i) - a_borrow;
Chunk b_digit = b.GetChunkAt(i) - b_borrow;
Chunk result_chunk = ((a_digit & b_digit) & kDigitMask) + result_carry;
result.SetChunkAt(i, result_chunk & kDigitMask);
a_borrow = a_digit >> (kChunkBitSize - 1);
b_borrow = b_digit >> (kChunkBitSize - 1);
result_carry = result_chunk >> kDigitBitSize;
}
result.SetChunkAt(b_length, result_carry);
Clamp(result);
return result.raw();
}
RawBigint* BigintOperations::BitXor(const Bigint& a, const Bigint& b) {
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
if (a.IsZero()) {
return Copy(b);
}
if (b.IsZero()) {
return Copy(a);
}
if (a.IsNegative() && !b.IsNegative()) {
return BitXor(b, a);
}
if ((a.IsNegative() == b.IsNegative()) && (a.Length() < b.Length())) {
return BitXor(b, a);
}
intptr_t a_length = a.Length();
intptr_t b_length = b.Length();
intptr_t min_length = Utils::Minimum(a_length, b_length);
intptr_t max_length = Utils::Maximum(a_length, b_length);
if (!b.IsNegative()) {
ASSERT(!a.IsNegative());
intptr_t result_length = max_length;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
ASSERT(a_length >= b_length);
for (intptr_t i = 0; i < b_length; i++) {
result.SetChunkAt(i, a.GetChunkAt(i) ^ b.GetChunkAt(i));
}
for (intptr_t i = b_length; i < a_length; i++) {
result.SetChunkAt(i, a.GetChunkAt(i));
}
Clamp(result);
return result.raw();
}
// Bigints encode negative values by storing the absolute value and the sign
// separately. To do bit operations we need to simulate numbers that are
// implemented as two's complement.
// The negation of a positive number x would be encoded as follows in
// two's complement: n = ~(x - 1).
// The inverse transformation is hence (~n) + 1.
if (!a.IsNegative()) {
ASSERT(b.IsNegative());
// The result will be negative.
// We need to convert b to two's complement. Do the bit-operation there,
// and transform the resulting bits from two's complement back to separated
// magnitude and sign.
// a ^ b is therefore computed as ~((a ^ (~(b - 1))) + 1.
intptr_t result_length = max_length + 1;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
result.ToggleSign();
Chunk borrow = 1;
Chunk result_carry = 1;
for (intptr_t i = 0; i < min_length; i++) {
Chunk a_digit = a.GetChunkAt(i);
Chunk b_digit = b.GetChunkAt(i) - borrow;
Chunk result_digit =
((~(a_digit ^ ~b_digit)) & kDigitMask) + result_carry;
result.SetChunkAt(i, result_digit & kDigitMask);
borrow = b_digit >> (kChunkBitSize - 1);
result_carry = result_digit >> kDigitBitSize;
}
for (intptr_t i = min_length; i < a_length; i++) {
Chunk a_digit = a.GetChunkAt(i);
Chunk b_digit = -borrow;
Chunk result_digit =
((~(a_digit ^ ~b_digit)) & kDigitMask) + result_carry;
result.SetChunkAt(i, result_digit & kDigitMask);
borrow = b_digit >> (kChunkBitSize - 1);
result_carry = result_digit >> kDigitBitSize;
}
for (intptr_t i = min_length; i < b_length; i++) {
// a_digit = 0.
Chunk b_digit = b.GetChunkAt(i) - borrow;
Chunk result_digit = (b_digit & kDigitMask) + result_carry;
result.SetChunkAt(i, result_digit & kDigitMask);
borrow = b_digit >> (kChunkBitSize - 1);
result_carry = result_digit >> kDigitBitSize;
}
result.SetChunkAt(max_length, result_carry);
Clamp(result);
return result.raw();
}
ASSERT(a.IsNegative());
ASSERT(b.IsNegative());
// The result will be positive.
// We need to convert a and b to two's complement, do the bit-operation there,
// and simply store the result.
// a ^ b is therefore computed as (~(a - 1)) ^ (~(b - 1)).
ASSERT(a_length >= b_length);
ASSERT(max_length == a_length);
intptr_t result_length = max_length;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
Chunk a_borrow = 1;
Chunk b_borrow = 1;
for (intptr_t i = 0; i < b_length; i++) {
Chunk a_digit = a.GetChunkAt(i) - a_borrow;
Chunk b_digit = b.GetChunkAt(i) - b_borrow;
Chunk result_chunk = (~a_digit) ^ (~b_digit);
result.SetChunkAt(i, result_chunk & kDigitMask);
a_borrow = a_digit >> (kChunkBitSize - 1);
b_borrow = b_digit >> (kChunkBitSize - 1);
}
ASSERT(b_borrow == 0);
for (intptr_t i = b_length; i < a_length; i++) {
Chunk a_digit = a.GetChunkAt(i) - a_borrow;
// (~a_digit) ^ 0xFFF..FFF == a_digit.
result.SetChunkAt(i, a_digit & kDigitMask);
a_borrow = a_digit >> (kChunkBitSize - 1);
}
ASSERT(a_borrow == 0);
Clamp(result);
return result.raw();
}
RawBigint* BigintOperations::BitNot(const Bigint& bigint) {
if (bigint.IsZero()) {
return MinusOne();
}
const Bigint& one_bigint = Bigint::Handle(One());
if (bigint.IsNegative()) {
return UnsignedSubtract(bigint, one_bigint);
} else {
const Bigint& result = Bigint::Handle(UnsignedAdd(bigint, one_bigint));
result.ToggleSign();
return result.raw();
}
}
int BigintOperations::Compare(const Bigint& a, const Bigint& b) {
bool a_is_negative = a.IsNegative();
bool b_is_negative = b.IsNegative();
if (a_is_negative != b_is_negative) {
return a_is_negative ? -1 : 1;
}
if (a_is_negative) {
return -UnsignedCompare(a, b);
}
return UnsignedCompare(a, b);
}
void BigintOperations::FromHexCString(const char* hex_string,
const Bigint& value) {
ASSERT(hex_string[0] != '-');
intptr_t bigint_length = ComputeChunkLength(hex_string);
// The bigint's least significant digit (lsd) is at position 0, whereas the
// given string has it's lsd at the last position.
// The hex_i index, pointing into the string, starts therefore at the end,
// whereas the bigint-index (i) starts at 0.
intptr_t hex_length = strlen(hex_string);
intptr_t hex_i = hex_length - 1;
for (intptr_t i = 0; i < bigint_length; i++) {
Chunk digit = 0;
int shift = 0;
for (int j = 0; j < kHexCharsPerDigit; j++) {
// Reads a block of hexadecimal digits and stores it in 'digit'.
// Ex: "0123456" with kHexCharsPerDigit == 3, hex_i == 6, reads "456".
if (hex_i < 0) {
break;
}
ASSERT(hex_i >= 0);
char c = hex_string[hex_i--];
ASSERT(Utils::IsHexDigit(c));
digit += static_cast<Chunk>(Utils::HexDigitToInt(c)) << shift;
shift += 4;
}
value.SetChunkAt(i, digit);
}
ASSERT(hex_i == -1);
Clamp(value);
}
RawBigint* BigintOperations::AddSubtract(const Bigint& a,
const Bigint& b,
bool negate_b) {
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
Bigint& result = Bigint::Handle();
// We perform the subtraction by simulating a negation of the b-argument.
bool b_is_negative = negate_b ? !b.IsNegative() : b.IsNegative();
// If both are of the same sign, then we can compute the unsigned addition
// and then simply adjust the sign (if necessary).
// Ex: -3 + -5 -> -(3 + 5)
if (a.IsNegative() == b_is_negative) {
result = UnsignedAdd(a, b);
result.SetSign(b_is_negative);
ASSERT(IsClamped(result));
return result.raw();
}
// The signs differ.
// Take the number with small magnitude and subtract its absolute value from
// the absolute value of the other number. Then adjust the sign, if necessary.
// The sign is the same as for the number with the greater magnitude.
// Ex: -8 + 3 -> -(8 - 3)
// 8 + -3 -> (8 - 3)
// -3 + 8 -> (8 - 3)
// 3 + -8 -> -(8 - 3)
int comp = UnsignedCompare(a, b);
if (comp < 0) {
result = UnsignedSubtract(b, a);
result.SetSign(b_is_negative);
} else if (comp > 0) {
result = UnsignedSubtract(a, b);
result.SetSign(a.IsNegative());
} else {
return Zero();
}
ASSERT(IsClamped(result));
return result.raw();
}
int BigintOperations::UnsignedCompare(const Bigint& a, const Bigint& b) {
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
intptr_t a_length = a.Length();
intptr_t b_length = b.Length();
if (a_length < b_length) return -1;
if (a_length > b_length) return 1;
for (intptr_t i = a_length - 1; i >= 0; i--) {
Chunk digit_a = a.GetChunkAt(i);
Chunk digit_b = b.GetChunkAt(i);
if (digit_a < digit_b) return -1;
if (digit_a > digit_b) return 1;
// Else look at the next digit.
}
return 0; // They are equal.
}
int BigintOperations::UnsignedCompareNonClamped(
const Bigint& a, const Bigint& b) {
intptr_t a_length = a.Length();
intptr_t b_length = b.Length();
while (a_length > b_length) {
if (a.GetChunkAt(a_length - 1) != 0) return 1;
a_length--;
}
while (b_length > a_length) {
if (b.GetChunkAt(b_length - 1) != 0) return -1;
b_length--;
}
for (intptr_t i = a_length - 1; i >= 0; i--) {
Chunk digit_a = a.GetChunkAt(i);
Chunk digit_b = b.GetChunkAt(i);
if (digit_a < digit_b) return -1;
if (digit_a > digit_b) return 1;
// Else look at the next digit.
}
return 0; // They are equal.
}
RawBigint* BigintOperations::UnsignedAdd(const Bigint& a, const Bigint& b) {
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
intptr_t a_length = a.Length();
intptr_t b_length = b.Length();
if (a_length < b_length) {
return UnsignedAdd(b, a);
}
// We might request too much space, in which case we will adjust the length
// afterwards.
intptr_t result_length = a_length + 1;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
Chunk carry = 0;
// b has fewer digits than a.
ASSERT(b_length <= a_length);
for (intptr_t i = 0; i < b_length; i++) {
Chunk sum = a.GetChunkAt(i) + b.GetChunkAt(i) + carry;
result.SetChunkAt(i, sum & kDigitMask);
carry = sum >> kDigitBitSize;
}
// Copy over the remaining digits of a, but don't forget the carry.
for (intptr_t i = b_length; i < a_length; i++) {
Chunk sum = a.GetChunkAt(i) + carry;
result.SetChunkAt(i, sum & kDigitMask);
carry = sum >> kDigitBitSize;
}
// Shrink the result if there was no overflow. Otherwise apply the carry.
if (carry == 0) {
// TODO(floitsch): We change the size of bigint-objects here.
result.SetLength(a_length);
} else {
result.SetChunkAt(a_length, carry);
}
ASSERT(IsClamped(result));
return result.raw();
}
RawBigint* BigintOperations::UnsignedSubtract(const Bigint& a,
const Bigint& b) {
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
ASSERT(UnsignedCompare(a, b) >= 0);
const int kSignBitPos = Bigint::kChunkSize * kBitsPerByte - 1;
intptr_t a_length = a.Length();
intptr_t b_length = b.Length();
// We might request too much space, in which case we will adjust the length
// afterwards.
intptr_t result_length = a_length;
const Bigint& result = Bigint::Handle(Bigint::Allocate(result_length));
Chunk borrow = 0;
ASSERT(b_length <= a_length);
for (intptr_t i = 0; i < b_length; i++) {
Chunk difference = a.GetChunkAt(i) - b.GetChunkAt(i) - borrow;
result.SetChunkAt(i, difference & kDigitMask);
borrow = difference >> kSignBitPos;
ASSERT((borrow == 0) || (borrow == 1));
}
// Copy over the remaining digits of a, but don't forget the borrow.
for (intptr_t i = b_length; i < a_length; i++) {
Chunk difference = a.GetChunkAt(i) - borrow;
result.SetChunkAt(i, difference & kDigitMask);
borrow = (difference >> kSignBitPos);
ASSERT((borrow == 0) || (borrow == 1));
}
ASSERT(borrow == 0);
Clamp(result);
return result.raw();
}
RawBigint* BigintOperations::MultiplyWithDigit(
const Bigint& bigint, Chunk digit) {
// TODO(floitsch): implement MultiplyWithDigit.
ASSERT(digit <= kDigitMaxValue);
if (digit == 0) return Zero();
Bigint& tmp = Bigint::Handle(Bigint::Allocate(1));
tmp.SetChunkAt(0, digit);
return Multiply(bigint, tmp);
}
void BigintOperations::DivideRemainder(
const Bigint& a, const Bigint& b, Bigint* quotient, Bigint* remainder) {
// TODO(floitsch): This function is very memory-intensive since all
// intermediate bigint results are allocated in new memory. It would be
// much more efficient to reuse the space of temporary intermediate variables.
ASSERT(IsClamped(a));
ASSERT(IsClamped(b));
ASSERT(!b.IsZero());
int comp = UnsignedCompare(a, b);
if (comp < 0) {
(*quotient) = Zero();
(*remainder) = Copy(a); // TODO(floitsch): can we reuse the input?
return;
} else if (comp == 0) {
(*quotient) = One();
quotient->SetSign(a.IsNegative() != b.IsNegative());
(*remainder) = Zero();
return;
}
// High level description:
// The algorithm is basically the algorithm that is taught in school:
// Let a the dividend and b the divisor. We are looking for
// the quotient q = truncate(a / b), and
// the remainder r = a - q * b.
// School algorithm:
// q = 0
// n = number_of_digits(a) - number_of_digits(b)
// for (i = n; i >= 0; i--) {
// Maximize k such that k*y*10^i is less than or equal to a and
// (k + 1)*y*10^i is greater.
// q = q + k * 10^i // Add new digit to result.
// a = a - k * b * 10^i
// }
// r = a
//
// Instead of working in base 10 we work in base kDigitBitSize.
intptr_t b_length = b.Length();
int normalization_shift =
kDigitBitSize - CountBits(b.GetChunkAt(b_length - 1));
Bigint& dividend = Bigint::Handle(ShiftLeft(a, normalization_shift));
const Bigint& divisor = Bigint::Handle(ShiftLeft(b, normalization_shift));
dividend.SetSign(false);
divisor.SetSign(false);
intptr_t dividend_length = dividend.Length();
intptr_t divisor_length = b_length;
ASSERT(divisor_length == divisor.Length());
intptr_t quotient_length = dividend_length - divisor_length + 1;
*quotient = Bigint::Allocate(quotient_length);
quotient->SetSign(a.IsNegative() != b.IsNegative());
intptr_t quotient_pos = dividend_length - divisor_length;
// Find the first quotient-digit.
// The first digit must be computed separately from the other digits because
// the preconditions for the loop are not yet satisfied.
// For simplicity use a shifted divisor, so that the comparison and
// subtraction are easier.
int divisor_shift_amount = dividend_length - divisor_length;
Bigint& shifted_divisor =
Bigint::Handle(DigitsShiftLeft(divisor, divisor_shift_amount));
Chunk first_quotient_digit = 0;
while (UnsignedCompare(dividend, shifted_divisor) >= 0) {
first_quotient_digit++;
dividend = Subtract(dividend, shifted_divisor);
}
quotient->SetChunkAt(quotient_pos--, first_quotient_digit);
// Find the remainder of the digits.
Chunk first_divisor_digit = divisor.GetChunkAt(divisor_length - 1);
// The short divisor only represents the first two digits of the divisor.
// If the divisor has only one digit, then the second part is zeroed out.
Bigint& short_divisor = Bigint::Handle(Bigint::Allocate(2));
if (divisor_length > 1) {
short_divisor.SetChunkAt(0, divisor.GetChunkAt(divisor_length - 2));
} else {
short_divisor.SetChunkAt(0, 0);
}
short_divisor.SetChunkAt(1, first_divisor_digit);
// The following bigint will be used inside the loop. It is allocated outside
// the loop to avoid repeated allocations.
Bigint& target = Bigint::Handle(Bigint::Allocate(3));
// The dividend_length here must be from the initial dividend.
for (intptr_t i = dividend_length - 1; i >= divisor_length; i--) {
// Invariant: let t = i - divisor_length
// then dividend / (divisor << (t * kDigitBitSize)) <= kDigitMaxValue.
// Ex: dividend: 53451232, and divisor: 535 (with t == 5) is ok.
// dividend: 56822123, and divisor: 563 (with t == 5) is bad.
// dividend: 6822123, and divisor: 563 (with t == 5) is ok.
// The dividend has changed. So recompute its length.
dividend_length = dividend.Length();
Chunk dividend_digit;
if (i > dividend_length) {
quotient->SetChunkAt(quotient_pos--, 0);
continue;
} else if (i == dividend_length) {
dividend_digit = 0;
} else {
ASSERT(i + 1 == dividend_length);
dividend_digit = dividend.GetChunkAt(i);
}
Chunk quotient_digit;
// Compute an estimate of the quotient_digit. The estimate will never
// be too small.
if (dividend_digit == first_divisor_digit) {
// Small shortcut: the else-branch would compute a value > kDigitMaxValue.
// However, by hypothesis, we know that the quotient_digit must fit into
// a digit. Avoid going through repeated iterations of the adjustment
// loop by directly assigning kDigitMaxValue to the quotient_digit.
// Ex: 51235 / 523.
// 51 / 5 would yield 10 (if computed in the else branch).
// However we know that 9 is the maximal value.
quotient_digit = kDigitMaxValue;
} else {
// Compute the estimate by using two digits of the dividend and one of
// the divisor.
// Ex: 32421 / 535
// 32 / 5 -> 6
// The estimate would hence be 6.
DoubleChunk two_dividend_digits = dividend_digit;
two_dividend_digits <<= kDigitBitSize;
two_dividend_digits += dividend.GetChunkAt(i - 1);
DoubleChunk q = two_dividend_digits / first_divisor_digit;
if (q > kDigitMaxValue) q = kDigitMaxValue;
quotient_digit = static_cast<Chunk>(q);
}
// Refine estimation.
quotient_digit++; // The following loop will start by decrementing.
Bigint& estimation_product = Bigint::Handle();
target.SetChunkAt(0, ((i - 2) < 0) ? 0 : dividend.GetChunkAt(i - 2));
target.SetChunkAt(1, ((i - 1) < 0) ? 0 : dividend.GetChunkAt(i - 1));
target.SetChunkAt(2, dividend_digit);
do {
quotient_digit = (quotient_digit - 1) & kDigitMask;
estimation_product = MultiplyWithDigit(short_divisor, quotient_digit);
} while (UnsignedCompareNonClamped(estimation_product, target) > 0);
// At this point the quotient_digit is fairly accurate.
// At the worst it is off by one.
// Remove a multiple of the divisor. If the estimate is incorrect we will
// subtract the divisor another time.
// Let t = i - divisor_length.
// dividend -= (quotient_digit * divisor) << (t * kDigitBitSize);
shifted_divisor = MultiplyWithDigit(divisor, quotient_digit);
shifted_divisor = DigitsShiftLeft(shifted_divisor, i - divisor_length);
dividend = Subtract(dividend, shifted_divisor);
if (dividend.IsNegative()) {
// The estimation was still too big.
quotient_digit--;
// TODO(floitsch): allocate space for the shifted_divisor once and reuse
// it at every iteration.
shifted_divisor = DigitsShiftLeft(divisor, i - divisor_length);
// TODO(floitsch): reuse the space of the previous dividend.
dividend = Add(dividend, shifted_divisor);
}
quotient->SetChunkAt(quotient_pos--, quotient_digit);
}
ASSERT(quotient_pos == -1);
Clamp(*quotient);
*remainder = ShiftRight(dividend, normalization_shift);
remainder->SetSign(a.IsNegative());
}
void BigintOperations::Clamp(const Bigint& bigint) {
intptr_t length = bigint.Length();
while (length > 0 && (bigint.GetChunkAt(length - 1) == 0)) {
length--;
}
// TODO(floitsch): We change the size of bigint-objects here.
bigint.SetLength(length);
}
RawBigint* BigintOperations::Copy(const Bigint& bigint) {
intptr_t bigint_length = bigint.Length();
Bigint& copy = Bigint::Handle(Bigint::Allocate(bigint_length));
for (intptr_t i = 0; i < bigint_length; i++) {
copy.SetChunkAt(i, bigint.GetChunkAt(i));
}
copy.SetSign(bigint.IsNegative());
return copy.raw();
}
int BigintOperations::CountBits(Chunk digit) {
int result = 0;
while (digit != 0) {
digit >>= 1;
result++;
}
return result;
}
} // namespace dart