blob: 9af3a18a8dc9a9f4d4a1be2a4bea13be8d420f70 [file] [log] [blame]
#!/usr/bin/env python
#
# Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
# for details. All rights reserved. Use of this source code is governed by a
# BSD-style license that can be found in the LICENSE file.
#
# A script which will be invoked from gyp to create a build of the editor.
#
# Usage: ./tools/create_editor.py
# [--mode <mode>] [--arch <arch>] [--out <output>] [--build <build>]
#
# DO NOT CALL THIS SCRIPT DIRECTLY, instead invoke:
# ./tools/build.py -mrelease editor
import glob
import optparse
import os
import shutil
import subprocess
import sys
import utils
import zipfile
from os.path import join
OUTPUT = None
BUILD = None
OS_CONFIG = {
'win32': 'win32, win32',
'linux': 'linux, gtk',
'macos': 'macosx, cocoa'
}
ARCH_CONFIG = {
'ia32': 'x86',
'x64': 'x86_64'
}
def AntPath():
parent = join('third_party', 'apache_ant', '1.8.4', 'bin')
if utils.IsWindows():
return join(parent, 'ant.bat')
else:
return join(parent, 'ant')
def ProcessEditorArchive(arch, archive, outDir):
tempDir = join(GetEditorTemp(), 'editor.out')
try:
os.makedirs(tempDir)
except OSError:
# Directory already exists.
pass
if utils.IsWindows():
f = zipfile.ZipFile(archive)
f.extractall(tempDir)
f.close()
else:
subprocess.call(['unzip', '-q', archive, '-d', tempDir])
if arch == 'x64':
if utils.GuessOS() == 'macos':
inifile = join(tempDir, 'dart', 'DartEditor.app', 'Contents', 'MacOS',
'DartEditor.ini')
else:
inifile = join(tempDir, 'dart', 'DartEditor.ini')
Modify64BitDartEditorIni(inifile)
for src in glob.glob(join(tempDir, 'dart', '*')):
shutil.move(src, outDir)
shutil.rmtree(tempDir)
os.unlink(archive)
def Modify64BitDartEditorIni(iniFilePath):
f = open(iniFilePath, 'r')
lines = f.readlines()
f.close()
lines[lines.index('-Xms40m\n')] = '-Xms256m\n'
lines[lines.index('-Xmx1000m\n')] = '-Xmx2000m\n'
f = open(iniFilePath, 'w')
f.writelines(lines);
f.close()
def GetEditorTemp():
return join(BUILD, 'editor.build.temp')
def GetDownloadCache():
return GetEclipseBuildRoot()
def GetEclipseBuildRoot():
return join(BUILD, 'editor.build.cache')
def GetSdkPath():
return join(os.path.dirname(OUTPUT), 'dart-sdk')
def GetOutputParent():
return os.path.dirname(os.path.dirname(OUTPUT))
def BuildOptions():
options = optparse.OptionParser(usage='usage: %prog [options] <output>')
options.add_option("-m", "--mode", metavar='[debug,release]')
options.add_option("-a", "--arch", metavar='[ia32,x64]')
options.add_option("-o", "--out")
options.add_option("-b", "--build")
return options
def Main():
global OUTPUT
global BUILD
parser = BuildOptions()
(options, args) = parser.parse_args()
if args:
parser.print_help()
return 1
osName = utils.GuessOS()
mode = 'debug'
arch = utils.GuessArchitecture()
if not options.build:
print >> sys.stderr, 'Error: no --build option specified'
exit(1)
else:
BUILD = options.build
if not options.out:
print >> sys.stderr, 'Error: no --out option specified'
exit(1)
else:
# TODO(devoncarew): Currently we scrape the output path to determine the
# mode and arch. This is fragile and should moved into one location
# (utils.py?) or made more explicit.
OUTPUT = options.out
mode = ('release', 'debug')['Debug' in OUTPUT]
arch = ('ia32', 'x64')['X64' in OUTPUT]
# Use explicit mode and arch information.
if options.mode:
mode = options.mode
if options.arch:
arch = options.arch
OUTPUT = os.path.abspath(OUTPUT)
BUILD = os.path.abspath(BUILD)
print "\nBuilding the editor"
print " config : %s, %s, %s" % (osName, arch, mode)
print " output : %s" % OUTPUT
# Clean the editor output directory.
print '\ncleaning %s' % OUTPUT
shutil.rmtree(OUTPUT, True)
# These are the valid eclipse build configurations that we can produce.
# We synthesize these up from the OS_CONFIG and ARCH_CONFIG information.
# macosx, cocoa, x86 & macosx, cocoa, x86_64
# win32, win32, x86 & win32, win32, x86_64
# linux, gtk, x86 & linux, gtk, x86_64
buildConfig = OS_CONFIG[osName] + ', ' + ARCH_CONFIG[arch]
print "\ninvoking build_rcp.xml with buildConfig = [%s]\n" % buildConfig
sys.stdout.flush()
sys.stderr.flush()
buildScript = join('editor', 'tools', 'features',
'com.google.dart.tools.deploy.feature_releng',
'build_rcp.xml')
build_cmd = [AntPath(),
'-lib',
join('third_party', 'bzip2', 'bzip2.jar'),
'-Dbuild.out=' + OUTPUT,
'-Dbuild.configs=' + buildConfig,
'-Dbuild.revision=' + utils.GetSVNRevision(),
'-Ddart.version.full=' + utils.GetVersion(),
'-Dbuild.root=' + GetEclipseBuildRoot(),
'-Dbuild.downloads=' + GetDownloadCache(),
'-Dbuild.source=' + os.path.abspath('editor'),
'-Dbuild.dart.sdk=' + GetSdkPath(),
'-Dbuild.no.properties=true',
'-buildfile',
buildScript]
print build_cmd
buildRcpStatus = subprocess.call(build_cmd, shell=utils.IsWindows())
if buildRcpStatus != 0:
sys.exit(buildRcpStatus)
# build_rcp.xml will put the built editor archive in the OUTPUT directory
# (dart-editor-macosx.cocoa.x86.zip). It contains the editor application in a
# dart/ subdirectory. We unzip the contents of the archive into OUTPUT. It
# will use the ../dart-sdk directory as its SDK.
archives = glob.glob(join(OUTPUT, '*.zip'))
if archives:
ProcessEditorArchive(arch, archives[0], OUTPUT)
if os.path.exists(GetEditorTemp()):
shutil.rmtree(GetEditorTemp())
print('\nEditor build successful')
if __name__ == '__main__':
sys.exit(Main())