blob: 860f0486a8a583e65bbb0bc8ce47d3e666cadf1c [file] [log] [blame]
// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/runtime_entry.h"
#include "vm/object.h"
#include "vm/symbols.h"
#include "vm/verifier.h"
namespace dart {
#if defined(TESTING) || defined(DEBUG)
void VerifyOnTransition() {
Thread* thread = Thread::Current();
TransitionGeneratedToVM transition(thread);
thread->isolate()->heap()->WaitForSweeperTasks(thread);
SafepointOperationScope safepoint_scope(thread);
VerifyPointersVisitor::VerifyPointers();
thread->isolate()->heap()->Verify();
}
#endif
// Add function to a class and that class to the class dictionary so that
// frame walking can be used.
const Function& RegisterFakeFunction(const char* name, const Code& code) {
Thread* thread = Thread::Current();
const String& class_name = String::Handle(Symbols::New(thread, "ownerClass"));
const Script& script = Script::Handle();
const Library& lib = Library::Handle(Library::CoreLibrary());
const Class& owner_class = Class::Handle(
Class::New(lib, class_name, script, TokenPosition::kNoSource));
const String& function_name = String::ZoneHandle(Symbols::New(thread, name));
const Function& function = Function::ZoneHandle(Function::New(
function_name, RawFunction::kRegularFunction, true, false, false, false,
false, owner_class, TokenPosition::kMinSource));
const Array& functions = Array::Handle(Array::New(1));
functions.SetAt(0, function);
owner_class.SetFunctions(functions);
lib.AddClass(owner_class);
function.AttachCode(code);
return function;
}
} // namespace dart