| // Copyright (c) 2019, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| import 'dart:async' as async; |
| import 'lib.dart' as l; // Minimal library containing "int async;". |
| |
| // Adapted from Analyzer test testing where `async` was not previously allowed. |
| |
| // Helpers |
| void ignore(argument) {} |
| |
| class GNamed { |
| void g({Object? async = null}) {} |
| } |
| |
| class AGet { |
| int get async => 1; |
| set async(int i) {} |
| } |
| |
| class ACall { |
| int async() => 1; |
| } |
| |
| main() { |
| // Each test declares a spearate async function, tests that `async` |
| // can occur in it, and makes sure the function is run. |
| { |
| const int async = 0; |
| f() async { |
| g(@async x) {} |
| g(0); |
| } |
| |
| f(); |
| } |
| { |
| f(c) async { |
| c.g(async: 0); |
| } |
| |
| f(GNamed()); |
| } |
| { |
| f() async { |
| var async = 1; |
| ignore(async); |
| } |
| |
| f(); |
| } |
| { |
| f() async* { |
| var async = 1; |
| ignore(async); |
| } |
| |
| f().forEach(ignore); |
| } |
| { |
| f() async { |
| async: |
| while (true) { |
| break async; |
| } |
| } |
| |
| f(); |
| } |
| { |
| g() {} |
| f() async { |
| try { |
| g(); |
| } catch (async) {} |
| } |
| |
| f(); |
| } |
| { |
| g() {} |
| f() async { |
| try { |
| g(); |
| } catch (e, async) {} |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| async: |
| while (true) { |
| if (false) continue async; |
| break; |
| } |
| } |
| |
| f(); |
| } |
| { |
| var async; |
| f() async { |
| for (async in []) {} |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| g(int async) {} |
| g(0); |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| return new AGet().async; |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| return new ACall().async(); |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| return new ACall()..async(); |
| } |
| |
| f(); |
| } |
| { |
| g() {} |
| f() async { |
| async: |
| g(); |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| int async() => 0; |
| async(); |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| return async.Future.value(0); |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| new AGet().async = 1; |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| return new AGet()..async = 1; |
| } |
| |
| f(); |
| } |
| { |
| int async = 1; |
| f() async { |
| return "$async"; |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| return l.async; |
| } |
| |
| f(); |
| } |
| { |
| f() async { |
| switch (0) { |
| async: |
| case 0: |
| break; |
| } |
| } |
| |
| f(); |
| } |
| { |
| f() sync* { |
| var async = 1; |
| ignore(async); |
| } |
| |
| f(); |
| } |
| } |