| commit | a41a1dc917ef39e93c3c09d5f9497f7d7b11d444 | [log] [tgz] |
|---|---|---|
| author | Vyacheslav Egorov <vegorov@google.com> | Thu Apr 16 22:59:03 2020 +0000 |
| committer | commit-bot@chromium.org <commit-bot@chromium.org> | Thu Apr 16 22:59:03 2020 +0000 |
| tree | 849cd17e8c308d138824f2aa0031df4073af8084 | |
| parent | 87bc71fb6514f4c76e834798575e8f2d2f54268a [diff] |
[vm/compiler] Split compiler sources out of normal VM sources. Make them form its own source set (libdart_compiler) and completely exclude them from AOT runtime targets. Previously we had some inconsistencies, with some files were using DART_PRECOMPILED_RUNTIME to fully or partially exclude either contents from their headers or from implementation, while other files did nothing and relied on linker to throw their contents away. This change tries to address this inconsistency. A follow up change would include a check in most compiler headers which would prohibit to use them while building AOT runtime. Change-Id: Ief11b11cbc518b301d3e93fce80580a31bbad151 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/142993 Reviewed-by: Alexander Markov <alexmarkov@google.com> Reviewed-by: Martin Kustermann <kustermann@google.com>
Dart is:
Optimized for UI: Develop with a programming language specialized around the needs of user interface creation
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app
Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
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See LICENSE and PATENT_GRANT.
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