[CFE] Fix coverage destroyed by (wrong) offsets on extension method tearoffs

Say you have a class method like this:

```
class Bar {
  /*offset a*/ void /*offset b*/ qux() {
    /*offset c*/ print("hello");
  }
}
```

Lets also say that this method is run.
This will mark offset a and offset c as hits.
Offset b does not exist in coverage terms.

Now say you have an extension mehod like this:

```
extension Foo on Bar {
  /*offset a*/ void /*offset b*/ baz() {
    /*offset c*/ print("hello");
  }
}
```

Lets also say that this method is also executed.
This will mark offset a and offset c as hits.
Offset b does not exist in coverage terms for this method.

Because extension methods are special though we create a special tearoff for
it. Lets say we didn't execute that one.
The tearoff method - before this CL - had offset b on positions that caused
the position to exist in coverage terms, and as the method wasn't executed
this would make it a miss.

This CL fixes the issue by setting the offsets on the tearoff that before
introduced offset b to offset a instead.

Change-Id: I3a5339135f3d76327624b35f04cc14afccaf487a
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/404563
Commit-Queue: Jens Johansen <jensj@google.com>
Reviewed-by: Slava Egorov <vegorov@google.com>
Reviewed-by: Johnni Winther <johnniwinther@google.com>
6 files changed
tree: de3cd852a8a4b4af0bd8e8084db446a8462c4e7e
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. README.dart-sdk
  32. README.md
  33. sdk.code-workspace
  34. sdk_args.gni
  35. sdk_packages.yaml
  36. SECURITY.md
  37. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

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Dart platforms illustration

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See LICENSE and PATENT_GRANT.

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