[vm/concurrency] Move no-reload-scope counter to Thread

Whether a given isolate allows reloading is really a property of the
thread not the isolate (where it was before) or isolate group (where
it was moved to), so this CL moves it to Thread.

As the thread's stack is going down and up, NoReloadScope's might be
entered or exited, just as with our many other scopes, such as
NoOOBMessageScope/...

Longer term we might need to find a better mechanism to deal with
different OOB messages. For example: Reload as well as OOB messages
are disabled during static field initialization. Though that means *all*
OOB messages cannot reach the isolate during initialization of a static
field (which can do arbitrary amount of work).

This is part of making hot-reload work with isolate groups.

Issue https://github.com/dart-lang/sdk/issues/36097

TEST=Refactoring of existing code.

Change-Id: I9e80c6d4a184c54c0373fef13af3264cc3f27ece
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/187002
Reviewed-by: Alexander Aprelev <aam@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
8 files changed
tree: f3e5e1a8eed09da11792865030de9519cc87fa1b
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. samples_2/
  12. sdk/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.