blob: 9d5b1c73a3a2a7175c190f6289abd5798196af0b [file] [log] [blame]
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/globals.h"
#include "vm/simulator.h"
#include "vm/signal_handler.h"
#if defined(TARGET_OS_MACOS)
namespace dart {
uintptr_t SignalHandler::GetProgramCounter(const mcontext_t& mcontext) {
uintptr_t pc = 0;
#if defined(TARGET_ARCH_IA32)
pc = static_cast<uintptr_t>(mcontext->__ss.__eip);
#elif defined(TARGET_ARCH_X64)
pc = static_cast<uintptr_t>(mcontext->__ss.__rip);
#elif defined(TARGET_ARCH_MIPS) && defined(USING_SIMULATOR)
pc = static_cast<uintptr_t>(mcontext->__ss.__eip);
#elif defined(TARGET_ARCH_ARM) && defined(USING_SIMULATOR)
pc = static_cast<uintptr_t>(mcontext->__ss.__eip);
#elif defined(TARGET_ARCH_ARM64) && defined(USING_SIMULATOR)
pc = static_cast<uintptr_t>(mcontext->__ss.__rip);
#else
UNIMPLEMENTED();
#endif // TARGET_ARCH_...
return pc;
}
uintptr_t SignalHandler::GetFramePointer(const mcontext_t& mcontext) {
uintptr_t fp = 0;
#if defined(TARGET_ARCH_IA32)
fp = static_cast<uintptr_t>(mcontext->__ss.__ebp);
#elif defined(TARGET_ARCH_X64)
fp = static_cast<uintptr_t>(mcontext->__ss.__rbp);
#elif defined(TARGET_ARCH_MIPS) && defined(USING_SIMULATOR)
fp = static_cast<uintptr_t>(mcontext->__ss.__ebp);
#elif defined(TARGET_ARCH_ARM) && defined(USING_SIMULATOR)
fp = static_cast<uintptr_t>(mcontext->__ss.__ebp);
#elif defined(TARGET_ARCH_ARM64) && defined(USING_SIMULATOR)
fp = static_cast<uintptr_t>(mcontext->__ss.__rbp);
#else
UNIMPLEMENTED();
#endif // TARGET_ARCH_...
return fp;
}
uintptr_t SignalHandler::GetCStackPointer(const mcontext_t& mcontext) {
uintptr_t sp = 0;
#if defined(TARGET_ARCH_IA32)
sp = static_cast<uintptr_t>(mcontext->__ss.__esp);
#elif defined(TARGET_ARCH_X64)
sp = static_cast<uintptr_t>(mcontext->__ss.__rsp);
#elif defined(TARGET_ARCH_MIPS) && defined(USING_SIMULATOR)
sp = static_cast<uintptr_t>(mcontext->__ss.__esp);
#elif defined(TARGET_ARCH_ARM) && defined(USING_SIMULATOR)
sp = static_cast<uintptr_t>(mcontext->__ss.__esp);
#elif defined(TARGET_ARCH_ARM64) && defined(USING_SIMULATOR)
sp = static_cast<uintptr_t>(mcontext->__ss.__rsp);
#else
UNIMPLEMENTED();
#endif // TARGET_ARCH_...
return sp;
}
uintptr_t SignalHandler::GetDartStackPointer(const mcontext_t& mcontext) {
return GetCStackPointer(mcontext);
}
void SignalHandler::Install(SignalAction action) {
struct sigaction act;
act.sa_handler = NULL;
act.sa_sigaction = action;
sigemptyset(&act.sa_mask);
act.sa_flags = SA_RESTART | SA_SIGINFO;
// TODO(johnmccutchan): Do we care about restoring the signal handler?
struct sigaction old_act;
int r = sigaction(SIGPROF, &act, &old_act);
ASSERT(r == 0);
}
} // namespace dart
#endif // defined(TARGET_OS_MACOS)