blob: bcc4df53c7a147d2b1f0d27bbad0ff01c47643ad [file] [log] [blame]
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
/**
* Concurrent programming using _isolates_:
* independent workers that are similar to threads
* but don't share memory,
* communicating only via messages.
*
* To use this library in your code:
*
* import 'dart:isolate';
*/
library dart.isolate;
import "dart:async";
part "capability.dart";
/**
* Thrown when an isolate cannot be created.
*/
class IsolateSpawnException implements Exception {
/** Error message reported by the spawn operation. */
final String message;
IsolateSpawnException(this.message);
String toString() => "IsolateSpawnException: $message";
}
/**
* An isolated Dart execution context.
*
* All Dart code runs in an isolate, and code can access classes and values
* only from the same isolate. Different isolates can communicate by sending
* values through ports (see [ReceivePort], [SendPort]).
*
* An `Isolate` object is a reference to an isolate, usually different from
* the current isolate.
* It represents, and can be used control, the other isolate.
*
* When spawning a new isolate, the spawning isolate receives an `Isolate`
* object representing the new isolate when the spawn operation succeeds.
*
* Isolates run code in its own event loop, and each event may run smaller tasks
* in a nested microtask queue.
*
* An `Isolate` object allows other isolates to control the event loop
* of the isolate that it represents, and to inspect the isolate,
* for example by pausing the isolate or by getting events when the isolate
* has an uncaught error.
*
* The [controlPort] identifies and gives access to controlling the isolate,
* and the [pauseCapability] and [terminateCapability] guard access
* to some control operations.
* For example, calling [pause] on an `Isolate` object created without a
* [pauseCapability], has no effect.
*
* The `Isolate` object provided by a spawn operation will have the
* control port and capabilities needed to control the isolate.
* New isolate objects can be created without some of these capabilities
* if necessary, using the [Isolate.Isolate] constructor.
*
* An `Isolate` object cannot be sent over a `SendPort`, but the control port
* and capabilities can be sent, and can be used to create a new functioning
* `Isolate` object in the receiving port's isolate.
*/
class Isolate {
/** Argument to `ping` and `kill`: Ask for immediate action. */
static const int immediate = 0;
/** Deprecated. Use [immediate] instead. */
static const int IMMEDIATE = immediate;
/** Argument to `ping` and `kill`: Ask for action before the next event. */
static const int beforeNextEvent = 1;
/** Deprecated. Use [beforeNextEvent] instead. */
static const int BEFORE_NEXT_EVENT = beforeNextEvent;
/**
* Control port used to send control messages to the isolate.
*
* The control port identifies the isolate.
*
* An `Isolate` object allows sending control messages
* through the control port.
*
* Some control messages require a specific capability to be passed along
* with the message (see [pauseCapability] and [terminateCapability]),
* otherwise the message is ignored by the isolate.
*/
final SendPort controlPort;
/**
* Capability granting the ability to pause the isolate.
*
* This capability is required by [pause].
* If the capability is `null`, or if it is not the correct pause capability
* of the isolate identified by [controlPort],
* then calls to [pause] will have no effect.
*
* If the isolate is spawned in a paused state, use this capability as
* argument to the [resume] method in order to resume the paused isolate.
*/
final Capability pauseCapability;
/**
* Capability granting the ability to terminate the isolate.
*
* This capability is required by [kill] and [setErrorsFatal].
* If the capability is `null`, or if it is not the correct termination
* capability of the isolate identified by [controlPort],
* then calls to those methods will have no effect.
*/
final Capability terminateCapability;
/**
* Create a new [Isolate] object with a restricted set of capabilities.
*
* The port should be a control port for an isolate, as taken from
* another `Isolate` object.
*
* The capabilities should be the subset of the capabilities that are
* available to the original isolate.
* Capabilities of an isolate are locked to that isolate, and have no effect
* anywhere else, so the capabilities should come from the same isolate as
* the control port.
*
* Can also be used to create an [Isolate] object from a control port, and
* any available capabilities, that have been sent through a [SendPort].
*
* Example:
* ```dart
* Isolate isolate = findSomeIsolate();
* Isolate restrictedIsolate = new Isolate(isolate.controlPort);
* untrustedCode(restrictedIsolate);
* ```
* This example creates a new `Isolate` object that cannot be used to
* pause or terminate the isolate. All the untrusted code can do is to
* inspect the isolate and see uncaught errors or when it terminates.
*/
Isolate(this.controlPort, {this.pauseCapability, this.terminateCapability});
/**
* Return an [Isolate] object representing the current isolate.
*
* The current isolate for code using [current]
* is the isolate running the code.
*
* The isolate object provides the capabilities required to inspect,
* pause or kill the isolate, and allows granting these capabilities
* to others.
*
* It is possible to pause the current isolate, but doing so *without*
* first passing the ability to resume it again to another isolate,
* is a sure way to hang your program.
*/
external static Isolate get current;
/**
* The location of the package configuration of the current isolate, if any.
*
* If the isolate is using a [packageConfig] or the isolate has not been
* setup for package resolution, this getter returns `null`, otherwise it
* returns the package root - a directory that package URIs are resolved
* against.
*/
external static Future<Uri> get packageRoot;
/**
* The package root of the current isolate, if any.
*
* If the isolate is using a [packageRoot] or the isolate has not been
* setup for package resolution, this getter returns `null`, otherwise it
* returns the package config URI.
*/
external static Future<Uri> get packageConfig;
/**
* Maps a package: URI to a non-package Uri.
*
* If there is no valid mapping from the package: URI in the current
* isolate, then this call returns `null`. Non-package: URIs are
* returned unmodified.
*/
external static Future<Uri> resolvePackageUri(Uri packageUri);
/**
* Creates and spawns an isolate that shares the same code as the current
* isolate.
*
* The argument [entryPoint] specifies the initial function to call
* in the spawned isolate.
* The entry-point function is invoked in the new isolate with [message]
* as the only argument.
*
* The function must be a top-level function or a static method
* that can be called with a single argument,
* that is, a compile-time constant function value
* which accepts at least one positional parameter
* and has at most one required positional parameter.
* The function may accept any number of optional parameters,
* as long as it *can* be called with just a single argument.
* The function must not be the value of a function expression
* or an instance method tear-off.
*
* Usually the initial [message] contains a [SendPort] so
* that the spawner and spawnee can communicate with each other.
*
* If the [paused] parameter is set to `true`,
* the isolate will start up in a paused state,
* just before calling the [entryPoint] function with the [message],
* as if by an initial call of `isolate.pause(isolate.pauseCapability)`.
* To resume the isolate, call `isolate.resume(isolate.pauseCapability)`.
*
* If the [errorsAreFatal], [onExit] and/or [onError] parameters are provided,
* the isolate will act as if, respectively, [setErrorsFatal],
* [addOnExitListener] and [addErrorListener] were called with the
* corresponding parameter and was processed before the isolate starts
* running.
*
* If [errorsAreFatal] is omitted, the platform may choose a default behavior
* or inherit the current isolate's behavior.
*
* You can also call the [setErrorsFatal], [addOnExitListener] and
* [addErrorListener] methods on the returned isolate, but unless the
* isolate was started as [paused], it may already have terminated
* before those methods can complete.
*
* Returns a future which will complete with an [Isolate] instance if the
* spawning succeeded. It will complete with an error otherwise.
*/
external static Future<Isolate> spawn<T>(
void entryPoint(T message), T message,
{bool paused: false,
bool errorsAreFatal,
SendPort onExit,
SendPort onError});
/**
* Creates and spawns an isolate that runs the code from the library with
* the specified URI.
*
* The isolate starts executing the top-level `main` function of the library
* with the given URI.
*
* The target `main` must be callable with zero, one or two arguments.
* Examples:
*
* * `main()`
* * `main(args)`
* * `main(args, message)`
*
* When present, the parameter `args` is set to the provided [args] list.
* When present, the parameter `message` is set to the initial [message].
*
* If the [paused] parameter is set to `true`,
* the isolate will start up in a paused state,
* as if by an initial call of `isolate.pause(isolate.pauseCapability)`.
* To resume the isolate, call `isolate.resume(isolate.pauseCapability)`.
*
* If the [errorsAreFatal], [onExit] and/or [onError] parameters are provided,
* the isolate will act as if, respectively, [setErrorsFatal],
* [addOnExitListener] and [addErrorListener] were called with the
* corresponding parameter and was processed before the isolate starts
* running.
*
* You can also call the [setErrorsFatal], [addOnExitListener] and
* [addErrorListener] methods on the returned isolate, but unless the
* isolate was started as [paused], it may already have terminated
* before those methods can complete.
*
* If the [checked] parameter is set to `true` or `false`,
* the new isolate will run code in checked mode,
* respectively in production mode, if possible.
* If the parameter is omitted, the new isolate will inherit the
* value from the current isolate.
*
* It may not always be possible to honor the `checked` parameter.
* If the isolate code was pre-compiled, it may not be possible to change
* the checked mode setting dynamically.
* In that case, the `checked` parameter is ignored.
*
* WARNING: The [checked] parameter is not implemented on all platforms yet.
*
* If the [packageRoot] parameter is provided, it is used to find the location
* of package sources in the spawned isolate.
*
* The `packageRoot` URI must be a "file" or "http"/"https" URI that specifies
* a directory. If it doesn't end in a slash, one will be added before
* using the URI, and any query or fragment parts are ignored.
* Package imports (like `"package:foo/bar.dart"`) in the new isolate are
* resolved against this location, as by
* `packageRoot.resolve("foo/bar.dart")`.
*
* If the [packageConfig] parameter is provided, then it is used to find the
* location of a package resolution configuration file for the spawned
* isolate.
*
* If the [automaticPackageResolution] parameter is provided, then the
* location of the package sources in the spawned isolate is automatically
* determined.
*
* The [environment] is a mapping from strings to strings which the
* spawned isolate uses when looking up [String.fromEnvironment] values.
* The system may add its own entries to environment as well.
* If `environment` is omitted, the spawned isolate has the same environment
* declarations as the spawning isolate.
*
* WARNING: The [environment] parameter is not implemented on all
* platforms yet.
*
* Returns a future that will complete with an [Isolate] instance if the
* spawning succeeded. It will complete with an error otherwise.
*/
external static Future<Isolate> spawnUri(
Uri uri, List<String> args, var message,
{bool paused: false,
SendPort onExit,
SendPort onError,
bool errorsAreFatal,
bool checked,
Map<String, String> environment,
Uri packageRoot,
Uri packageConfig,
bool automaticPackageResolution: false});
/**
* Requests the isolate to pause.
*
* When the isolate receives the pause command, it stops
* processing events from the event loop queue.
* It may still add new events to the queue in response to, e.g., timers
* or receive-port messages. When the isolate is resumed,
* it starts handling the already enqueued events.
*
* The pause request is sent through the isolate's command port,
* which bypasses the receiving isolate's event loop.
* The pause takes effect when it is received, pausing the event loop
* as it is at that time.
*
* The [resumeCapability] is used to identity the pause,
* and must be used again to end the pause using [resume].
* If [resumeCapability] is omitted, a new capability object is created
* and used instead.
*
* If an isolate is paused more than once using the same capability,
* only one resume with that capability is needed to end the pause.
*
* If an isolate is paused using more than one capability,
* each pause must be individually ended before the isolate resumes.
*
* Returns the capability that must be used to end the pause.
* This is either [resumeCapability], or a new capability when
* [resumeCapability] is omitted.
*
* If [pauseCapability] is `null`, or it's not the pause capability
* of the isolate identified by [controlPort],
* the pause request is ignored by the receiving isolate.
*/
Capability pause([Capability resumeCapability]) {
resumeCapability ??= new Capability();
_pause(resumeCapability);
return resumeCapability;
}
/** Internal implementation of [pause]. */
external void _pause(Capability resumeCapability);
/**
* Resumes a paused isolate.
*
* Sends a message to an isolate requesting that it ends a pause
* that was previously requested.
*
* When all active pause requests have been cancelled, the isolate
* will continue processing events and handling normal messages.
*
* If the [resumeCapability] is not one that has previously been used
* to pause the isolate, or it has already been used to resume from
* that pause, the resume call has no effect.
*/
external void resume(Capability resumeCapability);
/**
* Requests an exit message on [responsePort] when the isolate terminates.
*
* The isolate will send [response] as a message on [responsePort] as the last
* thing before it terminates. It will run no further code after the message
* has been sent.
*
* Adding the same port more than once will only cause it to receive one exit
* message, using the last response value that was added,
* and it only needs to be removed once using [removeOnExitListener].
*
* If the isolate has terminated before it can receive this request,
* no exit message will be sent.
*
* The [response] object must follow the same restrictions as enforced by
* [SendPort.send].
* It is recommended to only use simple values that can be sent to all
* isolates, like `null`, booleans, numbers or strings.
*
* Since isolates run concurrently, it's possible for it to exit before the
* exit listener is established, and in that case no response will be
* sent on [responsePort].
* To avoid this, either use the corresponding parameter to the spawn
* function, or start the isolate paused, add the listener and
* then resume the isolate.
*/
/* TODO(lrn): Can we do better? Can the system recognize this message and
* send a reply if the receiving isolate is dead?
*/
external void addOnExitListener(SendPort responsePort, {Object response});
/**
* Stops listening for exit messages from the isolate.
*
* Requests for the isolate to not send exit messages on [responsePort].
* If the isolate isn't expecting to send exit messages on [responsePort],
* because the port hasn't been added using [addOnExitListener],
* or because it has already been removed, the request is ignored.
*
* If the same port has been passed via [addOnExitListener] more than once,
* only one call to `removeOnExitListener` is needed to stop it from receiving
* exit messages.
*
* Closing the receive port that is associated with the [responsePort] does
* not stop the isolate from sending uncaught errors, they are just going to
* be lost.
*
* An exit message may still be sent if the isolate terminates
* before this request is received and processed.
*/
external void removeOnExitListener(SendPort responsePort);
/**
* Sets whether uncaught errors will terminate the isolate.
*
* If errors are fatal, any uncaught error will terminate the isolate
* event loop and shut down the isolate.
*
* This call requires the [terminateCapability] for the isolate.
* If the capability is absent or incorrect, no change is made.
*
* Since isolates run concurrently, it's possible for the receiving isolate
* to exit due to an error, before a request, using this method, has been
* received and processed.
* To avoid this, either use the corresponding parameter to the spawn
* function, or start the isolate paused, set errors non-fatal and
* then resume the isolate.
*/
external void setErrorsFatal(bool errorsAreFatal);
/**
* Requests the isolate to shut down.
*
* The isolate is requested to terminate itself.
* The [priority] argument specifies when this must happen.
*
* The [priority], when provided, must be one of [immediate] or
* [beforeNextEvent] (the default).
* The shutdown is performed at different times depending on the priority:
*
* * `immediate`: The isolate shuts down as soon as possible.
* Control messages are handled in order, so all previously sent control
* events from this isolate will all have been processed.
* The shutdown should happen no later than if sent with
* `beforeNextEvent`.
* It may happen earlier if the system has a way to shut down cleanly
* at an earlier time, even during the execution of another event.
* * `beforeNextEvent`: The shutdown is scheduled for the next time
* control returns to the event loop of the receiving isolate,
* after the current event, and any already scheduled control events,
* are completed.
*
* If [terminateCapability] is `null`, or it's not the terminate capability
* of the isolate identified by [controlPort],
* the kill request is ignored by the receiving isolate.
*/
external void kill({int priority: beforeNextEvent});
/**
* Requests that the isolate send [response] on the [responsePort].
*
* The [response] object must follow the same restrictions as enforced by
* [SendPort.send].
* It is recommended to only use simple values that can be sent to all
* isolates, like `null`, booleans, numbers or strings.
*
* If the isolate is alive, it will eventually send `response`
* (defaulting to `null`) on the response port.
*
* The [priority] must be one of [immediate] or [beforeNextEvent].
* The response is sent at different times depending on the ping type:
*
* * `immediate`: The isolate responds as soon as it receives the
* control message. This is after any previous control message
* from the same isolate has been received and processed,
* but may be during execution of another event.
* * `beforeNextEvent`: The response is scheduled for the next time
* control returns to the event loop of the receiving isolate,
* after the current event, and any already scheduled control events,
* are completed.
*/
external void ping(SendPort responsePort,
{Object response, int priority: immediate});
/**
* Requests that uncaught errors of the isolate are sent back to [port].
*
* The errors are sent back as two elements lists.
* The first element is a `String` representation of the error, usually
* created by calling `toString` on the error.
* The second element is a `String` representation of an accompanying
* stack trace, or `null` if no stack trace was provided.
* To convert this back to a [StackTrace] object, use [StackTrace.fromString].
*
* Listening using the same port more than once does nothing.
* A port will only receive each error once,
* and will only need to be removed once using [removeErrorListener].
* Closing the receive port that is associated with the port does not stop
* the isolate from sending uncaught errors, they are just going to be lost.
* Instead use [removeErrorListener] to stop receiving errors on [port].
*
* Since isolates run concurrently, it's possible for it to exit before the
* error listener is established. To avoid this, start the isolate paused,
* add the listener and then resume the isolate.
*/
external void addErrorListener(SendPort port);
/**
* Stops listening for uncaught errors from the isolate.
*
* Requests for the isolate to not send uncaught errors on [port].
* If the isolate isn't expecting to send uncaught errors on [port],
* because the port hasn't been added using [addErrorListener],
* or because it has already been removed, the request is ignored.
*
* If the same port has been passed via [addErrorListener] more than once,
* only one call to `removeErrorListener` is needed to stop it from receiving
* uncaught errors.
*
* Uncaught errors message may still be sent by the isolate
* until this request is received and processed.
*/
external void removeErrorListener(SendPort port);
/**
* Returns a broadcast stream of uncaught errors from the isolate.
*
* Each error is provided as an error event on the stream.
*
* The actual error object and stackTraces will not necessarily
* be the same object types as in the actual isolate, but they will
* always have the same [Object.toString] result.
*
* This stream is based on [addErrorListener] and [removeErrorListener].
*/
Stream get errors {
StreamController controller;
RawReceivePort port;
void handleError(message) {
String errorDescription = message[0];
String stackDescription = message[1];
var error = new RemoteError(errorDescription, stackDescription);
controller.addError(error, error.stackTrace);
}
controller = new StreamController.broadcast(
sync: true,
onListen: () {
port = new RawReceivePort(handleError);
this.addErrorListener(port.sendPort);
},
onCancel: () {
this.removeErrorListener(port.sendPort);
port.close();
port = null;
});
return controller.stream;
}
}
/**
* Sends messages to its [ReceivePort]s.
*
* [SendPort]s are created from [ReceivePort]s. Any message sent through
* a [SendPort] is delivered to its corresponding [ReceivePort]. There might be
* many [SendPort]s for the same [ReceivePort].
*
* [SendPort]s can be transmitted to other isolates, and they preserve equality
* when sent.
*/
abstract class SendPort implements Capability {
/**
* Sends an asynchronous [message] through this send port, to its
* corresponding `ReceivePort`.
*
* The content of [message] can be: primitive values (null, num, bool, double,
* String), instances of [SendPort], and lists and maps whose elements are any
* of these. List and maps are also allowed to be cyclic.
*
* In the special circumstances when two isolates share the same code and are
* running in the same process (e.g. isolates created via [Isolate.spawn]), it
* is also possible to send object instances (which would be copied in the
* process). This is currently only supported by the dartvm. For now, the
* dart2js compiler only supports the restricted messages described above.
*
* The send happens immediately and doesn't block. The corresponding receive
* port can receive the message as soon as its isolate's event loop is ready
* to deliver it, independently of what the sending isolate is doing.
*/
void send(var message);
/**
* Tests whether [other] is a [SendPort] pointing to the same
* [ReceivePort] as this one.
*/
bool operator ==(var other);
/**
* Returns an immutable hash code for this send port that is
* consistent with the == operator.
*/
int get hashCode;
}
/**
* Together with [SendPort], the only means of communication between isolates.
*
* [ReceivePort]s have a `sendPort` getter which returns a [SendPort].
* Any message that is sent through this [SendPort]
* is delivered to the [ReceivePort] it has been created from. There, the
* message is dispatched to the `ReceivePort`'s listener.
*
* A [ReceivePort] is a non-broadcast stream. This means that it buffers
* incoming messages until a listener is registered. Only one listener can
* receive messages. See [Stream.asBroadcastStream] for transforming the port
* to a broadcast stream.
*
* A [ReceivePort] may have many [SendPort]s.
*/
abstract class ReceivePort implements Stream {
/**
* Opens a long-lived port for receiving messages.
*
* A [ReceivePort] is a non-broadcast stream. This means that it buffers
* incoming messages until a listener is registered. Only one listener can
* receive messages. See [Stream.asBroadcastStream] for transforming the port
* to a broadcast stream.
*
* A receive port is closed by canceling its subscription.
*/
external factory ReceivePort();
/**
* Creates a [ReceivePort] from a [RawReceivePort].
*
* The handler of the given [rawPort] is overwritten during the construction
* of the result.
*/
external factory ReceivePort.fromRawReceivePort(RawReceivePort rawPort);
/**
* Inherited from [Stream].
*
* Note that [onError] and [cancelOnError] are ignored since a ReceivePort
* will never receive an error.
*
* The [onDone] handler will be called when the stream closes.
* The stream closes when [close] is called.
*/
StreamSubscription listen(void onData(var message),
{Function onError, void onDone(), bool cancelOnError});
/**
* Closes `this`.
*
* If the stream has not been canceled yet, adds a close-event to the event
* queue and discards any further incoming messages.
*
* If the stream has already been canceled this method has no effect.
*/
void close();
/**
* Returns a [SendPort] that sends to this receive port.
*/
SendPort get sendPort;
}
abstract class RawReceivePort {
/**
* Opens a long-lived port for receiving messages.
*
* A [RawReceivePort] is low level and does not work with [Zone]s. It
* can not be paused. The data-handler must be set before the first
* event is received.
*/
external factory RawReceivePort([Function handler]);
/**
* Sets the handler that is invoked for every incoming message.
*
* The handler is invoked in the root-zone ([Zone.root]).
*/
void set handler(Function newHandler);
/**
* Closes the port.
*
* After a call to this method any incoming message is silently dropped.
*/
void close();
/**
* Returns a [SendPort] that sends to this raw receive port.
*/
SendPort get sendPort;
}
/**
* Description of an error from another isolate.
*
* This error has the same `toString()` and `stackTrace.toString()` behavior
* as the original error, but has no other features of the original error.
*/
class RemoteError implements Error {
final String _description;
final StackTrace stackTrace;
RemoteError(String description, String stackDescription)
: _description = description,
stackTrace = new StackTrace.fromString(stackDescription);
String toString() => _description;
}